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Super Smash Bros. for Wii U Miiverse Update Thread XVI

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RK128

Member
Do you guys think that the different version-exclusive stages/characters will land on the other systems via link between 3DS and Wii U?

I can see this happening with potential Wii U-only characters (Ice Climbers, Wolf, Dixie Kong and Choirs Kids) coming to 3DS with that method. We can see that the 3DS can easily handle huge stages that are on the Wii U version (Guar Planes for example), so it would be possible they would work on 3DS too.

I honestly think that the plan was releasing the 3DS version first with the most stable/complete content then when the Wii U version launches two/three months latter (with the longer development time), the 'cross-buy' is enabled, giving both versions the exclusive stages/characters from the other version.

People who don't own the Wii U or 3DS version should be able to get the other versions content for a fair price (and this is Nintendo we are talking about, the same guys who are giving away half a Mario Kart game via the MK8 DLC for 12 bucks :D!).

I love the roster in the game so far, but I would also like to see characters that really should be in the game (Ice Climbers for example), well, be in the game :).
 
I agree - mostly Brawl stages for the Wii U, with a couple Melee stages. I think Onett is likely, and perhaps Rainbow Cruise or Green Greens. My gut tells me Palutena's Temple has put the original Temple on ice.
Trust me, I'd love to be wrong if it means we get Fountain of Dreams again.

Side note: it's because of Sakurai quotes like the former that prove exactly why we cannot take quotes from a year ago and use them as any kind of barometer for what's happening/happened now. Looking at you DLC discussion.
 
if Sakurai is involved with the next Smash then Dark Pit won't be cut.. if anything he will add Pseudo-Palutena as another roster character.

The KI:U overload is real

i really dont understand the sakurai bias thing is it supposed to be joke or said in jest? sometimes i just cant tell :/ sakurai having 6 characters =bias sure metaknight was a bit of an anaomly and who knows what palutena is like but i would hardly call having 6 characters out of a roster of 48 = to bias but okay
 
I don't get it. If they're ordered chronologically within franchise, Bowser Jr should go before Rosalina; and if you consider the koopalings, they should go before Yoshi, though Yoshi should be last because he has his own icon (Yoshi series).

Jigglypuff should go before Lucario.

The chronological rule only applies to the second to last row, apparently. As per Sakurai's rules, not mine. I didn't change the order of any of the Pokémon or Mario characters.
 

Makai

Member
I believe someone wanted you to try spamming the air dodge from high up as quick as you can so they could see how quickly you can do it.


Also it would be helpful if you could put CPUs up to level 9 and do mario's fair (or link's dair if you find it easier) on grounded opponents to show the insta teching meteor ridiculousness.
I sent the airdodge video earlier: http://www.hitbox.tv/video/254500

CPUs miss techs.

P.S. The game is good, relax
 
Originally, Sakurai gave the impression the 3DS version wasn't going to receive any Brawl stages, so something changed along the way:

http://www.nowgamer.com/news/1972435/super_smash_bros_the_difference_between_wii_u_3ds_versions.html

I still feel we'll get a mixture of new stages with past Brawl stages with the ration leaning higher to new stages.
I don't get how this means the Wii U version won't get Melee stages? The 3ds version is dripping with Melee references, I don't see that changing for the Wii U version
 
It would be funny to see a smash game with only cut characters and scrapped ideas.

actually i think this would be sweet plus i would love to see an artbook/development log of sorts that shows what they had planned what had fallen out based on time and budget what they couldnt get working and what plans changed from the initial planning stages..this for me is like half the fun of gaming lol
 
Guys, Ice Climbers are out. :(

Ice Climbers have never been more in!!!!

Now on the hit gaming platform Game Boy Advance! Cash burning a hole in your pocket? Chill out with Ice Climbers on the GBA

Ice_Climber_Box_Art_NA_GBA.jpg


Pre-order now!
 

Boss Doggie

all my loli wolf companions are so moe
Not really. I mean, if you wanna break it down...

B:
Fox: Shoots gun straight forward. Can rapid-fire really quickly.
Wolf: Shoots gun straight forward, but with a delay. Cannot really rapid-fire, as he draws and holsters the gun for every shot, but it stuns, and he does apparently injure people standing right next to him even before the laser's fired.
Link: Shoots an arrow from his bow the moment the B button is depressed. The longer it's held, the farther it goes. Cannot save the charge. Arrow is affected by gravity.
Samus: Charge shot; starts charging on first B press, won't shoot until second B press. The longer the time between presses, the stronger it is. Can save charge by rolling out of the stance. Shot is not affected by gravity.

Side-B:
Fox: Holds still for a second, then dashes to another point on the ground in front of him in the blink of an eye. Anything in-between takes damage.
Wolf: Holds still for a second, then dashes to another point in front of him, a fair bit above the ground, in the blink of an eye. If he stops directly on an airborne opponent, they're spiked.
Link: Throws out a boomerang. Goes forward a bit (with some vertical angling if desired), then comes back. Brawl and Smash 4 made this the Gale Boomerang, so opponents get dragged toward Link when the Boomerang makes its return swing.
Samus: Fires a missile. There's also a Super Missile mechanic for Smash-B, although I've never had much luck with it. One of the two homes (I believe standard missiles?).

Up-B:
Fox: Charges for a second, then dashes headfirst in one of any eight directions held in a fireball.
Wolf: The same, but without the fireball, with a shorter charge time, and footfirst in a kicking animation. I think it drags opponents inward, too?
Link: Spin attack; the axis of spin is perpendicular to the ground. Can be done entirely on the ground (and can be charged if it is; no in midair, though), and tends to push opponents away.
Samus: Screw Attack; the axis of spin is perpendicular to the screen. Cannot be done entirely on the ground (she'll jump upward regardless), and sucks opponents inward.

Down-B:
Fox: Reflector. Sends projectiles back to the sender. Also knocks overlapping opponents away.
Wolf: Reflector. Looks different, acts the same. Does knock projectiles back faster than Fox's.
Link: Pulls out a large bomb, which can be thrown around. Damages Link if it explodes by him.
Samus: Lays a small bomb, which cannot be picked up in any way, shape or form, but can apparently be used to jump with (not that I ever had any luck with it).

Seriously, I get you hate people constantly asserting Wolf is a direct clone of Fox, but your Link/Samus analogy is really not comparable. Fox and Wolf are closer to a case of Mario/Luigi than Link/Samus are.

(I kinda wish I had better visual references on-hand right now, though. It's a lot more apparent visually than it is when you write all the details out...)


Don't forget on the following for Wolf
In side B he can "move" after performing the attack to adjust horizontal recovery whereas for his up B he can't. You can cancel his side B to gain more movement. It also has strange edge properties (gain a free jump, pass through, etc.).

In Down B he has a bunch of invincibility frames that his reflector is more of a counter move.
 

Jawmuncher

Member
actually i think this would be sweet plus i would love to see an artbook/development log of sorts that shows what they had planned what had fallen out based on time and budget what they couldnt get working and what plans changed from the initial planning stages..this for me is like half the fun of gaming lol

Smash is definitely a series that would be great to know that kind of info.
 

I'M FINISHED!

Um exCUSE me Sakurai but CLEARLY the best choice for Smash Bros would be my fav niche character HOWEVER you are clearly INCOMPETENT and
It is okay, brothers. The writings of Guru Laghima have taught me the way. All you need to do is break your bond to all earthly attachments...and join me in the heavens.

My blind faith leads me to believe that the Wii U version will show the 3DS version how to chill out.
 
I don't know why, I'm just getting this really confident vibe that there are more characters coming, either as DLC or with the release of the Wii U version. I don't think it's mere coincidence that we have multiple sources claiming that Mewtwo, Dixie, and the Chorus Kids are in. Here's hoping!

Along with the F-Zero stage, it's like Sakurai is inviting us back into those worlds since they haven't had a new game in awhile.

That's a very nice, romantic way of putting it. I like it!

Please please please this! Just so I can get more lovely Mother/EarthBound tracks in My Music. Magicant single handedly makes me alright with the entire 3DS stage roster, THAT'S how good of a stage it is. ;_;

I'm actually fine with the stage roster, but Magicant is definitely my favorite stage in it by far!
 

jnWake

Member
Do you guys think that the different version-exclusive stages/characters will land on the other systems via link between 3DS and Wii U?

I can see this happening with potential Wii U-only characters (Ice Climbers, Wolf, Dixie Kong and Choirs Kids) coming to 3DS with that method. We can see that the 3DS can easily handle huge stages that are on the Wii U version (Guar Planes for example), so it would be possible they would work on 3DS too.

I honestly think that the plan was releasing the 3DS version first with the most stable/complete content then when the Wii U version launches two/three months latter (with the longer development time), the 'cross-buy' is enabled, giving both versions the exclusive stages/characters from the other version.

People who don't own the Wii U or 3DS version should be able to get the other versions content for a fair price (and this is Nintendo we are talking about, the same guys who are giving away half a Mario Kart game via the MK8 DLC for 12 bucks :D!).

I love the roster in the game so far, but I would also like to see characters that really should be in the game (Ice Climbers for example), well, be in the game :).

I don't think they'll do this. From what Sakurai has stated about roster parity, free DLC seems like the only way we would have characters releasing along the Wii U version.

It'd be very very shitty otherwise.
 

Clefargle

Member
I don't know why, I'm just getting this really confident vibe that there are more characters coming, either as DLC or with the release of the Wii U version. I don't think it's mere coincidence that we have multiple sources claiming that Mewtwo, Dixie, and the Chorus Kids are in.

It's an inevitable eventuality considering the money they would stand to rake in for one or more character packs. It would also encourage crossbuy if it unlocked on each system.
 

I'M FINISHED!

Um exCUSE me Sakurai but CLEARLY the best choice for Smash Bros would be my fav niche character HOWEVER you are clearly INCOMPETENT and
So do any of the DLC rumors include Ice Climbers?
 

Gartooth

Member
I've seen a lot of gameplay of Bowser Jr. and DHD today. Haven't seen much of Dr. Mario or Dark Pit though. Anyone got links? (specifically I want to see their FS's)
 

Jawmuncher

Member
So do any of the DLC rumors include Ice Climbers?

Everything is Mewtwo, chorus kids, and Dixie.
Which I think are just based off Mewtwo being a wanted veteran, chorus kids from Gematsu and the smash run enemies, and Dixie because she was cut in brawl.

Personally I think the DLC is going to surprise everyone.

Unless that was a hint earlier doubt it though.
 

Pyrokai

Member
I don't know why, I'm just getting this really confident vibe that there are more characters coming, either as DLC or with the release of the Wii U version. I don't think it's mere coincidence that we have multiple sources claiming that Mewtwo, Dixie, and the Chorus Kids are in. Here's hoping!

I'm starting to feel that way a little bit, too. It's too perfect of a marketing ploy to hype the Wii U version, too. Think about it....are we really going to have no new information or anything to get excited about for Wii U release over the next few months? I highly, highly doubt it. Having an announcement trailer or two of some new and/or returning characters is too perfect of an idea.

I can see them explaining the DLC/link up/how to get the characters on 3DS that are on Wii U in a Direct. I mean....right???? It makes so much goddamn sense. It's actually brilliant marketing.

Am I that far off base here? Like, for real. Doesn't it seem like a no-brainier now?
 

GamerSoul

Member
It would be funny to see a smash game with only cut characters and scrapped ideas.

I had a similar idea before...The game in concept would be more of a spinoff Smash title with a lot of the more unlikely picks (Syrup, Sami, Isaac, Lyn, Takamaru, ect) to compliment the main line game. It wouldn't have as much content as the mainline games so there would be less pressure and development time needed for it. kinda like an official Project M :p
 

RK128

Member
I don't know why, I'm just getting this really confident vibe that there are more characters coming, either as DLC or with the release of the Wii U version. I don't think it's mere coincidence that we have multiple sources claiming that Mewtwo, Dixie, and the Chorus Kids are in. Here's hoping!
!

The bolded is what I'm thinking too. I mean, they must have fully finished the 3DS version....two to three weeks ago? Meaning, there still is about....at least 2-3 extra months of development time for the Wii U version. That means, more then enough time to finish up a few more characters that weren't ready to launch with the initial 3DS version release :).

Besides, I think they would want some 'extra' that pushes people to get the Wii U version (outside its exclusive stages and HD) :). Even then though, there is some kind of connectivity with the 3DS and Wii U versions, and that link has to be a 'unlock' feature. This would (if I'm right about this) unlock the Wii U Stages and Characters in the 3DS version while also bringing the 3DS-only stages to the Wii U version (with a small fee to unlock the content in the version if you don't own the other version).

I mean, Ice Climbers is a big omission, considering they have been in Smash Bros. since Melee! Either way, I'm quite positive more stuff will be added to the games :D. Nintendo is having DLC for Mario Kart, so why not for Smash too :).
 

Gartooth

Member
The only big issue I can see about Smash DLC / patches is in regards to how it would affect local play on 3DS where one player has the patched game while the other has the base game.
 

I'M FINISHED!

Um exCUSE me Sakurai but CLEARLY the best choice for Smash Bros would be my fav niche character HOWEVER you are clearly INCOMPETENT and
The only big issue I can see about Smash DLC / patches is in regards to how it would affect local play on 3DS where one player has the patched game while the other has the base game.

Fuck the 3DS. It should have been the philosophy from the beginning.
 

Gleethor

Member
I don't know why, I'm just getting this really confident vibe that there are more characters coming, either as DLC or with the release of the Wii U version. I don't think it's mere coincidence that we have multiple sources claiming that Mewtwo, Dixie, and the Chorus Kids are in. Here's hoping!

or...because you know something!!!!
 
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