Notes:
- nothing links after strike if its not tk'd. Or hits below the waist. The same for ex strike. Both are extremely slow. You can link close hk only from ex tkcs and jump attacks. The timing for the link is very weird.
- SBF is significantly improved. It comes out fast. Ex version causes a wall bounce:
Followups to ex (juggle):
Dash, crmp, st.far.hp. Spike
Jump regular or ex strike (land), Spike.
- her super links from crhp. Combo: st.cl.hp, cr.hp, super.
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Wow. Strike is still not an overhead. Hooligan doesn't grab crouching. They added extra startup before she rolls.
Forward throw. Mp hooligan trap doesn't work anymore. Strike is too slow.
Good stuff: close hk is jump cancelable. Links into cannon strike. From there u can link anything.
Double fierce combo works into HK Spiral hits twice.
Crhp, crmk, HK Spiral hits once.
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Familiar combos are possible.
- crossup j.lk, crlp, st.cl.hp, crmk, HK Spiral (2hits)
- st.cl.mp, crmp, HK Spiral (2hits)
- crlk, crlp, st.far.lp, crmk, Hk Spiral (2hits)
Can followup with crossup j.HK, st.cl.hk, jc hk strike, st.cl.hp, st.far.hp, HK Spiral (2hits) (with bars you can loop close hk into jc ex strike)
St.far.mk is a good poke. I feel it has more range compared to sf4 but the only possible followup from max range is st.far.hk.
You can cancel into specials from close hk as well using jump cancel. Close hk jump cancel into arrow or spike is possible.