"God's Beard!"
Member
...cLKxxMK is a target combo. It can be followed by Jet Upper, MGB, or Super. Jet Upper can be followed by another Jet Upper, MGB, cRH, Super or Ultra.
just turn on autofire if it bothers you so much, that's pretty much what you're asking for anyway.cHaotix8 said:I just wish they would put chain combos in street fighter so we wouldn't have to plinks and doubletaps.
DarkoMaledictus said:Just the 3s characters I guess... Then again not all target combos are useful. Most useful I've seen are Ibuki and Guy. There might be others but just the ones that opened the door for more damage out of them!
God's Beard said:...cLKxxMK is a target combo. It can be followed by Jet Upper, MGB, or Super. Jet Upper can be followed by another Jet Upper, MGB, cRH, Super or Ultra.
God's Beard said:...cLKxxMK is a target combo. It can be followed by Jet Upper, MGB, or Super. Jet Upper can be followed by another Jet Upper, MGB, cRH, Super or Ultra.
DarkoMaledictus said:Just tried, the jab timing seems very tight. Seems easier just going cLKxxjet upperxxjet but guess you miss the hit confirm... Looks like a 1 frame link to me anyway.
God's Beard said:Dude, it's a target combo designed as a special hit confirm off a low. It's one of Dudley's easiest combos.
You want a 1-frame link? Try cFP, RH.
DarkoMaledictus said:Just tried, the jab timing seems very tight. Seems easier just going cLKxxjet upperxxjet but guess you miss the hit confirm... Looks like a 1 frame link to me anyway.
Duran said:uhh Darko you read it wrong, God's Beard means lp.Jet Upper, not adding a jab after the target combo. And adding a jab would be useless anyways due to damage scaling.
the trick is to observe the arch of the opponent being launched, I don't count frames in my head, I just look at the arch of the launch and I press it at the button right before the opponent reaches the apex of the launchYoshichan said:I didn't even know cRHx3 was possible in this game. How strict is it? Is it Necro st.Fierce 6 hit juggle strict?
I just wanted to add some final thoughts of mine regarding the SSF4AE loketest this past weekend.
I went to the original SF4 loketests as well. It was interesting to see how the game evolved between then and the final release. For example, Viper got her normals and specias nerfed continuously - at the time, we couldn't understand why Capcom was deliberately making this already weak character even weaker. Of course, even months after the game's release nobody really knew how to play Viper - we didn't know it at the time, but early loketest Viper, played the way she is now, probably would have broken the game. There was all sorts of things that got tweaked changed before the final release - for example, imagine Vega's ultra (Bloody High Claw) with tracking properties, or a Rufus who had recovery on all his specials, and no dive kick.
Even with the tweaks made to Super, when we were just hearing about them we had no idea how things would ultimately play out. I remember Guile players saying that the reported "buffs" wouldn't be enough to save him from bottom-tier hell, but obviously that wasn't the case. The devs addressed this, saying that even if they don't make a whole lot of changes to a character specifically, changes made to the system/other characters may end up benefitting them.
In a lot of ways, I feel that these balance updates happened way too fast. I feel like we never even really truly knew the true tier list for regular SF4. Yeah we can say Sagat and Akuma are top with Vega and Guile at the bottom, but at the same time SF4 was only a year and a half old when everyone made the jump to super. Sometimes it takes years to figure these things out. Look at the final tier lists for games like CvS2, A3, MvC3, and 3S, and they're not quite the same as they were within the game's first year or two of release. People say S4 Makoto and Hakan are bad now, but there's a good possibility that we just haven't figured out these characters, so buffing them now could possibly make them broken later.
Also, people should realize that characters aren't supposed to be "complete". They should have strengths and weaknesses, and part of the game is playing to your character's strengths while covering their weaknesses. The character type for Ryu is one of "Jack of all trades, master of none." He has tools for every situation, but shouldn't excel at any of them. If a character does something better than Ryu, then they should also be worse at a different aspect - for example, if Sagat's fireball zoning game is better than Ryu's, then Sagat should be a lot worse at in-close fighting. This is what makes the game interesting.
So maybe your character got something nerfed. At this point, who knows what they got in return, or if a change to other characters/the system warranted it. In the long run, it takes a lot of playing the game to figure out where things fall.
tl;dr - WAY too early for crying.
gutter_trash said:the trick is to observe the arch of the opponent being launched, I don't count frames in my head, I just look at the arch of the launch and I press it at the button right before the opponent reaches the apex of the launch
DarkoMaledictus said:They are doing this for the masses, the portion of apt players being able to do one framers is extremely small percentage of people! Heck even my Dudley can't perform all the combos, much less the 1 framers.
Competition people... yeah but that's like almost no one compared to the market playing!
hitsugi said:Her links (c.hp, sweep and s.mp, c.hp for 1 frame? If any) arent that difficult to do; people are lazy. The "masses" also include people that enjoyed spamming TKCS for no reason and that went. If you can't do her links, and don't want to put in a little time to learn, then there are alternatives. It doesn't need to be made easier..
Nice, what's the scaling on that?God's Beard said:Good edit. I was gonna say, this took me some practice:
edit: I miss my xbox, I need to improve this combo :-(
God's Beard said:Good edit. I was gonna say, this took me some practice:
edit: I miss my xbox, I need to improve this combo :-(
DarkoMaledictus said:The third one the player is lifted in the air extremely low, its very hard and I think its characters specific also.
Pandaman said:just turn on autofire if it bothers you so much, that's pretty much what you're asking for anyway.
When I saw you mention Dudley I was reminded of a few days I spent with him thinking WTF his timing is kind of strange.. On everything even like the toward mk, c.lp is so fast / not what you expectGod's Beard said:Good edit. I was gonna say, this took me some practice:
edit: I miss my xbox, I need to improve this combo :-(
Yoshichan said:Nice, what's the scaling on that?
DarkoMaledictus said:I don't use j.HP that much, in what situations would you rather use it than j.HK?
hitsugi said:When I saw you mention Dudley I was reminded of a few days I spent with him thinking WTF his timing is kind of strange.. On everything even like the toward mp, c.lp is so fast / not what you expect
you can do that?? needs to try that shit out. I let my friend borrow SSF4 for like 3 weeks, and now after I've gotten it back im falling in love with makoto again. Im really having trouble with the Hayate feints though, I need to use it more.Lost Fragment said:Oh God I love the st.fp xx strong oroshi counterhit combo after st.fp xx fierce hayate so much. Mash jab after hayate more pls.
Kadey said:Summer is like over. What the hell is up with these Summer line alts?
Hey Ryu, what do you think of Chun Li?
Wait whattttttttttttt! Can you only do it after fierce hayate?Lost Fragment said:Oh God I love the st.fp xx strong oroshi counterhit combo after st.fp xx fierce hayate so much. Mash jab after hayate more pls.
Lost Fragment said:Oh God I love the st.fp xx strong oroshi counterhit combo after st.fp xx fierce hayate so much. Mash jab after hayate more pls.
Speaking of Makoto, I'm so close to b with her! Like 200 more BP!chriskun said:you can do that?? needs to try that shit out. I let my friend borrow SSF4 for like 3 weeks, and now after I've gotten it back im falling in love with makoto again. Im really having trouble with the Hayate feints though, I need to use it more.
Thats pretty dope.Hag said:
Ibuki's new alt.
Female Cole confirmed.Hitokage said:She's going to be hunched over though!
DR2K said:When is it summer in japan?
Hag said:
Ibuki's new alt.
Gyrian said:Her sneakers have heels. :s
God's Beard said:Good edit. I was gonna say, this took me some practice:
edit: I miss my xbox, I need to improve this combo :-(
chriskun said:you can do that?? needs to try that shit out. I let my friend borrow SSF4 for like 3 weeks, and now after I've gotten it back im falling in love with makoto again. Im really having trouble with the Hayate feints though, I need to use it more.
Gyrian said:Nice! I thought she needed her boots to generate flames / super jump, though. Odd to omit them.
Yes, somehow, it's the shoes I keep commenting on.