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Street Fighter V patch releasing March 28th, Alex on the 30th, more info

Ferrio

Banned
You're right. I apologize. Completely missed it.

Guess I should knock out some more of the shitty survival for some FM. Shame they don't give you any decent amount for, you know, playing actual people online. =/

Don't have to do survival, the new challenges will give fight money too.
 

maks

Member
From gamefaqs..

Raise a Character's Level 1,000 FM
Complete Story Mode 2,000 FM
Complete Survival Easy 2,000 FM
Complete Survival Normal 5,000 FM
Complete Survival Hard 10,000 FM
Complete Survival Hell 20,000 FM
 
You'll be able to purchase colors in the in-game shop with your FM. So you don't have to keep grinding survival (though you will still need FM and that's gotta come from somewhere).

Anything better than survival .
Guess buying the season pass work out even more since i now have to use FM to buy colors .
 

Pejo

Member
I am pretty sure the answer is no here, but have they talked about doing any balance changes for the characters themselves with any of these updates? Not that I think it's a big deal, just curious more than anything.
 

Skilletor

Member
I am pretty sure the answer is no here, but have they talked about doing any balance changes for the characters themselves with any of these updates? Not that I think it's a big deal, just curious more than anything.

No character balance changes until after the tourney season is done.
 
Glad to hear the update is coming, and some of the stuff sounds good like tutorials. Looking forward to jumping back into it, but not addressing rage quitters means I'll probably continue to steer clear of ranked.

So I thought Capcom said all DLC could be unlocked for free and requires no additional purchases, yet Season Pass owners are already getting an exclusive stage. Probably going to add even more exclusive season pass stages too. It just seems like paying $60 wasn't enough for this game and we are getting raked in the coals for paying more for characters, colors and costumes that are normally free in other games (with a plethora of more content in the game too)...
 

Sheroking

Member
From gamefaqs..

Raise a Character's Level 1,000 FM
Complete Story Mode 2,000 FM
Complete Survival Easy 2,000 FM
Complete Survival Normal 5,000 FM
Complete Survival Hard 10,000 FM
Complete Survival Hell 20,000 FM

Yes, but you gain a huge amount of XP for both story mode and completing any survival mode for the first time with a character. Completing story, easy and normal survival puts each character at Level 17, or gains you 17000FM.

2000+2000+5000+17000 = 26,000FM.
 

BiggNife

Member
I am pretty sure the answer is no here, but have they talked about doing any balance changes for the characters themselves with any of these updates? Not that I think it's a big deal, just curious more than anything.
There are some gameplay changes but they're all minor:

Vega:

If you hit V-Trigger Bloody Kiss (anti-air) in certain situations, Vega will no longer continue to rise off the top of the screen.

M. Bison:

If M. Bison is interrupted by an opponent’s V-Trigger or Critical Art during his invisible frames of Double Knee Press in V-Trigger mode, M. Bison will no longer remain invisible until his next move.

Rashid:

Rashid will no longer float in the air for a moment if you perform his V-Trigger after he touches the ground upon a missed Eagle Spike.

Chun-Li:

During V-Trigger activation, the hit stop and block stop has been made the same for multi-hitting moves (medium or heavy attacks for both normal and special moves).

She was previously able to perform option selects involving standing HP into Houyokusen, so this has been removed.

Vertical and Back Jump Frames:

All characters except Birdie and Zangief: Vertical jump and back jump frames have changed from 3f->4f.

Birdie: Vertical jump and back jump frames have changed from 4f->5f.

Zangief: No changes to jump frames.

These changes reduce the effectiveness of throw tech option selects involving jumping (also known as “jump grab”). Changing forward jump frames would affect the game balance too much so those remain unchanged.

Throw Escape Change:

If you push buttons during the normal throw delayed tech window you are unable to escape throws for 2 frames.

Prevents using light attacks to option select with throw escapes.

If you execute specific special moves during the normal throw delayed tech window you are unable to immediately escape throws. Each characters V-skills, V-triggers, V-reversals, critical arts, and moves have been set individually.

Prevents throw escape option selects involving specific moves such as Shoryuken, etc.


Mostly just bug fixes and getting rid of any option selects because SFV's design philosophy is against them.
 
Glad to hear the update is coming, and some of the stuff sounds good like tutorials. Looking forward to jumping back into it, but not addressing rage quitters means I'll probably continue to steer clear of ranked.

So I thought Capcom said all DLC could be unlocked for free and requires no additional purchases, yet Season Pass owners are already getting an exclusive stage. It just seems like paying $60 wasn't enough for this game and we are getting raked in the coals for paying more for characters, colors and costumes that are normally free in other games (with a plethora of more content in the game too)...

They said all DLC "that affects game balance" is unlockable for free. That means the characters can be unlocked through FM, but since stages are all the same length and costumes don't make any difference, those are only obtainable through real money.

For all their short comings, they have been pretty transparent from the get-go regarding their policies on DLC.

EDIT: That also doesn't mean that all stages and costumes are Zenny only, just that some are. They might even be real money only for a limited time, it's possible.
 

Edzi

Member
I'm not surprised. The general attitude towards this game has been fucking toxic. Some of the criticism is warranted but it's way overblown. I understand why the game was released early, and on just about any one of these points, I'm thinking "Oh, well maybe they're having trouble with that. Ok. We'll see how they handle it." I don't see any signs of foul play and the core game is so good that I want to believe they'll deliver. Definitely I have some problems with the game but it's not near the level people are blowing it up too.

I actually retyped this post several times trying to make clear exactly how wrong I think the gaming community's reaction has been (moreso people who claim to be in the know), but I haven't come up with a cohesive response that captures everything fucked up about it, and at this point I feel like it's falling on deaf ears.

I agree 100%. The disproportionate amount of hate this game has received is always brought up in SFV threads, but like you said, it's consistently drowned out.

It is a massive pain in the ass...let me select pre match like every other fighter ever.

It's not though? It's fast and easy and you can do it whenever you want. The only thing it changes is that you can get into matches quicker since you don't need to waste time on a character select screen before every single match. The only benefit I can see for forced character selected before ranked is if you wanted to counter pick, but I don't think that's even been an option since SF4 days.

Also, how the heck are some of you saying this game has the worst netcode you've ever seen? Seriously, the hyperbole over this game is ridiculous.
 

Hex

Banned
Do you have problems making the ps4s fight each other online?

P curious about this.

Oh they never fight each other, I do not know if it is possible.
I just wanted a second account for when I go over people's houses or take my set up out to a get together without having everything tied to my main account.
That way if I want to let someone jump online or whatever they can lose points and I won't care.
 

Hustler

Member
Honestly can't wait until all the kinks are worked out of the game, the story mode is in, the dailies are in and they can just start focusing on new stages and characters. Occasionally update the balancing with new characters.

Even though the first few months will be rocky, I still believe this will be one of the best fighting games in the long run. From a pure enjoyment standpoint, this is the best game in recent memory, including Killer Instinct.
 
Glad to see them finally saying something. Gotta say that I'm not all that excited by this announcement. Feels like my hype has petered out. Screw spending my fight money on goddamn colors too btw.
"Finally, as a way of saying thanks for everyone’s patience and understanding throughout the beta phases and game launch we will be making Ryu and Chun-Li’s story mode costumes available for free to all users on March 30 as well. This is an 80,000 Fight Money value, almost the full value of a DLC character."

LOOOOOL piss off Crapcom, free fuggin costumes for the travesty that this game is, kiss my ass.
Should have been fight money instead since a ton of people don't use Chun Li or Ryu.
 

RedAssedApe

Banned
lobbies still gonna be lame if king of the hill style.

Also, how the heck are some of you saying this game has the worst netcode you've ever seen? Seriously, the hyperbole over this game is ridiculous.

probably never played a snk fighter on consoles. heh
 

ShinAmano

Member
no it's not. setting preferences beforehand is pretty reasonable for matchmaking. you have the choice in lobbies to allow character select or not. even if you wanted to switch characters/staged between every single ranked/casual match, that would take less time than doing it on the character select menu. did you actually think through what you are or aren't missing out on, or are you just complaining because it's minutely different from before?
It is a pretty big difference.

Previously you had options to switch on the fly thus being able to use all of those dlc outfits you paid for and colors you unlocked. Now if you want to do that you have to back out...go though a few menus just to swap once.

I tend to play ranked as dont have many people on lists to go into the lobbies...not to mention you dont get points in the lobbies or most importantly the variety of opponents.
 

maks

Member
Yes, but you gain a huge amount of XP for both story mode and completing any survival mode for the first time with a character. Completing story, easy and normal survival puts each character at Level 17, or gains you 17000FM.

2000+2000+5000+17000 = 26,000FM.

Beating up to Hell will get your character to level 29. Im not sure where Hard puts us.
 
The line where it says Alex and future DLC characters will be free until the Zenny shop is up, makes me wonder how long it's going to take for the Z Shop to go up. Guessing not until early May at the earliest, probably will launch in June with the story.

Also, does this mean I'm SOL on getting Swagaloo Bison anytime soon? I guess I better hit up eBay
 
When you cant even get your Microtransaction store working, something is really off with the development of your game. The way zenny was described makes it sound like its going to be months away.
 

vocab

Member
Except it's not.



See how dumb and non conversational one sentence replies are?

The net code can be bad if both players are on WiFi or don't have great Internet to begin with. But for the most part it's fantastic, the fact alone that it's roll back and not delay makes it leaps and bounds above sf4.

Its bad outside real 5 bars and its bad in terms of other fgs with rollback. I cant even play my friends who I play in every fighting game without massive desyncs. Its probably an issue with lobbies, but man this game is a bummer to play. Adjustable rollback settings would be so much preferred.
 

ethomaz

Banned
You're assuming sales have remained steady when they haven't. Word of mouth is terrible. User activity and attention on the game is poor. You know how many people are watching SF5 being streamed right now? 2,900 people. That's a poor amount. People simply don't care about a product that Capcom half-assed out the door and aren't delivering on what they promised.
I'm not assuming nothing to these 450k lol
These are sales already know in NPD, PAL and MC threads.

It is way over 500k.
 

KAL2006

Banned
When you cant even get your Microtransaction store working, something is really off with the development of your game. The way zenny was described makes it sound like its going to be months away.

And here I was thinking when Capcom announced Street Fighter V as a platform it would be content filled with new stuff on the store popping up every week with stages, music, art work, taunts, costumes. Now we are begging for stuff to pop up on the store where only a few things such as already seen costumes for story mode, colours that are hard to unlock on survival mode and Alex in the last day of the month. And we then most likely have to wait another month for only a few minor things to appear in the store. It seems like Capcom are on a extremely tight budget.
 

Hustler

Member
Glad to see them finally saying something. Gotta say that I'm not all that excited by this announcement. Feels like my hype has petered out. Screw spending my fight money on goddamn colors too btw.

Should have been fight money instead since a ton of people don't use Chun Li or Ryu.

I agree, they should have given us 80K FM to buy 2 alternates we actually want to use. I don't main either of those characters.
 
I agree, they should have given us 80K FM to buy 2 alternates we actually want to use. I don't main either of those characters.
I think even Ryu mains aren't going to waste their FM on that horrible alt costume.

Chun-Li's is still legit though I agree that it's essentially value-less for people who don't play these two characters.
 

KAL2006

Banned
Capcoms chance to save this disaster is to make this game free to play. Perhaps people who get the free version start with only enough Fight money to buy one character.
 
You're assuming sales have remained steady when they haven't. Word of mouth is terrible. User activity and attention on the game is poor. You know how many people are watching SF5 being streamed right now? 2,900 people. That's a poor amount. People simply don't care about a product that Capcom half-assed out the door and aren't delivering on what they promised.
Fighting games on twitch never have a noticable amount unless theres some sort event going on or someone popular is streaming
 
Capcoms chance to save this disaster is to make this game free to play. Perhaps people who get the free version start with only enough Fight money to buy one character.

Maybe 2-3 years down the line. The fact doesn't change that people paid 60$ for the game and making it f2p so soon would straight up convince people to never buy Capcom products again.
 

KAL2006

Banned
Maybe 2-3 years down the line. The fact doesn't change that people paid 60$ for the game and making it f2p so soon would straight up convince people to never buy Capcom products again.

The people who have bought the full game will get free fight money to buy 1 new character. Or they can spend it on something else if they wish. This is the only I think this game can get a boost. Perhaps not now but they should definitely do this by this fall.
 

galvatron

Member
Can't wait, season pass is ready.

I just hope they sort out the fake 5 bar connections, get full bar, get matched to another continent where it's lag city.

Now that's a complaint to which I can relate. So annoying and makes me suspicious of people using lag switches.
 

ethomaz

Banned
Are you sure on that math? I have all but 4 characters complete on all of those (missing normal survival only) and am olny at 385k. Is there a bonus (large one) for finishing all charaters on normal survival?

I don't think this is accurate man. I did all easy all normal all story 2 hards and one hell and still only have 500k

I think hard and hell unlock the most FM but, at 50 wins and 100 wins they are pretty difficult.

Also helps if you use multiple characters. You get fm for leveling them up, but yeah ur math is a bit off. Shane off a good 150k

I've done:

All stories
All Easy Survivals
All Normal Survivals
1 Hard Survival

I have around 420k FM.
Edit - Not accurate.

416k is the total for these modes.
 

Edzi

Member
It is a pretty big difference.

Previously you had options to switch on the fly thus being able to use all of those dlc outfits you paid for and colors you unlocked. Now if you want to do that you have to back out...go though a few menus just to swap once.

You can access the battle settings from pretty much anywhere in the game, no need to back out to the main menu. If you feel like using a DLC costume in your next match, just switch to the DLC costume before your next match - it's that easy and still switching on the fly. If you really think going to the battle settings and changing your costume from there is too much work compared to (being forced into) going to the character select screen and choosing it there, then I don't know what to tell you except that you're just looking for things to complain about.
 

vg260

Member
I agree, they should have given us 80K FM to buy 2 alternates we actually want to use. I don't main either of those characters.

Then most people would save it to use on characters, and they're not really intending to give away a free character. It's an OK freebie.
 

ShinAmano

Member
You can access the battle settings from pretty much anywhere in the game, no need to back out to the main menu. If you feel like using a DLC costume in your next match, just switch to the DLC costume before your next match - it's that easy and still switching on the fly. If you really think going to the battle settings and changing your costume from there is too much work compared to (being forced into) going to the character select screen and choosing it there, then I don't know what to tell you except that you're just looking for things to complain about.
Choice is a bad thing gotcha.

Why not have the option for both...'re roll with same character or pick a new one...this could be done immediately after each match which would eliminate your concern of waiting for me to pick my character.
 

Hustler

Member
The people who have bought the full game will get free fight money to buy 1 new character. Or they can spend it on something else if they wish. This is the only I think this game can get a boost. Perhaps not now but they should definitely do this by this fall.

That's a terrible idea....100K will never justify moving to f2p soon. 1 new character? i.e.$6 worth? I wouldn't want to be around for that hell storm of feedback. I don't believe this game will ever go f2p, that model is dying out. Just look at Cliffy B's game moving away from f2p.

To revamp game sales, they will mimic KI and offer a season disc/download each year to offer a better value to newcomers. Last thing you want to do is piss off the player base that has been with you since day 1, i.e. major supporters.
 

Edzi

Member
Choice is a bad thing gotcha.

Why not have the option for both...'re roll with same character or pick a new one...this could be done immediately after each match which would eliminate your concern of waiting for me to pick my character.

...What? You want them to let you choose your character after a match? How is that any different than choosing your character in the battle settings after your match? Come on.
 

Hustler

Member
Then most people would save it to use on characters, and they're not really intending to give away a free character. It's an OK freebie.

So make it to where you are given 2 free tokens(coupons?) to use on alternate costumes only, problem solved.
 

ethomaz

Banned
From gamefaqs..

Raise a Character's Level 1,000 FM
Complete Story Mode 2,000 FM
Complete Survival Easy 2,000 FM
Complete Survival Normal 5,000 FM
Complete Survival Hard 10,000 FM
Complete Survival Hell 20,000 FM

Yes, but you gain a huge amount of XP for both story mode and completing any survival mode for the first time with a character. Completing story, easy and normal survival puts each character at Level 17, or gains you 17000FM.

2000+2000+5000+17000 = 26,000FM.
Edit - I checked and you guys are right... this is the right number.

416k total.
 

KAL2006

Banned
That's a terrible idea....100K will never justify moving to f2p soon. 1 new character? i.e.$6 worth? I wouldn't want to be around for that hell storm of feedback. I don't believe this game will ever go f2p, that model is dying out. Just look at Cliffy B's game moving away from f2p.

To revamp game sales, they will mimic KI and offer a season disc/download each year to offer a better value to newcomers. Last thing you want to do is piss off the player base that has been with you since day 1, i.e. major supporters.

Thing is Killer Instinct offers both in don't see how that is an issue. Also it won't piss me off at all if it's free to play. The fact that I get 16 characters with an option to gain more fight money from the 16 characters story and survival modes and gaining levels for each of the 16 characters is way more value that a F2p version where you get free fight money to just have 1 character to start with which the existing people would be also getting that free fight money to gain an additional character for free or use for whatever else. This will ensure Capcom has a bugger base of players who would use the store more or even upgrade to the base game. Best of all this would expand the player base of the game and ensure Street Fighter V as a bugger platform for future content.
 

Pompadour

Member
The people who have bought the full game will get free fight money to buy 1 new character. Or they can spend it on something else if they wish. This is the only I think this game can get a boost. Perhaps not now but they should definitely do this by this fall.

Great idea, make the game free right before the holiday season.

It'll go F2P eventually but not this year.
 

vg260

Member
There are something wrong here...

Let's me check my message log in game to post accurate numbers.

This is what I got for a character I've never used in this order (so it includes level up bonuses):
Story -> Easy -> Normal
10K + 6K + 10K = 26K
 

New002

Member
Only had a chance to skim everything, but I hope the Netcode gets some love sooner or later. It feels pretty mediocre, but I haven't really seen many other complaints...
 

Mupod

Member
strange seeing so many complaining about the netcode. It's been great for me overall ever since the betas. Sure I get a desynced match once in a while but I'm even able to play my friend on his fucking mcdonalds wifi dsl and get good matches usually. Far cry from MVC3, SF4, MK9 which felt bad online even at the best of times and were miserable otherwise. Granted I don't play every single fighting game in existence online but the only one I've played that's been consistently better than this in terms of lag was rising thunder (which wasn't perfect either).
 
Looking forward to the update but I wish they made getting fight money from multiplayer more of a viable option. For all the people complaining about single player content I'd rather not have to grind through the tedious shit for new characters.
 
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