Simbabbad
Member
This is obviously a game whose success stand on its online content.
Therefore, teaching how to design levels is obviously central.
You therefore want people to follow a tutorial process that they can't skip.
Hence this solution, which is the best way to achieve that goal.
That's really all there is to it.
Therefore, teaching how to design levels is obviously central.
You therefore want people to follow a tutorial process that they can't skip.
Hence this solution, which is the best way to achieve that goal.
That's really all there is to it.