lucebuce12
Member
If we're doing requests then I'm in for FANG.Make sure you reference me if you do a description for Cammy. Heh... .
I feel like the only FANG player around here anyways.
If we're doing requests then I'm in for FANG.Make sure you reference me if you do a description for Cammy. Heh... .
A character is 100,000 FM ($5) and the stage is 70,000 (~$3.50), which seems perfectly reasonable to me. Stages probably take a lot more work to make than people think, otherwise we'd probably see a lot more in games than we do. I don't think we'll see a huge volume or anything comparable in quantity to the costumes.
It's the individual character costumes at 40,000 FM ($4) that seem way overpriced.
"Waifu material" - MedikingMake sure you reference me if you do a description for Cammy. Heh... .
yeah I rarely see FANG or Necalli onlineI sometimes forget FANG is in the game. He's so rare online
I sometimes forget FANG is in the game. He's so rare online
I actually see a lot of Necallis."Waifu material" - Mediking
yeah I rarely see FANG or Necalli online
Strange, I think I've fought one or two max :/I actually see a lot of Necallis.
According to that ranking site my least encountered characters are: Dhalsim, FANG, Alex (well, duh), Rashid, Claw, Birdie
I sometimes forget FANG is in the game. He's so rare online
Yeah, and that'll probably continue to be the case until a balance update. He's statistically the least played character online, he's one of the most technical characters in the game, and he's considered one of the very weakest.
Plus, he sucks and his face sucks.
Yeah i see a lot of Necallis too (and have an awful win ratio against them)
FANG will be considered the Anti-Dhalsim.Double the damage FANG's poison does per tick and he'll be a threat.
Allow FANG to have multiple Poison V-Skill balls on screen at once
Up all of his damage by 10-30 HP
CA hits makes Poison last the rest of the round
Personally feel like FANG can be a great pocket character but against certain matchups, he can feel powerless.I'm interested to see how far Xian and SonicFox can take FANG at the moment. The high level tourney play overall is still very early, especially for the more technical characters like FANG.
Of course it'll be expensive. They want you to spend your FM on cosmetics so you won't have enough for characters.
He has five crush counters, it happensSame, always seem to eventually get frame trapped into his crush counter and then get hit with something ridiculously damaging or reset
"Waifu material" - Mediking
Other way around.
Personally feel like FANG can be a great pocket character but against certain matchups, he can feel powerless.
I am calm. And I am playing another game because I don't have anything else to do in SF5. I'm playing Dark Souls 2. Yeah, 2.
This always seems to happen whenever a SF5 related post goes up on the site.capcom-unity site must be getting obliterated right now because it is not loading for me at all.
To be fair, there haven't even been THAT many major tournaments.Anybody else find it weird that despite being considered a top character in the game Chun-Li's haven't been making many top 8's in the major tournaments?
Anybody else find it weird that despite being considered a top character in the game Chun-Li's haven't been making many top 8's in the major tournaments?
This always seems to happen whenever a SF5 related post goes up on the site.
The thirst is real. Data miners trynna find a hidden release date or something?
Anybody else find it weird that despite being considered a top character in the game Chun-Li's haven't been making many top 8's in the major tournaments?
Like which? All the Top 8s I'm thinking of had at least one Chun. The Brazillian tournament? The European ones?Anybody else find it weird that despite being considered a top character in the game Chun-Li's haven't been making many top 8's in the major tournaments?
So anybody is under the impression that if there is no penalty for disconnecting (count as a loss, remove LP / FM from account) like SFIV and others, it's that whatever netcode they using just can't do it ?
The Capcom blog post is really worrisome...
I broke 1500 LP by playing reactively. People around this level tend to have fairly obvious holes in their playstyle (including me and you given we are around this range). When you look hard enough and play defensive while you focus on their mistakes.
Learn your best punishes for all block situations. When you can punish move only by jab, learn the best special to cancel into, or the one that puts you in an advantageous situation. The same with mediums, hards and crush counters.
Observe if the player is mashing jabs or reversals when blocking. That's the easiest way to force them into bad situations. Do few blockstring hits and stop. Their move comes out and you whiff punish / block punish.
Careful observation and reactive play is the way to go in this LP range.
Btw, if Guile's V-skill adds one more hit to his sonic booms, then that's one more shitty matchup for FANG.
So anybody is under the impression that if there is no penalty for disconnecting (count as a loss, remove LP / FM from account) like SFIV and others, it's that whatever netcode they using just can't do it ?
The Capcom blog post is really worrisome...
My gut tells me we're gonna see a lot of Guiles online when he's released. Like, a whole lot of them.
I am calm. And I am playing another game because I don't have anything else to do in SF5. I'm playing Dark Souls 2. Yeah, 2.
How about playing and getting better? You had a tough time doing trials so i think theres much room to improve.