Rengoku-hen is probably a prequel. Crowe is in a Firebug unit.I think that's supposed to be Gaiden-Hen? Or side story or something. Sounds like DLC, not sure how its going to be distributed.
Rengoku-hen is probably a prequel. Crowe is in a Firebug unit.I think that's supposed to be Gaiden-Hen? Or side story or something. Sounds like DLC, not sure how its going to be distributed.
Should have done that earlier, everything that isn't TV show is total shit.Just realized they dropped E7 entirely. No AO, no return of
old E7. Kind of sucks, wonder if AO was planned but they didn't have time.
The dlc takes place between 3.1 and 3.2. Going to be free with first print copies.
And no Ideon. Guess the universe isn't ending
Oh good. So hopefully there's a chance that the actual game, all the OG units return for this one.
They will. This the final story and all the spheres will be involved.
And no Ideon. Guess the universe isn't ending
Hello, planet-busting villains. Meet TTGL and STTGL.Oh good. So hopefully there's a chance that the actual game, all the OG units return for this one.
It won't be ending, but with all the uber powered planet destroying mechs they have, it'll at least get a severe beating.
Gravion, Baldios, God Sigma, Grendizer.No King Gainer or Xabungle :\
Any other series missing besides E7/Gainer/Xabungle since X/A are back?
Gravion, Dancouga.
Actually I am or will be really surprised if Dancouga doesn't return what with the hinting. Like wat?
I'm just happy to see Laevatein moving, or "moving" in this case.2-2 isn't really much better in animation overall because remember, a lot of these animations will be from 2-2, lol. It was just a relatively good leap for a PSP game where this isn't as much of a leap for being a Vita and PS3 title. Then you have to consider that it's a legacy title too. I expect the next licensed SRW whenever it comes will look far better and probably more along the lines of OGs since they don't have to hold on to a lot of old stuff for it. At the very least, it seems a sense of flair is back for the attacks but that ain't saving FMP lol.
2-2 isn't really much better in animation overall because remember, a lot of these animations will be from 2-2, lol. It was just a relatively good leap for a PSP game where this isn't as much of a leap for being a Vita and PS3 title. Then you have to consider that it's a legacy title too. I expect the next licensed SRW whenever it comes will look far better and probably more along the lines of OGs since they don't have to hold on to a lot of old stuff for it. At the very least, it seems a sense of flair is back for the attacks but that ain't saving FMP lol.
I am fine with them not rolling Ideon out every single time, it needs to mean something. That and I guess I played Alpha 3 too recently to need that ideon fix again.
Almost all the animations are new. That's the problem. They're so similar sometimes it looks like they just ported the sprites, but it turns out they actually spent time redrawing/tracing them at higher resolution and usually much worse (see Lelouche's unit in Z3-1).
If they didn't have to spend all that time redoing all the Z1/Z2 series in the new shitty PS3 style, and just re-used the old sprites, they could've spent all that time on new entry animations and we probably would've have 4-5 more series in Z3. Z3 got fucked by the animation change.
And Z2-2 animation is way better, don't even try to argue otherwise. We went through all this with Z3-1. They sacrificed animation quality to rid of the "pixels" which is bullshit because SRW and Japan in general has never really cared about the pixel look or sprite resolution. Whereas animation goes a long way.
https://www.youtube.com/watch?v=0kjpz1J7DBE
Never forget.
No way, not all the animations are new aside from new units. Look at Nu, Zeta, or Daiguard in 3-1 or the other returning units. There are certainly odd ducks like Lelouch but most are just the same animations from Z2.
Besides as I said this is a legacy title. It's technically 5 games in with a bunch of assets from the PS2 and PSP era that weren't designed for the jump to high resolution imagery. They either had to use ugly sprites with maybe better animation or high resolution sprites with the animation we have now and thy ultimately chose the latter. This isn't OGs where the framework was built from the ground up for HD, something has to give.
And seriously, pointing out the Arios? That's a Z2-2 unitt. At least be fair and use the Kyrios which has super blah animation aside from like one or two attacks and even then there are TONs of inbetween animation missing making it look like a janky mess in motion. It's totally unfair to knock 3-2 until we see what they did because 2-2 was a significant leap in animation over 2-1 as wel.
And Japan certainly cares because they don't do sprite animation more. It's prohibitively expensive. If they didn't care that it was a pixellated mess then we'd be seeing more sprite games but the only ones that come out are high resolution sprite games.
Wouldn't have pegged Gargantia to get in before Valvrave or MJP.
Daimidaler probably has a better chance to get in than those since Terada actually commented about it.I expect the next major licensed SRW to have Valvrave/MJP/G Reco/G Build Fights and maybe I'll finally get my goddamn Star Driver in 2018.
It's not like I wasn't disappointed with Z3-1 either but I'm not all doom and gloom nor am I drinking the Terada Kool-Aid. i'm just being realistic. It's a sub-series that has gone through multiple platforms with a lot of baggage on it that also coincided with a huge technology shift that it wasn't designed for. It doesn't really make any sense to go into the red when it's a title that has history. It would make way more sense to spend that money on a brand new title built on the new framework instead of all that effort on frankensteining one that has old tech.
If there's anything we need to complain about it's not lack of animation but lack of effort in the style of the animations. That's what Z3-1 is bad at. it doesn't have the choreography or uniqueness that it should have. Super smooth animation be damned, make it look dyanmic and interesting.
If there's anything we need to complain about it's not lack of animation but lack of effort in the style of the animations. That's what Z3-1 is bad at. it doesn't have the choreography or uniqueness that it should have. Super smooth animation be damned, make it look dyanmic and interesting.
I expect the next major licensed SRW to have Valvrave/MJP/G Reco/G Build Fights and maybe I'll finally get my goddamn Star Driver in 2018.
I think this bit is disengeneuous. I can't imagine most people are complaining about the low frame rate of the animations instead of just them being simply ass. FMP is the best example of this in that the boss units and characters all have decent animations even if they are very low effort. The units for your characters all animate like shit with either 2 frame animations, odd and akward movement, poor perspective and a whole bunch of other crap. Oh and some of the Aquarion Evol animations are totaly weird, they look like they had some effort put into them but nobody actually figured out how to translate the CG model animations into the game.
It's not like Z3 doesn't have some god damn amazing animations either. Nu, scopedog, TTGL all got some lovin and in my opinion the OG unit wasn't all that bad either. It's just that there are really some odd choices in terms of the quality of animation and how much of a step back stuff like endless waltz is.
Vita version preordered on AmiAmi.
I double dipped for Jigokuhen but in the end, it felt more at home on Vita. I might get tengoku PS3 whenever it hits The Best though - speaking of which, this happened fairly quickly with Jigoku, didn't it?
Hibiki's story isn't complete so he'll be the protag for Z3-2. The question is what kind of upgrade he'll get. I wonder how they'll upgrade the Genion in the game.
The load times are a tad longer on Vita but they aren't really bad.I was thinking about going Vita this time because the interface and everything is more designed for portable. But I remember hearing the load times were worse on Vita?
Thanks for that! I actually took a look at the usual sites last week before preordering Z3-2 and it was still full price. That will have to do. I guess nothing will beat MK3's catastrophic drop lol.Coffin of the End is $34 at Play Asia. One of the bomba-- I mean, sales of the week.
http://www.play-asia.com/super-robo...in-of-the-end-japa-paOS-13-49-en-70-7wdx.html