We will call that your win. Is it 3-1?I can't help but think of a certain debate happening in the smashboards competitive discussion section regarding suicide moves...
We will call that your win. Is it 3-1?
I just created it.Yep. I can't believe the bowser bombs you're landing on me right now...
I guess this is the new Bowser meta, dash slash to bomb huh
That's enough of my ass getting beaten to kingdom-come for one night. GGs, Pete.
Come on down RQ... to the 2 v 2I ctrl+F'd 2v2, so I couldn't help myself. It's a great way to unwind after a day of serious shit, y'know?
Good games man. Not to echo what I said before, but great stuff! Hope to see you playing around here more often!
Now, about dat 2v2...?
Good games man. Not to echo what I said before, but great stuff! Hope to see you playing around here more often!
Now, about dat 2v2...?
I don't think solder isn't friends with the people and he's the host.. so I'll rehost..
It switches hosts ever so often, that's when you get to choose the rules. Pretty dumb imo that it does that.But you made the room originally?
GGs Cronoc. You up for 2v2?
Oh whoops I'll set that next round after this one....So uh team attack was off...
It should be, yes.Shouldn't team attack be on?
Lol, I don't know why the shield keeps breaking. I am letting go. -_-
Lol, I think Tipster takes him out when he wants to troll us :/Shoutout to shield breaker.
Yo Palutena has some shitty tilts, but I kinda get her aerials...
We are banning battlefield so long as that DK is being used.
Lol, I noticed that. You always lost on spacing at the start.Ok nearly every round I jump forward into fire breath and get hit by your dash slash at the start. This time I jump to dash slash and get hit by your fire breath. I can't win
It wins against lots of stuff from other characters, too, but it is really about the mobility. I have only been sticking to it for the last two weeks, so I am not far ahead of you on the tech.GGs Karsticles. I think with customs off I'd have done a lot better. I have very little experience with or against dash slash. I had to laugh at some of the things you got me with, like fair'ing me across the stage. I could have stopped that from happening in retrospect, but I suppose tonight I was just here to make you look good. It does seem like normal bowser can't compete against dash slash but maybe I just need more time to know what to expect and when to shield. I was always surprised by it's air range, and the amount of things of Bowser's it trades with. Against other characters it seems to lose to a lot of attacks, but against Bowser it wins against fortress and other attacks.
Lol, I noticed that. You always lost on spacing at the start.
GGs. Both of us have improved a lot since we last played. How were you liking Dash Slash?
If you give up Klaw, Bomb becomes infinitely more important because it is your only decent early kill move outside of edge guarding situations and massive punishes. You need to make those reads and take those risks.
It wins against lots of stuff from other characters, too, but it is really about the mobility. I have only been sticking to it for the last two weeks, so I am not far ahead of you on the tech.
The difference between default Bowser and Dash Slash Bowser is that default must play defensive, waiting for mistakes. He has to pressure the opponent into bad situations. Dash Slash Bowser has one good offensive tool, which give him versatility. Turtling against him becomes much less effective, and he can punish rolls midscreen.
Practicing with customs is necessary these days. I hope our matches gave you some new stuff to look forward to practicing to make Bowser shine!
You know all her customs are unlocked by default..Holy shit the team kills in that game lmao.
DQ I'm gonna start playing with Pally on my off-time, she's alright. Now for some sweet Fox time!
I totally follow you on the risk. However, if Bowser goes for any kind of offense, it is inherently high risk. Even if you aren't comfortable with Dash Slash offensively, look at how many times I completely avoided your edge guard game because of it. Bowser's #1 weakness is his predictable recovery, and this fixes it. That is pretty huge. I value it for that alone.I'm concerned about the risk side of things - against the type of character that can convert a whiffed bomb into 60% damage at low percents and another 30-40% at higher ones, you only can only afford a couple whiffs. Against another Bowser it's actually much safer to throw out, he'll never punish you more than 20% or so and followups are negotiable.
Well, take the time we spent playing tonight and add about an hour of gameplay to that and you'll have my total time spent on dash slash... I've really preferred flying slam, and as I still do most of my playing on FG it's still my bread and butter. Back when we played a while ago and you used it against me I wasn't as impressed.
I totally follow you on the risk. However, if Bowser goes for any kind of offense, it is inherently high risk. Even if you aren't comfortable with Dash Slash offensively, look at how many times I completely avoided your edge guard game because of it. Bowser's #1 weakness is his predictable recovery, and this fixes it. That is pretty huge. I value it for that alone.
I still like Flying Slam a lot, but until it kills opponents first and I get control, it is also a liability. If I would have jumped out of the slam in that match we went to SD, that would have been your loss for landing a move you can't control. I have lost competitive matches because of that crap. I LOVE default Klaw. It is my favorite move in the game. But I like winning more.
Also, Dash Slash is fantastic against projectiles. I sailed over everything and got in on Twilt tonight when he played Link and Pikachu. I just use it like an air dash, then I slide into a grab or jab. Just the threat of the quick mobility forces people to be defensive. I only miss Klaw because it is cool and it is a KO option I land frequently.
Anyway, play him how you like. I can tell you that Dash Slash destroys hover characters like Jiggs, though. It just helps him in a lot of ways, while Klaw is more of the same stuff he has already (amazing punishes, reads, and kill options). I feel like weakening that is worth the gain.
The best way to avoid the 150% kill is realizing that Bowser Bomb can punish in 99% of the cases Klaw can, and just learning to switch over to it. It is more high risk, but that just means you need greater certainty.No, you're right. The more I think about our matches tonight, I just am not used to it. When I used it offensively I didn't have a particular strategy (besides DS -> dtilt, I suppose), and when you used it I wasn't used to the speed and setups. I was also using it poorly at the ledge, you always space outwards for a moment, then dash slash, while I was trying to do a getup version like one might do to catch someone with the klaw. Doesn't work with dash slash - that's why your fortresses got me and you hit me out of mine. Certainly I know default Bowser doesn't cut it against the best players, he's a limited character, so I suppose dash slash is necessary. I suppose I've resisted long enough. It's just sad when using dash slash and you can't kill the other player, as you said bombs become super important. Otherwise they could live to 150+ until an ftilt takes them out. I'll hit the lab with this.
Oh yeah: record some matches sometime, if you have the means to. There's very little Bowser content on the intertubes, getting some ideas of matchups would be helpful, and not just for me. I always enjoy doing some matchup theory. I have some good matches I had with a pac-man I'm going to upload at some point when I have a better camera than my phone...