Just remember, the version with Elena in it is the best version of SFIV.Elena was everything wrong with SF4
Vega vs Nash grand final, and this is pre-patch too.Uh. Lowkey maybe it's time to start wondering if Bonchan Might Be A Problem. I just saw that he won Saigon Cup, his third CPT win in as many weeks. He did it from winners' side too, just like when he won BAM.
Here's the grand finals.
https://youtu.be/8RoPsRyw5Vw
Uh. Lowkey maybe it's time to start wondering if Bonchan Might Be A Problem. I just saw that he won Saigon Cup, his third CPT win in as many weeks. He did it from winners' side too, just like when he won BAM.
Here's the grand finals.
https://youtu.be/8RoPsRyw5Vw
A monument to all our sins.Countblack vs JWong in winners finals of USF4 tourney at Toryuken 6. Elena mirror
https://www.twitch.tv/torontotoptiers2
You're welcome.
H E A L I N G
How do you kill that which has no life?FANG's grave
Tbh, I'm still a bit sad that characters like Hugo and Poison didn't get their time to shine in USF4. Alex Valle at EVO in particular proved that that character can be STRONG in the right hands.
I hope poison makes it back to SF5 tbh because between being in SFxT and late SFIV I think she kinda got ignored.
Sf4 best game.
Lol.
I've mentioned this before in the thread but Bullhorn is one of the few moves in this game where the character's hurtbox retracts during it's startup. If your frametrap would normally hit right on the edge of his hurtbox then he can successfully Bullhorn through it as he won't get hit by it and the move will come out. Mixed with it's projectile invincibility, it's a decent option against those cr.mk/cr.mp into fireballs as you'll avoid the fireball and hit them out of it.Capcom really need to do something about the game's input latency online. It's why Rashid can do light mixer and be plus on block after. If the lag is much worse Ken can dp fadc and be safe after when he's suppose to be -7 and can't even punish it with light normals. And fighting a specific Diamond Birdie with 19k lp just regular Bullhorn through frametraps like it's invincible.
I thought it had something to do with 6.5 input lag but MKX is the same but online input latency is a lot lower than SFV's.
Charlie pretty much has her toolkit.
She's one of my favorite characters, so I wouldn't mind her being reimagined.
no lies detected lmao
H E A L I N G
Thank god Capcom Cup 2015 didn't have very many Elenas.
I can't believe they made that her Ultra lol
Isn't really light spinning mixer -2 on block? So it's pretty much safe on block if i decide not to follow up with any other attack after itCapcom really need to do something about the game's input latency online. It's why Rashid can do light mixer and be plus on block after. If the lag is much worse Ken can dp fadc and be safe after when he's suppose to be -7 and can't even punish it with light normals. And fighting a specific Diamond Birdie with 19k lp just regular Bullhorn through frametraps like it's invincible.
I thought it had something to do with 6.5 input lag but MKX is the same but online input latency is a lot lower than SFV's.
Isn't really light spinning mixer -2 on block? So it's pretty much safe on block if i decide not to follow up with any other attack after it
maybe because of the push back? But to be fair i get punished after doing it most of the time when i decide to follow it with st.lk especially if the other player is anticipating it.Then how do you explain Rashid's using st.lp/cr.lp after a blocked spinning mixer somehow beats my 4-frame jab?
This happens online ALL.THE.TIME.
Also happens offline too but it's less frequent.
Good shit at Toryuken, for real.
Is that input latency issue though? Don't really see how that would make negative moves positive.
I have definitely had situations where moves that are otherwise minus feel like they're plus because my move which should come out before theirs, get's beaten.
Rashid's LP mixer, and Bison's EX headstomp when in V-Trigger are the 2 biggest culprits but I'm sure there are more.
Though I don't think that's technically input latency, more like the rollback favouring one player's state over the other.
Is that input latency issue though? Don't really see how that would make negative moves positive.
I have definitely had situations where moves that are otherwise minus feel like they're plus because my move which should come out before theirs, get's beaten.
Rashid's LP mixer, and Bison's EX headstomp when in V-Trigger are the 2 biggest culprits but I'm sure there are more.
Though I don't think that's technically input latency, more like the rollback favouring one player's state over the other.
Players like Snake Eyez would finally be making Top 3 tho
wow, marn really is an asshole
I first really got into fighting games after EVO 2 years ago. It was also the same time I started to follow all these personalities and figures in the FGC.
And within a few days of doing that, I discovered Marn is an utter asshole.
Without green hand?
My Birdie is slowly getting better. Will probably level up more once the new CFN hits.
Mid Nevermber.
How can Gief players without it?!?
That's so crazy, it just might work!
-9 oB
I first really got into fighting games after EVO 2 years ago. It was also the same time I started to follow all these personalities and figures in the FGC.
And within a few days of doing that, I discovered Marn is an utter asshole.
My Birdie is slowly getting better. Will probably level up more once the new CFN hits.
Mid Nevermber.
My Birdie is slowly getting better. Will probably level up more once the new CFN hits.
Mid Nevermber.
How can Gief players without it?!?