God's Beard!";198359903][URL="https://www.youtube.com/watch?v=KWYs8zPRwBM said:Messing with gief a bit, any tips?[/URL]
Just started learning him more seriously as a back up for Necalli.
Keep bodying Ksabot
God's Beard!";198359903][URL="https://www.youtube.com/watch?v=KWYs8zPRwBM said:Messing with gief a bit, any tips?[/URL]
Just started learning him more seriously as a back up for Necalli.
Seems like yesterday was "Good Day" day.
After teetering on the edge of super bronze, I managed to win 5 out of 8 matches and give myself a buffer again. Play felt calm and collected, and even beat characters I usually have trouble with (Bison loves doing his blockstrings over and over, not realising scissor kick isn't safe on block, while Karin just loves her buttons and forgets that other characters have some good ones, too).
On a bad day, laggy matches can really mess me up and make me feel salty. Sometimes even a 5 bar is a teleport fest, while a 1 bar is silky smooth (both from the same region). It's pretty inconsistent, but gotta make the most of what you get.
The wife insisted that I buy this game so I caved and here I am, lol. I quite like fighting online but I was waiting for a more fleshed out single player (on top of always liking the SP mode, I like to keep my hands warm while waiting for fight request). But I relented and I have to admit that what IS here is pretty damn fun. I'm getting hit up pretty badly but I've won some too and it really does feel like being a kid again playing in the arcade on Canal St. in New Orleans 😊
My SFV name is jaypah, same as my GAF name. I bought it on Steam but I don't think it matters.
Anyway, I have a question for you gals and guys: Is there any way to select your fighter upon fight request, or do you have to roll with the character that you choose as your favorite? Thanks in advance for the info and hopefully the fight requests.
if your saving meter for ex dp's, why not just grab on the stomps?
Life of Laura, NE overheads or NE projectiles.A lot of my random overheads were because I was accidentally negative edging them :/
I thought his HP also had invulnerable frames.
Also in your video, you got hit by a random super twice. After the first time, you should've been looking out for it. Not that I haven't gotten hit by two random super in the same match, but it's still good advice to peak at the meters when you get a knockdown pressure opportunity.
youtube.com/watch?v=UAq94gy4hqg
My last silver win. Any one want to critique? I promise this is a pretty weird one, at least by my standards.
Welcome back!
No, you can't choose character in Casual or Rank match. You can choose in Battle Lounge. I like this system as the game doesn't waste time loading the character select screen.
Which high-level Claws should I be learning from? I feel like claw-mode should allow him to combo a mp or mk (standing or crouching) into a special move to make him competitive against a lot of the cast. I also need a dependable anti-air / reversible or else I can see myself maining Karin or Nash instead.
I was guilty of this in SF4 I might get tempted again!
The second one was actually inserted between a dropped combo(I have to train myself to stop buffering inputs). Though, I didn't realize he had the meter I have to admit.
Sim is difficult to fight.
I'd appreciate a write up as well,thanks.Pr rog has a sick vega. Floe too.
I'll do a write up on claw for you in a hour.
He has bad and good .
You're right. But sometimes its a good idea to stop a combo at a tough link to bait a reversal. I usually do this against shotos and grapplers, but it was more prominent in Street Fighter 4 and its gigantic reversal window.
Pr rog has a sick vega. Floe too.
I'll do a write up on claw for you in a hour.
He has bad and good .
You can dash or walk under moonsault to punish it, he's at advantage on block after it (+1 on MK, +2 on HK)which is why he'd just go for a blockstring/ throw mixup. But I think you might know that already since you didn't get counterhit after so you weren't pressing buttons. You should also anti air more, use HP DP or st.LP. I get that you want to save meter for the EX DP and use it to escape pressure because it's 3 frame startup compared to HPs 8. But you should really just not risk it and block as a general rule of thumb, it's really not worth the risk most of the time. I like to save necallis meter to cancel into EX stomp on light hitconfirms or after a punish taht wouldn't leave me in the corner if I ended in disc because you get a mixup opportunity after it, you're at frame advantage so you could low foward if you know the opponent is going to press something to get a counterhit, or you could EX grab if you hold the buffered input from grab and walk slightly forward. tick throw, bait a reversal. It's just a good position to be in.
The big thing that would have helped is going under his moonsaults because he did like 3 in the first round.
Isn't the reversal window (almost?) the same in SFV?
You're right. But sometimes its a good idea to stop a combo at a tough link to bait a reversal. I usually do this against shotos and grapplers, but it was more prominent in Street Fighter 4 and its gigantic reversal window.
"There's no way he'll reversal again" "Son of a bitch"
Laura's wakeup defense seems like bottom of the cast?
Laura's is better than Mika's, actually. Her EX elbow thing is at least fast enough and has longer armor for her to use as a semi-reliable reversal. Mika doesn't have anything like that.
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Laura's armor move is useless as a reversal on wakeup, it doesn't have armor till the 3rd frame.
Mika with meter seems better on paper, with rekka and throw-inv command grab.Laura's is better than Mika's, actually. Her EX elbow thing is at least fast enough and has longer armor for her to use as a semi-reliable reversal. Mika doesn't have anything like that.
When does Mika's EX peach gain armor?
Mika with meter seems better on paper, with rekka and throw-inv command grab.
Laura doesn't have throw-inv command grab and her EX bolt armor doesn't start until few frames in.
3rd as well
EX Elbow is only good as an wakeup option to actually escape a jump in, otherwise you have no reason to respect her, not even if she has full meterHm, I see. I feel like I'm more scared of Laura's when they're knocked down than Mikas, but maybe I was just overestimating her options. So many times I've tried pulling an attack on a Laura waking up only to get hit by the EX elbow.
Hm, I see. I feel like I'm more scared of Laura's when they're knocked down than Mikas, but maybe I was just overestimating her options. So many times I've tried pulling an attack on a Laura waking up only to get hit by the EX elbow.
EX Elbow is only good as an wakeup option to actually escape a jump in, otherwise you have no reason to respect her, not even if she has full meter
you jumped in at a good time. Try to do story mode and easy survival with all characters, that'll give you more than enough fight money for Alex coming before the month is out. Tutorials and trials for all characters and hopefully daily challenges on the way as well.Thank you for the answer! I can dig the aspect of getting into a fight quicker and it was the only possible reason that I could come up with so I'm also glad that I was on the right track.
This game is really hitting that "frustrating but fun" impulse in my brain that arcade SF used to give me. I shitted on this game (and I still want as much SP content as possible) but I've been standing here with my fightstick, just drinking beer and puffing, playing through the story mode and taking fight requests. I've had a big dumb-ass smile on my face the whole time 😆
No, that's not a wakeup option unless you badly mess up a neutral jump lolWe're not talking about the AA move, right?
We're not talking about the AA move, right?
Edit: I think that was you, kobu. GG.
She's totally free on wake-up, abuse it. Only thing she can pop you with is her CA and even that's avoidable on super flash. Anything else means you mistimed your meaty.
No, that's not a wakeup option unless you badly mess up a neutral jump lol
Mika is like Ryu on wakeup compared to Laura lolNoted, maybe part of what's giving me so much trouble against Lauras. I'll start treating her like Mika when she's knocked down now.
She's totally free on wake-up, abuse it. Only thing she can pop you with is her CA and even that's avoidable on super flash. Anything else means you mistimed your meaty.
Looking to either practice getting better with my Bison (2000 lp), or to try to learn how to play Ryu. Fighter ID: rAyjis
If you want to help me learn Ryu, know that I haven't really ever played him before, or any character with a fireball. I will get rolled. Actually I'll probably get rolled on Bison too.
I'd love some Bison practice. East US U bronze here. Care for an invite ?