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Good games direct quote, I've got time for one more!
Connection randomly cut out for some reason. Although I still have internet :/ GGs, though. I don't usually play on regular stages.Sure!
Good games direct quote, I've got time for one more!
Ok ggs. Guess I need to practice more ugh...Good games direct quote, I've got time for one more!
Connection randomly cut out for some reason. Although I still have internet :/ GGs, though. I don't usually play on regular stages
It has been awhile! I'm game, but I can't right now! Catch me later on!Connection randomly cut out for some reason. Although I still have internet :/ GGs, though. I don't usually play on regular stages.
I would like to play you! We haven't played since the 3DS version.
I think your Palutena's really good and you've got great reflexes. Just need to work on some of the repetition and diversify your approaches and what not a bit! Great stuff though!Ok ggs. Guess I need to practice more ugh...
It has been awhile! I'm game, but I can't right now! Catch me later on!
Heard someone talking shit about mah boy Ike.
Now I know he doesn't have the best recovery, and mofos like Mega Man give him a hard time, but damn it he's wielding a tank in the form of a blade and hits as hard as you expect.
Plus, dthrow kills at ~140%. Sexy.
Heard someone talking shit about mah boy Ike.
Now I know he doesn't have the best recovery, and mofos like Mega Man give him a hard time, but damn it he's wielding a tank in the form of a blade and hits as hard as you expect.
Plus, dthrow kills at ~140%. Sexy.
I threw a Captain Falcon four times at over 150% and he survived every time. He's carrying an anvil in his pants and he's not even top 10 heaviest. If down throw actually DID consistently KO at 140%, it would be significantly useful. But it doesn't.
Also he doesn't hit hard at all, relatively. His forward air is weaker than several back airs on much lighter characters (even though it can autocancel), his down air is essentially useless, his down tilt doesn't KO, his forward smash doesn't move him forward enough (at all) to really have any effective setups, his side tilt is essentially a bad, unchargeable smash attack, and he's one of the easiest characters to gimp. I like him but he is very bad.
No character really has a consistent KO percentage when you factor in rage and moves becoming stale. The fact that you did the throw 4 times probably had more to do with the falcon not dying than anything. Unless you meant on 4 different occasions of being above 150%.
Just go into training mode. Even with rage and 150%, the vast majority of characters will not come even close to dying from a down throw.
?Any 1 v 1?
Ah, is that so? Granted, it's not like I even use dthrow to kill that often but I find it very good when fresh and bundled with rage. The trick is to save it for a good moment.I threw a Captain Falcon four times at over 150% and he survived every time. He's carrying an anvil in his pants and he's not even top 10 heaviest. If down throw actually DID consistently KO at 140%, it would be significantly useful. But it doesn't. Even against Ness and Diddy Kong, they barely go off the top of the screen at 150%. No KO.
Also he doesn't hit hard at all, relatively. His forward air is weaker than several back airs on much lighter characters (even though it can autocancel), his down air is essentially useless, his down tilt doesn't KO, his forward smash doesn't move him forward enough (at all) to really have any effective setups, his side tilt is essentially a bad, unchargeable smash attack, and he's one of the easiest characters to gimp. I like him but he is noticeably flawed and inexplicably weak.
I'm downAnyone wanna play in about 5 or so minutes?
Ah, is that so? Granted, it's not like I even use dthrow to kill that often but I find it very good when fresh and bundled with rage. The trick is to save it for a good moment.
Fair is for gimping and kills easy when near the edge, lol dair, dtilt is meant to set up for fair, utilt/ftilt or usmash if you get a hard read, fsmash is only good as a hard read due to how slow it is coming out and how punishable it is, ftilt has range and speed making it better than fsmash and jab if you're far away, and as for recovery...let's hope you're recovering from above against characters with counters.
I'm down
My id is my username
No problemAdding you now, sorry for the wait
While I won't battle your complaints anymore as everything I know about Ike I picked up from playing as him, I will say that in my time using him, my only trouble I have with KO's comes from my own mistakes in spacing. Sure, I wouldn't mind a buff to some of his attacks' knockback, but I find that he plays fine in his current state. As well, he is far better here than in Brawl IMO. I simply couldn't tolerate him in Brawl whereas here he's got a solid toolset to match my read-reliant style.I know what to do with his attacks, they just don't work. None of them KO as effectively as they should, which makes no sense on a character as slow and punishable as Ike. There is no reason whatsoever that forward air shouldn't KO at 120%. And side tilt's startup is too slow to be used as a punish. He's just a mess, like they merely copy/ pasted him from Brawl with no regard for how poorly he would fare with the current damage/ launching mechanics and multitude of safe characters.
Anyone down for some 1v1s? Or, better put, a test of my internet as it has been acting up.
NNID: TesVena
I can play a couple now. Just got my gc adapter today as well so can finally test that out and not have to deal with batteries anymore.
NNID: Nabster92
Ggs beef great mk and villager, I'll play better tomorrow when I get some sleep xD
So I was playing online last night, and just when I "tricked" the opponent into Bowserciding with me on our last stock, the game went into Sudden Death! Up until now, a Bowsercide when both players have one stock remaining resulted in Bowser losing. Did they secretly change this!?
Thanks, you've got a good Mac too. GGs!
EDIT: If anyone else wants to play, I'm still up for it. I just need to use the bathroom. My NNID is the same as my gaf name, minus the space.
Something like that happened with me as well. I don't know what affects it. If you ever get Bowsercided on last stock just keep jumping to be sure he dies first. Metaknight can actually survive that and get back to the stage.
It is inconsistent afaik.Hm, interesting. I guess we must have just died at the same time somehow. I'm curious to find out how this works, though!
It is inconsistent afaik.
Alright, let me know if you're available in the next three or so hours, and if not today, I am available this weekend
I can play a couple now. Just got my gc adapter today as well so can finally test that out and not have to deal with batteries anymore.
NNID: Nabster92
Hey! It's like, almost exactly 3 hours, but if you're still around I can play for bit. Let me know!
If you can wait another 15 minutes, sure!
GGs, thanks for humoring my badness.
Terrifying RosaLuma.
GG's Vena! Marth dittos are always fun. Used to main him through Melee and Brawl. Not a huge fan of what they've done to him here, but I wanted to play Rosalina anyways so that worked out I suppose.
You tend to roll a lot more than you should, and I probably could have punished you a lot more often for it.
Also, you sorta had a habit of using counter immediately after every time I successfully used it and it never worked in those cases.
Sure, that's no problem. Just let me know!
I only got half an hour left myself if you wanna play.I've got about a half hour, anyone else for a few more 1v1s?
Adding you now, I'll be there in a secOkay, I am ready. My NNID is NamikazeBurst.
Random lag...
I don't remember your projectile spam being this hard -.- Not even one kill that game
GGs Vena. Link/Robin are prolly pretty rough match ups for Marth, so, sorry about that lol.
I kept messing up on catching the book when it runs out of uses. They hurt a lot when thrown, so I got to work on that. >: