biosnake20
Member
Look at ogres jab jab chain plus frames
Also why does he have 1000 health? I thought they would make it 850 like akuma.
Look at ogres jab jab chain plus frames
Look at ogres jab jab chain plus frames
I just remember Arturo saying it was 13 frames at an early guard crush.
Also why does he have 1000 health? I thought they would make it 850 like akuma.
Oh that, haha.
SF4 has 4 frame reversal windows iirc. If that went up to 6 or even 13 frames then that would be something else.
Also wow Tekken character sure love these + frames on block/hit for their jabs.
Ogre's jab is +2 on block and Paul has +5? Wheeeeee
https://docs.google.com/spreadsheet/ccc?key=0ApPlWhz-bEuHdDM2blEydzhDY1BJOC1Qdm9mZ09yRlE#gid=73
This will be fun.
WHOA, IS THERE A LINK LIKE THIS FOR EVERY CHARACTER SO I DON'T HAVE TO BUY THE GUIDE?
WHOA, IS THERE A LINK LIKE THIS FOR EVERY CHARACTER SO I DON'T HAVE TO BUY THE GUIDE?
Who's managing the spreadsheet? Are those more accurate data or just copy/paste from guide?
Who's managing the spreadsheet? Are those more accurate data or just copy/paste from guide?
There's tabs on the bottom which lets you select each character. Although it's just frame data + some notes, I'd imagine the guide would still be worth it for all the details, strats combos etc it has.
I find strats and combos in guides to be useless for me personally after a few days with a character.
I use it to absorb frame data into my body while im on the pot
Is there any videos out there to help scrubs like myself figure out the timing to chains and links and just the technology behind them? The one thing I'm having trouble with in comparison to Marvel
OOOOOHHHHH, that's a good idea, actually. I mostly just worried about fucking DLC characters not being in there.
Whoa, you can link a jab after Vega's overhead or rolling crystal flash H.
edit: Crouch fierce is 4 frames???
yep also cr.lp, cr.mp and cr.lk have a start up of 4 frames
WHOA, IS THERE A LINK LIKE THIS FOR EVERY CHARACTER SO I DON'T HAVE TO BUY THE GUIDE?
Gash! I can't do Kazuya's trial 19. I can't do the cr.hp -> mist step by themselves, much less in the combo.
Is it a cancel or a link? It looks like a cancel by the once in every blue moon I do it outside the combo, but I input the fastest I can and doesn't work. All kinds of small delays don't work either. Argh. So frustrated.
Gash! I can't do Kazuya's trial 19. I can't do the cr.hp -> mist step by themselves, much less in the combo.
Is it a cancel or a link? It looks like a cancel by the once in every blue moon I do it outside the combo, but I input the fastest I can and doesn't work. All kinds of small delays don't work either. Argh. So frustrated.
Gash! I can't do Kazuya's trial 19. I can't do the cr.hp -> mist step by themselves, much less in the combo.
Is it a cancel or a link? It looks like a cancel by the once in every blue moon I do it outside the combo, but I input the fastest I can and doesn't work. All kinds of small delays don't work either. Argh. So frustrated.
I have no clue on how Mist Step is supposed to work but what I did was:
For regular Mist Step + EX Uppercut: Tap forward, then do the qcf motion + PP.
As for cr. HP xx Mist Step: Hold down front while doing cr. HP, do the same cancel you did with regular Mist Step.
EDIT: Just checked VesperArcade's video. You can do qcfx2, HOW DID I NOT THINK OF THAT.
SF4 has 4 frame reversal windows iirc. If that went up to 6 or even 13 frames then that would be something else.
Also wow Tekken character sure love these + frames on block/hit for their jabs.
Ogre's jab is +2 on block and Paul has +5? Wheeeeee
https://docs.google.com/spreadsheet/ccc?key=0ApPlWhz-bEuHdDM2blEydzhDY1BJOC1Qdm9mZ09yRlE#gid=73
This will be fun.
Playing Kazuya does make me wish Capcom had this character or someone like him in SF4. It'd be nice to have such a unorthodox character in that game that I could play as a stand alone character.
If you like Kaz, try out Heihachi while you're at it. He's a pretty mean character as well.
Not really the same. Heihachi is so braindead compared to Jin or Kazuya, it is not even funny.
Not really the same. Heihachi is so braindead compared to Jin or Kazuya, it is not even funny.
So pretty much Heihachi is the Mishima equivalent of Ryu from the Shoto's?
EDIT: WTF, Kaz's mist step into Dragon Uppercut is completely safe? I can't punish it at all with Ryu, not DP, not jab, not Super or anything else I can think of. Man I am spamming that move if this is infact true.
WTF, Kaz's mist step into Dragon Uppercut is completely safe? I can't punish it at all with Ryu, not DP, not jab, not Super or anything else I can think of. Man I am spamming that move if this is infact true.
It might be unsafe against lows. Or a launcher timed well.
It's only -1 on block and has upper body invincibility.
I'd say that Heihachi is the..Balrog of SFIV.
Balrog on MORE steroids, with a counter. Or the Makoto.
Jin is the Ryu equivalent, only more complex (mist step and the stance says hi), and Kazuya is the Ken equivalent (again, with more complexity)
I'd say that Heihachi is the..Balrog of SFIV.
Balrog on MORE steroids, with a counter. Or the Makoto.
Jin is the Ryu equivalent, only more complex (mist step and the stance says hi), and Kazuya is the Ken equivalent (again, with more complexity)
So pretty much Heihachi is the Mishima equivalent of Ryu from the Shoto's(at least in this version of the game)?
EDIT: WTF, Kaz's mist step into Dragon Uppercut is completely safe? I can't punish it at all with Ryu, not DP, not jab, not Super or anything else I can think of. Man I am spamming that move if this is infact true.
I'm really impressed with Capcom's interpretation of the Tekken characters. The way Kazuya is designed for example just shows how much detail was put into it.
It's only -1 on block and has upper body invincibility.