Dev blog is out... on the japanese site.
http://www.capcom.co.jp/blog/sf4/saikyo_blog/2012/03/08_6883.html
Someone please tell me an audio fix is coming
While I've gotten to the point of phasing it out I would like to have the sounds back...
With the throw ranges in this game who wouldn't be playing Ken if he still had a kara throw? Ken does feel off... I'm definitely preferring Cammy in this game a lot more (jump cancel st hk is so good and you can EX Divekick out of Hooligan rolls now, finally!)
Ken's still got good pokes, can link his super off his step kick and b+mk overhead (Step Kick is +2 on hit, Super is 2 frame startup), L.SRK H.SRk is an easy 230 damage anywhere and you can do much more, Ex Tatsu you can combo after, HK Tatsu Tag = Free Jump in combo, Target Combo is -1 on block.
Ken's hit confirms from crouching attacks sucks in this game, they really messed his frame data compared to SFIV.. but still Ken's much better off than Asuka.. why couldn't her counter work on jump ins.. would've helped out a lot in the AA department..