I actually played this for the first time in awhile today and man that netcode is still really bad.
Netcode actually seems to be running pretty well in the matches I'm playing now.
I actually played this for the first time in awhile today and man that netcode is still really bad.
I actually played this for the first time in awhile today and man that netcode is still really bad.
GGs fellas. This game is far too enjoyable. Haters gonna hate.
You are 100% right, sir.
ONE MORE DAY! Tomorrow I'll play this game 'til my eyes fall out
Patch is apparently out on PSN now. An Eventhubs commentator thinks that Paul/Yoshi's walkspeed has been adjusted, so there may be unlisted changes. Source
Better than SF4's, in my opinion. Sound issues no longer exist.How is the netcode these days? Last I played there was still sound effect issues.
Better than SF4's, in my opinion. Sound issues no longer exist.
http://www.capcom-unity.com/brelsto...fxt_characters_available_tomorrow_on_360,_ps3
I thought all the characters were getting some sort of balance update...
Other than that I'm so happy shoto's are no longer overpowered!
Really torn on whether or not to buy the DLC characters. While I dont hate the game, I really havent played this in months. Maybe new characters are what I need to get my interest back on this.
How the fuck did that happen? I'm a cynic and all, but this had better be a part of some deal or sale.
12 characters for 20 dollars/euro's is a good price imho.
I bought SSF4:AE for 15 with 4 characters that I don't even like.
So is it true that the DLC characters now show up on the select screen whether you've purchased them or not? LOL if so.
So with the DLC does the 360 get Pacman/Megaman or is that still PS only?
How much are the swap outfits for the new characters?
Can't wait to get home to fire this up!
Cacpcom claims Pac and Megs are still Sony hats, even with their data fully playable on disc. Give it a few months and watch DLC for them pop up after the Vita version is shipped.
New swap costumes are still a buck a pop. Some are pretty damn good, with Jack-X done up like robot E-Honda.
Also, according to the changelog on Event Hubs, this 1.06 patch DOES nerf a lot of the more annoying assist gems. Stuff like throw break level one eats two full bars instead of 1/2 bar now.
I really love the way Jack looks and animates in this game, plus he's freakin' huge.
Out of curiosity, are Elena's and Christie's standard outfits as ridiculously censored as they were in those CG promotional movies we've seen recently?
Seems like Capcom adjust un this patch only the more alarming things, like the shotos, Rolento's jabs and the assist gems, the full roaster patch should come in September, with the Vita version
So, anyone in for a lobby tonight? So excited!!
http://www.youtube.com/watch?v=qWSz4vT0LbAWhat do you mean?
Nice! Now about that autoblock gem -_-
Autoblock gems are almost useless now, they will consume meter even when you block correctly, and NO gem will consume less than one meter
Autoblock gems are almost useless now, they will consume meter even when you block correctly, and NO gem will consume less than one meter
EDIT: you can see all the changes here
EDIT: you can see all the changes here
Xiaoyu
• Number of possible cr.HK Phoenix loops has been reduced from 6 to 3.
I know it should've been obvious but he download is really 108 kb -__-
that just depresses me