R_thanatos
Member
now i'm goind to watch it to see if it's that bad
I suppose there could be a twist - everything is an illusion created by the fairies and it turns out that they're trapped in a video game!Well, it's mostly miles and miles of ruins without much major conflict, so I imagine it would be fairly dull.
[Hyouka] - 22
Eh, I'm still convinced this material got far, far, far better treatment than it deserved. I'm sure there are plenty of other tales that would look amazing if KyoAni poured all their effort into making them spectacular.
The episode was, as expected, very good but I just don't really have time to write about it now. I really do think last weeks was better though.
Hyouka fin-
The visuals were fantastic and probably the best I'll ever see out of a television series. The extreme attention to detail, subtle lighting, interesting visual monologues, down to earth backdrops, and great use of DOF made this a wonder to watch. I am curious as to why they seemingly put forth such an insane effort on this show but it ultimately doesn't matter. The animators did a great job and this is ultimately something they should be very proud of. There were no dips in the animation level and it was consistent all the way through. There was little CG or visual shortcuts that I was aware of, something this forum loves to nitpick about. I also think some of the storyboarding was amazing as well, especially in episode 21.
Amazing how the parents have smirks on their face.
The anime is like someone's pet project, that they had somehow had a hard-on for, somehow got a shitload of money.
Praising KyoAni for their mastery of visual work has become as cliché as saying Pixar makes great-looking flicks.Eh, there was quite a fair amount of CG actually, it was just used sparingly and correctly in most cases, which is a compliment to KyoAni.
A most subdued finale, but certainly fitting. There really is something wholly placating about this show. It's so unusual for there to be a culprit and
Eh, there was quite a fair amount of CG actually, it was just used sparingly and correctly in most cases, which is a compliment to KyoAni.
I can't begin to imagine how boring the source material for Hyouka is. The anime is like someone's pet project somehow getting a shitload of money.
Praising KyoAni for their mastery of visual work has become as cliché as saying Pixar makes great-looking flicks.
edit: Or, Nintendo and responsive and relatively bug-free video games.
Actually, I'm pretty sure you're literally talking about Sword Art Online.
Eh, there was quite a fair amount of CG actually, it was just used sparingly and correctly in most cases, which is a compliment to KyoAni.
I think they already did that with Munto.
I'd guess corner-cutting in most cases.I'm sure there was. However it didn't stick out to me like Fate/Zero's, or even worse like Rinne's, so I didn't mind it. I have no issue with CG in principle, the problem is that shows sometimes seem to use it for no good artistic reason and in spades.
Dunno, never watched it. Just in the sense of it being someone's pet project.Was Munto that well animated? I didn't see much of it but it didn't stand out to me that much.
Concept art of Chitanda going "I'M CURIOUS" and Oreki's "Kyon" face.I have no clue how Hyouka got pitched, it must have been one life-altering project proposal.
Actually, you reminded me that, amidst all the visual splendor, there was one rather bad-looking CG umbrella in the final episode.
Not only does it look bad, I was at a loss for why they did it. The umbrella remains static in this shot, and the handle itself is hand-drawn. I'm curious as to why they used CGI here when it added nothing.
Yeah, that was literally disgusting. I threw up everywhere.
Maybe it was a pick-up shot they realised they were missing five minutes from the deadline and just threw something they had in the database?Actually, you reminded me that, amidst all the visual splendor, there was one rather bad-looking CG umbrella in the final episode.
Not only does it look bad, I was at a loss for why they did it. The umbrella remains static in this shot, and the handle itself is hand-drawn. I'm curious as to why they used CGI here when it added nothing.
Are there, though? I mean the vast majority of otaku fiction is pretty bad. I don't think KyoAni could make the "There's No Way My Little Title and Content Can Be So Derivative" kinds of stories palatable.
Praising KyoAni for their mastery of visual work has become as cliché as saying Pixar makes great-looking flicks.
edit: Or, Nintendo and responsive and relatively bug-free video games.
I remember the CG crowds in the early festival eps bugging the hell outta me.Other than the aforementioned umbrella and a few stray cars, most of Hyouka's CGI is limited to subtle background enhancements. It works well because it can make the show's already gorgeous backgrounds pop.
Yes, there are. Only a small percentage of stories produced in Japan are for that otaku niche. I think it's important to remember that all the other literary and creative works Japan produces aren't for that one niche. Hyouka comes from a different tradition, one that presumably has lots of other worthy stories.
Who the fuck are you?
I remember the CG crowds in the early festival eps bugging the hell outta me.
Watch the next episode NOW.LOGH 25
man, shit is getting deep. Not all battles are fought on the field eh?
AND WTF HAPPENED TO THE ART???
Gotta eat.Rinne no Langrange 23-
Are they eating hamburgers as people are dying?
Rinne no Langrange 23-
Are they eating hamburgers as people are dying?
I also can't believe that they negated one of the few decent moments in the show. It really seems like the studio doesn't give a fuck anymore with all the CG everywhere and want it over as quickly as possible.with Villagulio not being dead
Rinne no Langrange 23-
Are they eating hamburgers as people are dying?
I remember the CG crowds being far more prominent than usual in the scene with Oreki looking down on the school festival via an open window in a hallway. I don't have the episodes on me to check but I'm pretty sure it was either 12 or 13.Did they even use CG crowds outside of the extreme long shots?
Rinne no Langrange 23-
Are they eating hamburgers as people are dying?
I watch this show for the hardcore sci-fi mecha action and intergalactic politics.
She is actually cute when she has some clothes on and doesn't look like a whore.
Bigger episodes get bigger budgets.LOGH 26
[...]
But why did the art change? New staff?
at least wenli still looks the same.
Lagrange of the Enders: The 2nd Runner 04
She is actually cute when she has some clothes on and doesn't look like a whore.
Lagrange of the Enders: The 2nd Runner 04
I watch this show for the hardcore sci-fi mecha action and intergalactic politics.
She is actually cute when she has some clothes on and doesn't look like a whore.
There was also some boring shit about kings and conferences but I fell asleep through those portions. And the new ending is shite.
Bigger episodes get bigger budgets.
you might be talking about the stuff they redrew digitally for the dvd masterLOGH 26
But why did the art change? New staff?
at least wenli still looks the same.
you might be talking about the stuff they redrew digitally for the dvd master
I think a better question then that is: why do they all engage in close combat?
Budget has to come from somewhere in order to pay for the head framework.I think an even better question is: why are they usually piloted by a single emotionally unstable teenager instead of a full team of military professionals?