UcchedavÄda
Member
What a joke.
It's a start.
If they actually start using it consistently, then that would be quite an improvement from before, in terms of their communication.
What a joke.
Ucchedavāda;238808379 said:Remember the CFN issue tracker?
Capcom just updated it for the first time in 8 months or so:
http://game.capcom.co.jp/sfv_support/en/index.html
http://game.capcom.co.jp/sfv_support/en/id_1010.html
Ucchedavāda;238808994 said:It's a start.
If they actually start using it consistently, then that would be quite an improvement from before, in terms of their communication.
Maybe it's because I've been following a few openly developed games by now, but that site really is a joke. Even shipped games have ("known shippable") bugs in the three digit range or whatever and those are usually a lot more polished than SFV is. If the goal of this really is to have another channel of communication, then atleast put some of the big ones in there and or it will have the opposite effect of what they want.Ucchedavāda;238808994 said:It's a start.
If they actually start using it consistently, then that would be quite an improvement from before, in terms of their communication.
What would be the best category to select for Blacklisting a lame lag switch user? Bad Connection or Suspicious Activity?
What would be the best category to select for Blacklisting a lame lag switch user? Bad Connection or Suspicious Activity?
I think if Suspicious Activity is a category, it must be intended to refer to lag switchers. I'm not sure what other kind of suspicious activity a player could engage in. And if you really do believe it's intentional lag manipulation and not just a "bad connection" then go with the suspicious label.
That said, I'm sure people suspect lag switching WAY more often than it actually happens. Also, you have to wonder whether Capcom will utilize this data in any meaningful way. It might not matter what category you designate.
I think if Suspicious Activity is a category, it must be intended to refer to lag switchers. I'm not sure what other kind of suspicious activity a player could engage in. And if you really do believe it's intentional lag manipulation and not just a "bad connection" then go with the suspicious label.
That said, I'm sure people suspect lag switching WAY more often than it actually happens, so maybe don't throw the suspicious category around unless you're confident. Also, you have to wonder whether Capcom will utilize this data in any meaningful way. It might not matter what category you designate.
I dunno. Suspicious activity would be idle players or auto punch players to me. Lag switchers would be a connection issue because you cant know for sure and it could be something they are unaware of.
People talking about Ed's specials wiffing off of a hit. Is that the same thing as Necalli's light stomp wiffing at his max range cMK?
Basically.
So who is the best Ed player to watch right now? I want to see a variety of match-ups being played, if possible.
Ok I need a tutorial on how to piano on pad, anyone got a good video?
they gotta bring back Cammy's SFII stage
Screw Sf2 stages, give me Alpha 3 ryu stage.
Of all the stages in SFII, cammy's was the most boring of them all.
Id rather Have Bathouse, Kens Boat, Ryu's rooftop, or even fei longs stage
Thanks, he looks pretty solid already. https://www.youtube.com/watch?v=IY9_0jO12aYPoongko's Ed is interesting to watch.
The stage from F.A.N.G's artwork. Shit looks whack.
It's possible. But there are also glimpses on what seems to be the Hong Kong skyline.Ucchedavāda;238818999 said:Isn't that also the stage shown in screenshots of that early, MK'ish looking build of the game?
It looks pretty dope, so hopefully that'll turn up eventually.
Another Patch is Coming Your Way!
But seriously, that's a good sign. Maybe they'll keep using it which will help with their transparency problem a little tiny bit.
Edit: I have some additional thoughts: The new CFN was probably a major project that required a lot of development resources and now with it out of the way maybe they can afford to be more transparent about ongoing issue support.
Gief ate so much shit in S1 I think a lot of folks are begrudingly okay with him being super strong tbh, at least for now.Im sad that gief is gonna get balrog status hate
they gotta bring back Cammy's SFII stage
Im sad that gief is gonna get balrog status hate
I mentioned this in the beta and it is pretty rough.What might make me stop playing Ed is how specials just whiff at certain ranges if you cancel normals into them. That's one of the most frustrating things in 2D fighters and he seems to have that problem more than most other characters.
Had to laugh at this Kolin skin: NSFW
You can definitely get good with Ed easily I feel.I mentioned this in the beta and it is pretty rough.
Luce mentioned he thought it was easier to be really good with him but I don't know about that. Its very easy to pick him up and play but at a good level his need for that spacing becomes more difficult.
The fact that his specials whiff often outside point blank range also means he can't buffer moves very well in midrange. If you poke necalli outside of his stubby normals he buffers st mp into slash dash and fucks you up. If you poke ed outside of his stubby normals he...runs away or has to jump or sits there.
The fact that his 3fr move converts into no damage whatsoever and also is reliant on the unreliable hands move isn't great either.
Im sad that gief is gonna get balrog status hate
There is something else up with Battle Lounge, there's a reddit thread about it:
https://www.reddit.com/r/StreetFigh...attle_lounges_are_clearly_busted_but_nobodys/
An explanation:
They might have made it worse lol
What a fool I was thinking the battle lounge would be better. At least the flags appear this time I guess, but why the fuck can't I filter it?
Also, whoever thought 8 people lobbies were a good idea should never work in this industry again. They could at very least let us filter this shit I so would never look at them again.
gief wasn't top tier in S2
maybe he is now? dunno
It's even worse now that I've seen GG Xrd Rev 2's lobbies...
I wonder what a Capcom devs thinks when he plays that.
Ya ain't wrong.Yeah, GG lobbies are great. Actually everything in GG is great.