Captain Rage Quit 69
Banned
Oh yeah Karsticles, did you take my comment into consideration when I signed up for ranbats? :3
Why do you think they are starting after Mewtwo is released?Oh yeah Karsticles, did you take my comment into consideration when I signed up for ranbats? :3
Let's do it tomorrow At 3pm edt!Lemme see, edt is 6 hours behind here, so generally 3pm - 6pm EDT on weekdays, Tuesday I can play from 3am untill 9am as well EDT.
Let's do it tomorrow At 3pm edt!
In 11 hoursOk! Would that be Monday or Tuesday you mean? It's already Monday here
In 11 hours
I'm disappointed that you're endorsing a Suicide Clause, Karst.
Well he does main Bowser...
Now that I'll have more time available, I can actually be able to join in the ranbats.
APEX did.I'm disappointed that you're endorsing a Suicide Clause, Karst.
Because they lazily copy/pasted it over from their Brawl rules without stopping for a moment to ask if there's even a reason for that rule to exist in Smash 4.APEX did.
Even if, for example, a Dante uses Million Dollars to kill a Phoenix with 5 bars on deck?I have always believed that a player should never be punished for landing an attack.
If you want consistency from me, I'm actually completely indifferent on whether SD is used or not. Changing that rule just isn't a battle I'm willing to fight anyone on because I know how pointless it would be.I understand that some people feel we should follow the game code in all situations, yet no one thinks we should go to Sudden Death at 300% to determine time out matches. Assuming we both agree 300% SD is a poor way to decide matches, how is this different?
You think that APEX should have let Brawl decide winners based on controller port?Because they lazily copy/pasted it over from their Brawl rules without stopping for a moment to ask if there's even a reason for that rule to exist in Smash 4.
In Brawl, the result of a double KO via suicide actually changed depending on which controller port you were plugged into. Sometimes you'd win. Sometimes you'd lose. So Brawl players decided to implement a Suicide Clause rather than force players to squabble over which controller port they used. (Which is a ruling I still disagree with, but I can at least see the logic in the decision.)
Controller port priority does not exist in Smash 4. Ergo, the original justification for the rule no longer exists either.
It's an inherently scrubby rule for Smash 4. "I just self-destructed, but because I think this move should be better than it actually is, I deserve the win anyway." Rules that exist for no other effective reason than to selectively buff specific characters/attacks are super lame. Sometimes a character is just bad and you should have to live with it.
I actually had to lay down this law on a Bowser player at one of our locals on Saturday (and offered to personally comp him for his entry fee for the next event since some people were under the assumption that we were using this rule), and I've basically argued on Smashboards that it'll be a cold day in hell before Atlanta employs a Suicide Clause.
Ultimately, though, I'm not playing in these ranbats, and I think the people who are should carry more weight than me on this.
Even if, for example, a Dante uses Million Dollars to kill a Phoenix with 5 bars on deck?
I think it's the players responsibility to know not to use a move that will blow up in his own face.
I don't feel as strongly about that situation, but yes, basically.You think that APEX should have let Brawl decide winners based on controller port?
Because at least "player w/ lowest percentage at time over wins" is concrete and unambiguous in that one player can be thought to be in the lead when the decision is made. EDIT: And you can actually argue that the accumulation of KOs is the core skill being tested in Smash Bros, and that if you haven't yet taken the opponent's stock, then you haven't yet earned a meaningful "point" of any kind and are not yet in the "lead." I dunno if I'd go that far myself, considering that I'm not fond of how SD works either, but I think it's an argument that actually has some merit.Also, you haven't explained how this is different from Time Out rules. Why is it okay to circumvent the game's code in that instance, but not this?
Well, I don't think we see eye-to-eye on the fundamentals behind this discussion, and I doubt we will be able to bridge them based on your opinions.I don't feel as strongly about that situation, but yes, basically.
Moves that function differently depending on which player you are isn't an unheard of phenomenon in other fighting games, and there are actually (admittedly obscure) rules in place in those games to integrate side selection into character/stage/etc. selection. I'd just go with that.
But again, I don't care as much about that, either.
Because at least "player w/ lowest percentage at time over wins" is concrete and unambiguous in that one player can be thought to be in the lead when the decision is made. EDIT: And you can actually argue that the accumulation of KOs is the core skill being tested in Smash Bros, and that if you haven't yet taken the opponent's stock, then you haven't yet earned a meaningful "point" of any kind and are not yet in the "lead." I dunno if I'd go that far myself, considering that I'm not fond of how SD works either, but I think it's an argument that actually has some merit.
The Suicide Clause can and has been employed in situations where the victim of the suicide can actually jump out of the move and make it back to the stage, which is all sorts of lame.
I doubt this will matter anyway.
If it isn't fixed and I switch to Mewtwo, I'll get rid of the rule. Kappa.There is always the chance that the patch won't fix Bowsercide at all.
Dash Slash is pretty great though.
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Well Smashboards evidently doesn't want me there considering I got no response whatsoever and the requested user which is me apparently can't be found. So whatever.
No luck with the Contact link?
Lemme see, edt is 6 hours behind here, so generally 3pm - 6pm EDT on weekdays, Tuesday I can play from 3am untill 9am as well EDT.
Basically, you are going to be free in two hours? If so then I would like to get it over with.
I actually play Brawl using the Classic Controller Pro, and I'm assuming the Hori pads work similar to it. They're perfectly fine alternatives to the Gamecube controller, especially if you'd rather not spend $20 on an adapter.SmashGAF!
I am finally getting this game tomorrow and am unreasonably excited. I have a couple questions:
1) anyone forego the GCN adapter and get the HORI or PDP pads? Which do you prefer? I'd rather go this route because these can be used as classic controller pro for the Wii VC, unlike GCN adapter pads.
2) do casuals play online? I am considering getting an ethernet adapter but is the extra $15 worth it if I'm just going to get my ass kicked? I might be okay just playing against my Bowser Amiibo. I do plan on playing locally with my wife, too.
SmashGAF!
I am finally getting this game tomorrow and am unreasonably excited. I have a couple questions:
1) anyone forego the GCN adapter and get the HORI or PDP pads? Which do you prefer? I'd rather go this route because these can be used as classic controller pro for the Wii VC, unlike GCN adapter pads.
2) do casuals play online? I am considering getting an ethernet adapter but is the extra $15 worth it if I'm just going to get my ass kicked? I might be okay just playing against my Bowser Amiibo. I do plan on playing locally with my wife, too.
SmashGAF!
I am finally getting this game tomorrow and am unreasonably excited. I have a couple questions:
1) anyone forego the GCN adapter and get the HORI or PDP pads? Which do you prefer? I'd rather go this route because these can be used as classic controller pro for the Wii VC, unlike GCN adapter pads.
2) do casuals play online? I am considering getting an ethernet adapter but is the extra $15 worth it if I'm just going to get my ass kicked? I might be okay just playing against my Bowser Amiibo. I do plan on playing locally with my wife, too.
Bowser either dies first or goes to sudden death. He never wins outright according to the game.Regarding suicide clause. One of the things that stand out to me is that bowsercide isn't consistent, varying on a stage by stage basis. If there isn't any clarity with that, who's not to say that the move glitched out with the last patch and that it should be killing first.
Adding you right this moment. Let's do a lag test and hope for the best seeing you're euro and I'm s.americaAre we friends, Boney? I'm Roboleon on NN as well
Bowser either dies first or goes to sudden death. He never wins outright according to the game.
Don't worry, I don't think I should be in bracket 5, but here I am. You did almost get a few lucky bowling ballsCongrats Boney, well played!
My ass was not prepared!
Alright, good games man. Best of luck in the rest of the matches.
The matches ended up 5-0 in my favour.
Could you please put the results for the matches in that google doc for me? It doesn't work on my phone sadly
Sure! Will put it in later
Heath, are you here? Or DQ, and flapjack?
I'm getting on now. Add me please!
Added you, please host or I'll be sure to fuck up the settings
And best of luck!
Really wish Bowser's Melee sideB was an option. I never liked the flying bodyslam thing.
I'll play you if you wantAnyone up for some games? Looking to explore Palutena and Mii Gunner some more.
I'll play you if you want