Garrett Hawke
Member
I feel like I was away from this thread for TWO MINUTES and 1000 posts happened
People really have no sense of humor.
They got put on the spot, they had nothing.
When it first came up, they said they did not have anything and people kept pushing so they did the joke.
If they did not bring a trailer they did not bring it, there is nothing for them to do.
It was not on the books, there was no planned segment for it.
Combofiend should resign and apologize for the FGC, SFV was a mistake, or something.
No ideaI'm not one for backseat designer talk when it comes to this kind of minutiaebut are you seriously arguing that R. Mika's V Skill is not the most useless one in the game? How is it useful?
Necalli def has the best V-Trigger.
If I wanted to improve Mika's V-skill ... without changing it into something different, just make it faster and make the microphone have a better hitbox. Maybe remove the microphone hit entirely on the other hand (make it optional) so you can do it once you dizzy a character just before a grab, without danger of hitting them with the microphone.
On the other hand, maybe in an earlier design Mika's V-skill was the rope grab.
The "people have no sense of humor" argument is dumb imo
I like funny things. Teasing a huge reveal and then giving nothing is not funny. He should have just been honest and straight up said there's nothing to show.
GTFO.
SFV is the best fighting game in many many years, this is not hyperbole this is fact accepted by most if not all of the top players.
They didn't tease it, they were forced into a spot.
People act like it came up even ONCE during the entire weekend.
Show me ONE time that Capcom or any rep of them mentioned the update or Alex having any chance of appearing at the event. You can't.
They did not tease anything.
Have you ever had a job?Money over pride...
Money over self-worth...
"Gotta pay the bills so I'll hold in how I really feel about something I love."
AND IF HE DID GET FIRED... AT LEAST THAT SINGULAR MOMENT WOULD EXPOSE CAPCOM LIKE CRAZY.
Combofiend should resign and apologize for the FGC, SFV was a mistake, or something.
GTFO.
SFV is the best fighting game in many many years, this is not hyperbole this is fact accepted by most if not all of the top players.
Have you ever had a job?
Necalli def has the best V-Trigger.
If I wanted to improve Mika's V-skill ... without changing it into something different, just make it faster and make the microphone have a better hitbox. Maybe remove the microphone hit entirely on the other hand (make it optional) so you can do it once you dizzy a character just before a grab, without danger of hitting them with the microphone.
On the other hand, maybe in an earlier design Mika's V-skill was the rope grab.
I was kidding with that post and yeah... I HAVE A JOB.
I LIKE MAKING MONEY.
At the same time, I DO want them to make Karin's useless as fuck Rassenha command throw to work on Crouching opponents...honestly, there's no reason right now for this move to be in the game.
I was kidding with that post and yeah... I HAVE A JOB.
I LIKE MAKING MONEY.
Ayyy homie it's hard to tell with your posts, to be honest.
Yep, people tend to not recognize jokes, see:People really have no sense of humor.
GTFO.
SFV is the best fighting game in many many years, this is not hyperbole this is fact accepted by most if not all of the top players.
Personally, I see a few uses for her V Skill. I think it's really great for mindgames, and I think it's really great for anything off of stuns. That in and of itself makes it super situational, but that's not the worst thing considering the latter can get you a confirmed kill instead of having to guess if the guy is going to die ala Nando's set last night.
As for making the animation any shorter, I don't know how I'd feel about that considering how much of a boost she gets off of just a few seconds and her command grab damage in the first place.
But really, my biggest issue is people calling anything in the game useless in the first few months. Let that tech drop, let people learn the game, learn the matchups, and figure out things before just dropping character moves.
There are a ton of things that were never promised for the March update that people assumed would be there (like their Rage Quit solution, which Capcom said was further down the line than their current weekly reset tracking solution they currently have), as well as features that were promised for the March update that got pushed out. We did get a feature we weren't expecting in the March update (FT3 salty runback in ranked).
They said the Patch & Alex would be released simultaneously in March. It would be weird to have a trailer for a piece of DLC and no date for as to when you could actually purchase said content. In all likelihood, the patch was probably originally scheduled to go live last week before the first CPT Premiere, but they needed more time, so they pushed the trailer and its date for two weeks later, and pulled the trailer from the blog post release so as to have something to show on Sunday at the end of NCR.
Combofiend should resign and apologize for the FGC, SFV was a mistake, or something.
I was pretty much half joking and half being serious with my earlier ranting.
Mostly joking.
But I really do have the Collector's Edition, Season Pass and Battle Costume Cammy.
Love the game.
Hate Survival. Hate the lack of the store. Hate how people rage quit with ease.
That's REAL talk.
What make's it useless?
Since it's too hard to answer the question besides saying EVERYTHING and remembering to not trap V Skills in a bubble (because they relate to the character and how they are used rather than trumped up against each other), I'll ask this - how would you make it better?
She has the best Vtrigger in the game, so by that utility alone makes it worth doing.
Who are you using?
Why is Gief close to you.
Keeping my expectations low. Spiral DDT isn't much of a loss, but stomp and slash elbow absolutely are. One travels long horizontal distances farther and faster than Makoto while the other one destroyed firealls from full screen, trades midair and could even cross up. This ain't some green hand situation.what type of logic is this?
We don't know that yet. To be fair I think you are probably right considering how far Sonicfox got. I just won't put SFV on that top tier balance pedestal with fighters that have absolutely insane low tier characters and have been tested by time. We'll see if FANG, Zagief, Rashid and other possible lower tier characters are that good six months from now.Low tier means fuck all in this game, so whether he's low or high, who cares?
It's perfectly reasonable to remain a skeptic considering how much they changed about him. Honestly, losing stomp, st.mk and slash elbow is far worse than losing power bomb. That said, I could be wrong and he could turn out amazing. I'm just making my judgement based on how many wins those moves brought me in 3S. Don't take me too seriously, though. I am just a 3S scrub. You might call me a mediocre Alex at best.Because moves removed from another game are any indication at all how he'll perform in this one.
Laura
and he isn't, keeping him about halfscreen, or trying to anyway >.>
The fact that Mika's V Skill has insane startup and insane recovery makes the point of mindgames with it entirely moot and extremely risky. When an opponent gets stunned, Mika won't always be right next to them, so the mic won't usually be the go-to tool for that situation.
Burden of proof... what makes it not useless? And don't say it's a taunt, because she and every other character has a taunt. How many non-taunt V Skills did you see from Mika players at Final Round?
Either raise the damage to the midway point between where it was in the 2nd to last beta and where it is now, or make it chip. The former probably makes more sense, because as hype as the chip scenario would be, it could make an already cheesy corner trap character more dangerous in her area of strength. Edit: I would also make the damage buff not apply to her WAP to encourage more creativity from the Irish reset.
I agree she has the best, with Necalli and Cammy in that S-tier.
Agreed. I think it's time to cancel SF and hire some new blood.
Hire Floe to make MvC4.
To be honest, that response left me kinda speechless for a couple of seconds.
Was being sarcastic.
Yep, people tend to not recognize jokes, see:
People really have no sense of humor.
They got put on the spot, they had nothing.
When it first came up, they said they did not have anything and people kept pushing so they did the joke.
If they did not bring a trailer they did not bring it, there is nothing for them to do.
It was not on the books, there was no planned segment for it.
Considering the damage she gets off of throws, it needs to have drawbacks, otherwise it becomes a superarmor buffing move that makes her unstoppable.
And you are right - people aren't always going to be right next to Mika during stuns, but she needs to get them in the corner in the first place. That's where she works best, and her existing toolset accommodates.
What I want to see more of is V-Skill usage in general. Most players have tapped into maybe 1/3 of the cast on the proper or most optimal ways of using them.
It's perfectly reasonable to remain a skeptic considering how much they changed about him. Honestly, losing stomp, st.mk and slash elbow is far worse than losing power bomb. That said, I could be wrong and he could turn out amazing. I'm just making my judgement based on how many wins those moves brought me in 3S. Don't take me too seriously, though. I am just a 3S scrub. You might call me a mediocre Alex at best.
You can't play keep away with Laura against him IMO. You gotta score a knockdown then go in on him, unless he has a full meter ready.. then you just cry.
Why are you talking as if her V Skill gives a notable amount of dmg buff to Mika's throws? It doesn't do that anymore since the Beta. The damage buff now is miniscule for how long any Mika will be able to hold the V Skill, which is basically a single press worth. It's not even a drawback in that regard anymore because the damage boost is barely noticeable, but it's ALSO still only in effect if you never get hit or whiff a throw. It's pathetic.
You won't see Mikas EVER use V Skill more because of this. It's simply not worth it, and any Mika player will tell you that.
The IDEA of her V-trigger fits her... but it needs to go and be replaced by something actually worthy to use.
Isn't her V-Trigger just her hyping herself up and throwing the microphone angrily to fill up her V guage? Lol it fits her but it doesn't really help...
Secondly, the problem I have with raising damage is I don't want her to OHKO people off of like two setups. I'd have to see how that shit works with her current toolset and modifications, though.
How much was it before? I do remember it being stronger, but someone had a chart with the numbers a while ago, and I remember it being around 25 percent currently. Or I could be wrong.
It's hitbox was kind of bad, but what's not to like? It knocks jumping opponents to the other side of the stage with hard knockdown to boot IIRC. It's pretty useful even if you can't follow it up with a combo.I hope they really improved or removed the jumping down fierce on Alex.
Would always forget about it and get that weird dive and then get rekt.
Not that I didn't get rekt anyway.
I don't disagree with you. I'm just a pessimist and I don't like that they changed so much about the way he played. Most SFV returnees got changed for the better, but I can't think of anyone that got so much removed as he did.I don't see how you could possibly think this without seeing his movement, his normals, how his specials work in the game, their properties, without seeing his dash speed, his jump.
I just really don't understand how anybody could play SF5, see how they've changed all of the characters, and think that because they're different from a past iteration, they'll be bad in this game.
You're welcome to your opinion, of course, it's just really strange (in my own opinion) to jump to a conclusion like that with no data of how what remains is implemented and how it works.
Her V-skill is one-hit of armor and a weaksauce projectile that I think was meant to work as a set-up tool or something, but is trash. The gimmick is that if she's left alone to cut her promo, she gets damage buffs like Balrog's TAP in SF4. Problem is it has so much recovery that you can pretty much just jump in for free and render the whole enterprise useless.
I don't think every character needs a good V-skill frankly.
We don't know that yet. To be fair I think you are probably right considering how far Sonicfox got. I just won't put SFV on that top tier balance pedestal with fighters that have absolutely insane low tier characters and have been tested by time. We'll see if FANG, Zagief, Rashid and other possible lower tier characters are that good six months from now.
speaking of TAP, if it worked that way -- if she just did the "hey!" and you could dash out of it, then hold down the buttons and continue getting more damage -- that might not be too bad. Would remove two really good buttons of hers, though.
Yeah, if anything Final Round's result told more about Infiltration than Nash.Nash is fine. He's really good but he's fine. Just because a character wins a major does not mean they need adjusting.
Infiltration needs adjusting.
How much was it before? I do remember it being stronger, but someone had a chart with the numbers a while ago, and I remember it being around 25 percent currently. Or I could be wrong.
posting again for new page:
how do you handle Dhalsim with Laura? He anti-airs all my jump ins with ease and I can't get near him all that well.
so... how in the world do you beat Dhalsim with Laura?
edit: anyone?