crimzonflame
Member
I was messing around with it. I'm having trouble canceling out of the stand though, I always get a move instead. Is there a trick to get out of the stance or is it the same command just twice?
DB + 3P ~ DB
I was messing around with it. I'm having trouble canceling out of the stand though, I always get a move instead. Is there a trick to get out of the stance or is it the same command just twice?
http://www.youtube.com/watch?v=M7ynHMZNk04
Cr.hk stance/unstance cr.hk stance/unstance cr.hk stance/unstance etc --
It juggles up to 6 times. Simplest way to get into it with xiao alone is doing her towards+mk overhead/ground bounce or doing her ex shooting star. As you can see from that video there are other ways to set it up though.
spent about 5 mins in lab with law and discovered more shit
jesus does this guy ever quit being amazing
The trick to unstancing quick with Xiao is doing either downback downback or downforward downforward. As crimzonflame said, you can do downback 3p downback as a shortcut.
Also, crimzon, I wasn't aware cadc could do the same thing, how does it move them to the corner? Does her dash push their falling model? That's pretty cool, more stuff to learn.
Besides Ryu did anyone else from the SF cast got new moves? Well.. no that the Joudan Kick is a new move but you know what i mean.
I'll just leave this here
http://www.youtube.com/watch?v=Irtc...DvjVQa1PpcFMO61ei3Wfvr7cA0HQg8XcCiVuJ6jN-jgg=
Am I fighting a lag switcher when the match runs crystal clear but lags out everytime they come in for footsies?
or is capcom just fucking with me? it was weird as hell
If we counting supers, Akuma has Misogi.
gotta practice that xiaoyu tech... i'm seriously intimidated by using her.
she seems so so technical.
I kinda wish Ibuki had that super art from 3s where she throws a few kunai and then dashes back and forth between them. ( forgive me, I can't remember the name D: )
I kinda wish Ibuki had that super art from 3s where she throws a few kunai and then dashes back and forth between them. ( forgive me, I can't remember the name D: )
Kazuya and Jin hit like mack trucks. I played someone running them online last nigh. Felt like I could feel the hits from my couch.
They were destroying me.
Kazuya and Jin hit like mack trucks. I played someone running them online last nigh. Felt like I could feel the hits from my couch.
They were destroying me.
Kazuya and Jin hit like mack trucks. I played someone running them online last nigh. Felt like I could feel the hits from my couch.
They were destroying me.
Kazuya and Jin hit like mack trucks. I played someone running them online last nigh. Felt like I could feel the hits from my couch.
They were destroying me.
Kazuya and Jin hit like mack trucks. I played someone running them online last nigh. Felt like I could feel the hits from my couch.
They were destroying me.
Yeah it's why I play Kazua. Easy execution, fair mix ups, but if you crack them open then wham bam LOOK AT DA DAMAGE.
I haven't messed with Jin outside of his trials because my buddy uses him and I don't like overlapping characters against them. I feel like I only have a few characters left I haven't truly messed around with.
Oh and why is Yoshi's hitboxes so ass? ; ;
Ugh, where's our free colors? I want some sort of edited characters to be like the cool people with black and white colors.
Ugh, where's our free colors? I want some sort of edited characters to be like the cool people with black and white colors.
I'm hoping they are released tomorrow with Pac and Mega.
Hugo vs Abel is even worse than Abel vs Zangief. Rolento is also almost impossible to crack down, he's entirely in control of that matchup. I'll play Abel until the day I die but if these characters become the top tier Abel won't have any place to go.
The lack of any real anti-airs in this game is depressing.Got destroyed by a friend today who did nothing but jump on me to start his pressure and everytime i tried aa'ing with Heihachi, he lost half his health only to be looped into it back again -__-
HUGO!
The lack of any real anti-airs in this game is depressing.Got destroyed by a friend today who did nothing but jump on me to start his pressure and everytime i tried aa'ing with Heihachi, he lost half his health only to be looped into it back again -__-
Are there any other characters besides Dhalsim that have two supers?
Only the really bad rolentos leave holes in his poking to get SPD'd.Abel was my main in SF4, but I'm avoiding him in this game. Something seems extremely off. I cannot for the life of me set up command grabs and I don't know why that is.
Does he have shorter/slower dashes so that dash in command is nerfed? Does he have more start up and less reach on grabs? Do other things just get more priority? Not sure. I do like his step kick into HP is now no longer a 1 frame link. Oh and why did they give him Breathless? Ugh. Should have been Soulless, especially in this game. ; ;
As for Rolento being impossible to crack, just SPD him during his pokes. If he plays lame though (like I do). It's hard yeah. He can do stand HK, anti air with it as well, or stand MP. He can also chuck knives or do the roll back into forward roll multi hit if he wants to keep you in check. His air to air jumping LK is also a beast. Fast start up, long active frames, counter hit causes juggle for extra damage.
Only the really bad rolentos leave holes in his poking to get SPD'd.
Are there any other characters besides Dhalsim that have two supers?
Anyone who doesn't think Juri got a boost is fucking insane. She can do whatever the fuck she wants now.