Backfoggen said:Ok, the fact that they just add characters in updates like that immediately redeemed the PC version.
I'm hopping we actually get teh internet chapters or chapters in general. I would love to see a vvvvvv chapter.
Backfoggen said:Ok, the fact that they just add characters in updates like that immediately redeemed the PC version.
EviLore said:This is one of the few games I've ever played where achievements are actually adding something to the experience. Tremendous amount of optional challenges that are actually all really good.
EatChildren said:Retro stages can fuck off and die.
Wallach said:I had a question about one of the achievement types - for the "Wood Boy", "Salt Boy" etc, do you just have to do the "light" side stages for that world all in one go? Or do you have to do both a "light" and "dark" side run without any deaths?
duckroll said:The ones with bandages in them are the WORST. Always placed in such fucking unreasonable locations! :lol
man up pc gamersEatChildren said:Retro stages can fuck off and die.
I think they said that due to exclusivity, they can't put the internet chapters on PC. But once the level editor is out someone will just recreate those levels anyway.vocab said:I'm hopping we actually get teh internet chapters or chapters in general. I would love to see a vvvvvv chapter.
EatChildren said:Many levels are meticulously built for speed runs too. Because of this I find going very quickly through stages is just as easy of not easier than being slow and careful. Everything lines up nicely for clean, quick runs.
vocab said:Do non-completed glitch worlds stay on your map after you access them, and quit the game?
No he's right. Meatboy has floatyness to him. This game relies heavily on pressure sensitive movements so being spot on most of the time just won't happen.
Theres no retro stage worse then Skyscraper right?EatChildren said:Retro stages can fuck off and die.
I'm having the same issue. At first I thought it was because I was streaming it, but I was playing it yesterday and still had the issue.Revolutionary said:Anyone else with a 360 controller having issues with the jump button working correctly on occasion? I've probably died at least 50 times in the past few hours due to it not jumping when I clearly pressed the button. Nothing like this happens with any other game I use the 360 controller with. Pisses me the fuck off - for a game that requires precise controls, it's a little hard when the button press decides not to register for whatever reason.
EDIT: Oh, and the update has caused the game to crash fairly often.
fubarduck said:You PC guys definitely have some catching up to do . . . the XBLA times for 3-1X are in the 13+ second range.
I raged about that problem earlier in the thread. Happens on 360 as well. Jump sometimes doesn't respond, seems random. It doesn't happen very often, but in a game that requires you to do the same motion so many times over it becomes very noticeable.Revolutionary said:Anyone else with a 360 controller having issues with the jump button working correctly on occasion? I've probably died at least 50 times in the past few hours due to it not jumping when I clearly pressed the button. Nothing like this happens with any other game I use the 360 controller with. Pisses me the fuck off - for a game that requires precise controls, it's a little hard when the button press decides not to register for whatever reason.
EDIT: Oh, and the update has caused the game to crash fairly often.
EviLore said:We've only had 36 hours!
I feel like I'd be way better on something other than a 360 pad for this game, may have to switch to something else. Don't feel like I have enough precision with the analog stick for movement (since the dpad is basically unusable on the 360 pad) and the throw on the face buttons is maybe a bit too long for perfect jump timings, for me at least.
Crunched said:I raged about that problem earlier in the thread. Happens on 360 as well. Jump sometimes doesn't respond, seems random. It doesn't happen very often, but in a game that requires you to do the same motion so many times over it becomes very noticeable.
Super frustrating, I agree, and it's certainly my biggest problem with the game.
Have you even tried the dpad? It works just fine. I never went back to the analog stick after trying it.EviLore said:We've only had 36 hours!
I feel like I'd be way better on something other than a 360 pad for this game, may have to switch to something else. Don't feel like I have enough precision with the analog stick for movement (since the dpad is basically unusable on the 360 pad) and the throw on the face buttons is maybe a bit too long for perfect jump timings, for me at least.
I've been loving my Street Fighter IV Fightpad on this.EviLore said:I feel like I'd be way better on something other than a 360 pad for this game, may have to switch to something else. Don't feel like I have enough precision with the analog stick for movement (since the dpad is basically unusable on the 360 pad) and the throw on the face buttons is maybe a bit too long for perfect jump timings, for me at least.
subversus said:
:lol :lol :lolsubversus said:
subversus said:
fubarduck said:You PC guys definitely have some catching up to do . . . the XBLA times for 3-1X are in the 13+ second range.
It's possible my controller's A button is worn out, but there's definitely something stopping me from jumping some of the time. There have been similar reports from others here. Most of the time the controls are pitch perfect, and then I hit A and nothing happens.fubarduck said:No offense, but I don't think it's a fault of the game. I think you guys just might not understand the game's jump mechanics. There are times when a jump is not allowed. Different depending on character, of course.
Billychu said:Nope. I've beaten the first three worlds so far and I'm pretty sure he's allowed to jump while running on a flat surface :lol
Holepunch said:The guy above us though? He's the only guy in the world right now who unlocked Mr. Minecraft. Who in case you haven't seen from his video, is as broken as shit.
...Holepunch said:The guy above us though? He's the only guy in the world right now who unlocked Mr. Minecraft. Who in case you haven't seen from his video, is as broken as shit.
Nope. I've beaten the first three worlds so far and I'm pretty sure he's allowed to jump while running on a flat surface :lolfubarduck said:No offense, but I don't think it's a fault of the game. I think you guys just might not understand the game's jump mechanics. There are times when a jump is not allowed. Different depending on character, of course.
Beezy said:...
PC leaderboards are fucked. I don't think I wanna double dip anymore.
Tonight, I think.EviLore said:But yeah I'll wait until proper non-360 controller support is patched in before playing further, I think.
I haven't checked the leaderboards since the patch (would crash about 30 seconds after view them), but this sounds ridiculous and needs to be fixed. I'm not yelling at the developers, just suggesting that it needs to be added to their list of things to fix.webrunner said:Maybe there should be two leaderboards.
STEVE ONLY and NO STEVE.
Or just put a line between the Steves and the Steve-Nots.
Billychu said:Nope. I've beaten the first three worlds so far and I'm pretty sure he's allowed to jump while running on a flat surface :lol
Holepunch said:The guy above us though? He's the only guy in the world right now who unlocked Mr. Minecraft. Who in case you haven't seen from his video, is as broken as shit.
I'm on PC. Occasionally I can't jump, and I do understand your point that sometimes you can't jump. But some of the times the input fails are at points where I'm 100% sure I should be able to jump. 99.9% of the time it works flawlessly.fubarduck said:I'm on the last world, played all light and dark before it, have top 50 times on a lot of stages, and I've never not been able to jump on a flat surface. Seems kind of bizarre that it would never happen to me after playing that much if it's a real problem. Are you on 360 or PC?
I'm on 360 if that wasn't clear.
jiien said:Just a quick question, that may have been answered before, so sorry!
I just want to make sure, you don't have to get the bandage in the same run that you A+ a level, right? If I A+ a level, and then select repeat when it's replaying, it will save my A+ status, and then I can just figure out how to get the bandage without dying, right?
Yes. Whenever you complete a level, A+ it, or get the bandage, it's saved.jiien said:Just a quick question, that may have been answered before, so sorry!
I just want to make sure, you don't have to get the bandage in the same run that you A+ a level, right? If I A+ a level, and then select repeat when it's replaying, it will save my A+ status, and then I can just figure out how to get the bandage without dying, right?
Davidion said:Yes, you can do them separately.
Billychu said:Yes. Whenever you complete a level, A+ it, or get the bandage, it's saved.
Team Meat said:Steam Update incoming Tofu Boy is playable by typing "petaphile" at the character select Hes awesome...seems a bit malnourished though.