FunkyMunkey
Banned
BowieZ said:People don't know about these galaxies yet. Give them a grace period of 1 week or so dude.
I thought vague names weren't spoilers haha, but of course.
Nevertheless, those stars are crazy.
BowieZ said:People don't know about these galaxies yet. Give them a grace period of 1 week or so dude.
And just how I corrected my mistake, so I expect others to correct theirs. PS sarcasm is lame. (EDIT: "Shame on Nintendo" is not sarcasm.)Rez said:posting ... was so much more ambiguous.
BowieZ said:Shame on Nintendo!
GaimeGuy said:Please tell me I don't have to do adaredevil run for battle belt galaxy's prankster comet. PleaseFlaming Gobblegut
ohRawkHawk2010 said:You don't.
Zing said:The "kill spinies with star power" level is easy if. You should be able to do it in a couple tries.you realize there are more stars in the level than you need, so you can safely grab the closest one before your current power runs out
You need to make the fastest route and do long jumps and spins to where you need to beautobzooty said:The hard part isn't running out of star power, it's running out of time. Plus bad controls get even worse when you grab the star. Plus the mud is just awful. And the Spinies are sometimes really hard to find. I actually wasted several lives looking for a part of the level I was missing because there was just one left and I could never find him. Turns out he was around, I just didn't see him like 3 times in a row. T___T
ShockingAlberto said:You need to make the fastest route and do long jumps and spins to where you need to be
I am beginning to think people's definitions of "hard parts" are "I had to try a few times"
Nose Master said:You know, I saw thestar and dreaded it. Got it the second try. (With 2P stopping the platforms, not that it really helped significantly.) Hardest star?Luigi's Purple CoinsDoubletime of the spinning rectangles. I think it's from Sunshine? Regardless, I kept not getting proper footing on the god damn angles. And when you jump from a slide position rather than a normal jump, you can't spin. Well, you spin, but don't get any height. So infuriating :lol
HK-47 said:Also I just lost 35 lives on Double Time Silver Stars on Beat Block Galaxy. Holy shit.
Aaron Strife said:Why do they keep putting in trash-blowing-up/crate-blowing-up missions in these games.
HK-47 said:Also I just lost 35 lives on Double Time Silver Stars on Beat Block Galaxy. Holy shit.
Nabs said:just lost 24.
HK-47 said:Hey I thought those bombing stars were awesome. You had to get it just right. It felt awesome when you did.
Also are we talking about the same dash pepper star? Is there more than one or something? Double Time Beat Block is a zillion times more difficult.
Andrex said:Maybe if you got no rythm.
HK-47 said:I guess I dont, but apparently I can steer a dinosaur moving at 70 mph.
Not gonna lie, I was having a hell of a time at that star until I realized I should probably just time things to the metronome. Then I got it on the next tryAndrex said:Maybe if you got no rythm.
Fixed.ShockingAlberto said:I am beginning to think people's definitions of "hard parts" are "I had to try a few times and I got pissed off."
Andrex said:I got that star, and cosmic queen never appeared, so there.
Reads like a GAF post.Kard8p3 said:I'll just leave this here.
http://www.jconline.com/article/201...-t-possibly-be-good-enough-for-adults--can-it
Really though I don't understand how someone can think this.
Hero of Canton said:I personally think thatThrowback Galaxy should put an end to the arguments about whether Mario games have really evolved since 64. Were it not for the nostalgia factor it'd be easily the most sparse and one of the least exciting galaxies of the whole bunch.
We've come a long way.
HK-47 said:She didnt show up for Beat Block. How many lives do I have to lose lol?
I got Dash Pepper first try. =P
On the Flipville PC, are there any tips? Especially for get the circular group of coins in the upper right square?
Kard8p3 said:I'll just leave this here.
http://www.jconline.com/article/201...-t-possibly-be-good-enough-for-adults--can-it
Really though I don't understand how someone can think this.
Andrex said:Yeah, I think that was being discussed before SMG2 even released and we came to that conclusion (or at least, Amir0x did (something about Dire Dire Docks was posted), and I agreed with him.)
But even still, it's just a difference in design priorities. Most of Super Mario 64 is extremely open-ended. Most of the Super Mario Galaxies are extremely linear.
I think we can see in action today which is the superior approach to platformers.
I can smell his tiny penis through my monitor and it stinks.Kard8p3 said:I'll just leave this here.
http://www.jconline.com/article/201...-t-possibly-be-good-enough-for-adults--can-it
Really though I don't understand how someone can think this.
HK-47 said:I think there is merit to both. We havent seen a Galaxy with an open ended bend. I would very much like to play that.
Andrex said:You have, it's called Super Mario 64, just without gravity tricks.
By default, most of the time in open-ended games, you're not doing anything - you're waiting to do something, or on your way to trigger a way to do something. Most of Sunshine and all of the Galaxy games take that away, so you're constantly being pushed into the next thing.
It's why IMO BowieZ's idea for a Mario game is absolutely terrible, but that's a bit of a digression.
HK-47 said:But Sunshine is open ended much of the time. You can often go for multiple stars. I dont think SM64 or Sunshine are perfect. I think that style has a lot of room for improvement that no one is really bothering with.
Rez said:one of the least fun bits of Galaxy was that Beach level when you had to run across large distances doing nothing. it proved to me that the current formula is very much progression from the 64/BK style, not just an alternative. Is there room for that type of game? Yeah, but I'd rather not see in the current line of 3D Mario games.