Translation has already been posted, but fuck it, I'll post mine anyway:
GUILE
Unique Attacks
-For a number of frames, Reverse Spin Kick (when close, B/F+HK), the hittable box from the knee down has been cut, damage reduced. Can go over Ryu's cr.MK and connect, for example
-Spinning Back Knuckle (F+HP) does less damage
Specials
-Sonic Boom builds half as much meter on release, overall meter build adjusted
-LK, MK, HK Flash Kick do less damage
Ultra Combos
-Sonic Hurricane (UC2) does less damage, has a slower startup
SETH
Normals
-forward j.HP has twice as many active frames, making it easier to connect
-st..MK has slightly more active frames, has a smaller horizontal hittable box when the leg is stretched, making it easier to use as a poke
-cl.MP has a faster startup, less overall frames, giving it more hit advantage
-cr.HP, has a slightly faster startup
-cr.MK has slightly more active frames
-nj.HP, bj.HP are know the same as fj.HP (no stretch)
Unique Attacks
Tenmakujinkyaku aka Dive Kick (at top of forward jump arc, D+HK) has less hit and block stun, making it harder to press the attack afterward
Yoskyaku aka Head Stomp (mid-air D+MK) has less active frames on all three kicks of the attack, has a different timing for the full attack
Specials
-Sonic Boom has one less frame of recovery, three frames less on EX. Normal attack → (EX) Sonic Boom → FADC combos are improved
Hyakuretsukyaku (Chun Legs) does more damage, less stun
Super Combo
Tanden Storm has more invincibility, juggles
Ultra Combos
-Tanden Typhoon (UC2) has less recovery, is completely invincible to the 12th frame, but only projectile-invincible after (until the last active frame)
-Tanden Stream (UC1) does more damage, has more recovery
Other
Now has 800 health, 900 Stun (up from 750/750)
DEE JAY
Normals
-st.LP has a smaller hittable box on the arm, making it harder to stuff
-cr.MP has an improved hitbox, does more damage
-cl.MP has one more active frame (now 5), making it easier to use as a close anti-air
-st.MK does two hits; the damage distribution, startup speed, and overall frames have been changed. First hit is cancellable, so cr.LP → st.MK → Special and cl.MK → st.MK → Special combos are now possible
-The distance difference between far and close MK has been changed
-cl.HK now is a techable knockdown against air opponents, can do juggle combos after the second hit
-st.HK is one frame faster (now 11 frames), has one more active frame (now 4)
-cr.HK travels less distance, has more active frames
-fj.MK has adjusted knockback, making it easier to combo after a cross-up
Specials
-Air Slasher has less recovery, but does less hit/block stun. No changes to EX
-Any hit taken while Air Slasher is active is now counter hit
-LK Double Rolling Sobat start up is now 12 frames (two frames faster), has longer lower body invincibility. cr.LP (and other light attack) cancel now combos. The throw invincibility and mid-air time have been cut
-The first hit of MK, HK, and EX Sobat do more hit stun, so Sobat (first hit) → FADC combos are possible
-Machine Gun Upper does more damage
-LK Jackknife Maximum does more damage, is completely invincible until the end of active frames
-HK and EX Jackknife now less likely to whiff attacks on hit
Ultra Combos
-Climax Beat (UC2) has less recovery after the cinematic
Other
-SC and UC have a greater amount of buffer time for forward dash, so forward dash → UC2 is now easier to do
HAKAN
Normals
-st.HP has a smaller hittable box on the arm, making it easier to use as an anti-air or a poke
-During Oil, normals buffered after a forward dash now have sliding inertia
Unique Attacks
-Step Low (F+LK) is now cancellable, has a faster startup, now can link from cl.MP (and other attacks)
Specials
-Oil Shower now stacks, can last for up to 30 seconds
-MK, HK, EX Oil Shower have 5 less recovery frames, EX can be cancelled into guard
-Oil Shower can be be done as a follow-up to Oil Slide, with the oil time of LK Shower
-LP Oil Slide has a faster startup, can be cancelled into from cr.HP and Step Low
-Oil Dive (including EX) can be cancelled into a guard position during button hold; you can now use it as a feint and to build meter
Other
The 360 input for Oil Rocket and Oil Dive have been revised, now feels similar to Zangief's SPD.
Next week are Dhalsim, M.Bison, Akuma, Adon, and T.Hawk. That should round out the entire cast.