Teknopathetic
Member
Julia avoided the female tax? Fuck yeah.
Oh dear. Momentum based, knockdown into safe jumping option selects tiem. -_-
Poison with that half tax!
Poison with that half tax! Also, Stage lag? You would think they would of noticed it on Cross Assault. I'll ignore that statement till I notice it my self.
So, about gems and tourneys-- lets say Capcom doesn't come up with a tournament friendly way of picking gems (seems pretty likely lol)
what if tourney organizers agreed on one standard load out that both players use at all tourneys and Evo? Do you guys think that would limit player creativity with the game too much?
Vita:
Fall 2012
The problem is that complex mechanisms aren't necessary. All that needed to be done was for gems to be selectable at the character select screen with a competent filtering system.
There are just so many gems available that navigating the menu would take too much time. I like that your opponent is "blind" to what your gem triggers are. A USB stick is less than ten dollars. All they need to do is set up a station or two at the event before pools start specifically for people to select their loadouts.It's six of one, half dozen of the other. I'm not saying their tournament patch is the one ideal solution.
But on one hand we had a lot of people protesting wasting any time configuring gems at the select screen. On the other we have people who don't want to be responsible for bringing your own gem loadout.
A point worth remembering is that the gem loadouts don't seem to be like picking a super in another game - it's not something you change every match because you feel like it. It seems more like you're expected to settle on a few preferred loadouts for each character individually and stick with those.
I can see the logic behind their USB system - it means people don't have to manually select the specific gem loadout for each character every time, even if there was an interface for browsing the entire gem set.
One guesses the best possible solution would be both - profiles on USB is something people have been asking for in FG's for a while anyway, and it would benefit a lot of people. But having a select screen filter as backup for other people wouldn't hurt anything.
Did you miss the articles about the tournament patch and the USB profile system?
Personal gem loadouts stored on USB stick, inserted at the character select screen.
If people still have a problem with that the suggestion has come up for TOs to create an official standardized loadout on a stick to load for everybody.
I heard about the usb system, but i also saw a lot of negativity about it.
There are just so many gems available that navigating the menu would take too much time. I like that your opponent is "blind" to what your gem triggers are. A USB stick is less than ten dollars. All they need to do is set up a station or two at the event before pools start specifically for people to select their loadouts.
If one has the game, is it too much to ask to stick a USB tab into your console and copy your gem settings before driving to a tournament that you're investing real money and effort into? Much less flying to Las Vegas for Evo?
"Being an engineer I hate to see this type of thing happen."
Don't force it.
I don't think the inconvenience is the issue. Its an overly technical and complicated solution for a simple problem.
Being an engineer I hate to see this type of thing happen.
I hope it lives up to everyones dreams. I will hold my tongue until we know more specifics.
Since we have yet to see this implemented in any other game I cannot really judge how well it works. At this point everyones views on it, including mine, are just theories.
Ok, but what exactly do you predict being wrong with it as a solution? In your mind why will this not work?
Does it work cross console? That's the biggest sticking point to me. Also there would have to be a way to not allow pre-order gems as well.
Expected this. Look forward to squashing themoh man, so far, 80% of my online games were against a team of shotos, smh
Expected this. Look forward to squashing them
I don't think they have said one way or the other on either of these. I would be pretty surprised if it didn't work cross console though since that would make the whole thing rather pointless.
First month, I expect to play against Ryu/Ken/Rufus/Kazuya/Hugo/Rolento - Sound familiar?
Gems are basically broken into two catagories. Assist gems which help you play (throw escape gems, auto block gems, etc) and boost gems which increase stats (defense, attack, speed, meter gain). You assign 3 gems per character based on how you play.I'm not huge into fighting games but interested in SF but I'm not too up to date on how the gem's work and all the different preorder gems. I'd appreciate if somebody can throw me a link or explain how the gems and DLC will work.
Amazon gets Iron gems, Gamestop gets World Warrior, Best Buy gets Lightning Legs, SE gets Cross Arts but no WW or Iron, etc. Are all these pre-order gems retailer exclusive, available as DLC later on and how long, or are they in the game but just unlocked early?
Also, can your opponent see what characters and gems your picking online if they wanna counter pick you?
I'd rather just give Capcom $100 dollars just to give me the full game with everything unlocked without all this pre-order non-sense and possible (not entirely proven) on-disc DLC characters since Cody, Guy, Elena, Dudley's, intros and endings have already been leaked.
There wouldn't happen to be an option to prevent us from seeing other players' customization, would there? All this "let's invert the colors of the characters" customization makes me want to barf.
There wouldn't happen to be an option to prevent us from seeing other players' customization, would there? All this "let's invert the colors of the characters" customization makes me want to barf.
There wouldn't happen to be an option to prevent us from seeing other players' customization, would there? All this "let's invert the colors of the characters" customization makes me want to barf.
Blame Capcom. Their color edit mode is shameful. The color choice for each part of a character are P1 color, P2 color, black, and white. WTF is the point? (other than selling color DLC)
The Customization Colors DLC are free apparently.
Blame Capcom. Their color edit mode is shameful. The color choice for each part of a character are P1 color, P2 color, black, and white. WTF is the point? (other than selling color DLC)
I was going to get this game day 1, but have decided to get Twisted Metal instead. Will wait for the 12 DLC characters to get released as a special bundle deal, and buy the game used. I am not too bothered though as I will have Twisted MEtal to keep me busy, and Diablo 3 may come out on April 17th.
Still stupid. Toss in a damn color wheel and be done with it.
Apparently you haven't seen the abominations crated in KOF 13.