Trin3785 said:You guys really should stop exposing Blanka
please...
:lol
Believe me, none of us want to see him exposed.
Trin3785 said:You guys really should stop exposing Blanka
please...
:lol
vexvegaz said:hey guys..sorry to be asking this again but my last post got buried during the daigo match and never got an answer.
i think i may have hit my ceiling as far as this game goes. for the life of me i cant seem to follow the game frame by frame like many of you guys can. does anyone have any tips on slowing the game down a bit? i can perform many of the combos in trial mode 9 outta 10 but when it comes to putting it in use during match i find myself getting a bit too excited and my execution suffers severely. am i at the point where i just simply dont have the hand eye coordination to be able to be "tournament level" good? which i can accept if thats the case but if its something i can work on id be willing to put the time n effort to reach that goal.
thanks
PS. any tips on how to get better with spacing?
EDIT: i main akuma
Blanka is the patron saint of asshole trolls. That's why Ono includes him in his photos.Wallach said:Believe me, none of us want to see him exposed.
Hitokage said:Blanka is the patron saint of asshole trolls. That's why Ono includes him in his photos.
Be moe~ my friend.Kaako said:How do I attain Nirvana Yomi, Panda sensei?
Cowie said:I sometimes feel like that. My reactions aren't great, but people tend to not call my bluff on it, so I appreciate what U2 buys me there. I'm still messing around with it a lot though, because I honestly haven't played this game/Rufus in this game enough to feel like I know everything I want to know. But I definitely agree that when I get U2 I get sucked into just trying to land it.. I think my love for getting ultras off is why I'm a Rufus player in the first place, so completely dropping my gameplan because of that stupid hangup causes me a lot of trouble, lol.
g0est said:First of all, I wouldn't rely on using any of Akuma's trial mode combos because they aren't very practical. Here's a basic guide for Akuma.
Basic Combos:
Starters(aka hit confirms.) They give you enough time to decide whether you are hitting your opponent or not before you go into your bread and butter combos and are mostly safe on block. For Akuma, only lp ->lk/ lk->lp blockstrings are safe against all characters, all other blockstrings can be reversal'd by some characters. A list of hit confirms(from least to most difficult)
c.lp, c.lp, c.lp
c.lk, c.lp, c.lk
c.lk, c.lp, c.mp(unsafe)
c.lp, c.lp, c.mp(unsafe)
c.lp, s.hp(very unsafe)
As an added note, you can start all of these hit-confirms with a j.hp, j.hk, or Demon Flip kick which also stand a crouching opponent up(important later).
Bread and butter combos(aka BnB):
This is where you generate most of your damage. Akuma's BnB's are some of the most damaging in the game, but are somewhat execution heavy.
This combo only works if your opponent is standing:
(starter)lk Tatsu, hp Shoryuken
Use these combos when your opponent is crouching:
(starter ending with c.mp/s.hp) (Hadouken or EX Hadouken)
(starter ending with c.mp/s.hp)EX Tatsu
Advanced Combos:
These combos are used less frequently and are important for punishing your opponent for mistakes that they make.
s.hp, hp Hadouken, FADC, s.hp, lk Tatsu, (hp Shoryuken or c.lk)
(opponent in the corner) j.hp, s.hp, EX Tatsu, (Shoryuken or EX Shoryuken)
(opponent in the corner) (starter ending with c.mp/s.hp)EX Hadouken, (hp. Shoryuken or EX Shoryuken)
Advanced Tactics:
Vortex:
Vortex refers to Akuma's wakeup pressure on opponents after an untechable knockdown(UKD). An UKD is a state where your opponent cannot get up quickly by tapping the attack buttons. Moves that Akuma has which lead to UKD's are as follows:
c.hk
Demon Flip palm
Demon Flip throw
foward and back throw
Superand
Both Ultra's
To fully understand the vortex, you have to understand how to do safejumps on wakeup. A safejump is a jump in attack, after an untechable knockdown, which cannot be punished or escaped from under most circumstances by your opponent (Characters with teleports can escape, and lot of ultras, and a few EX moves can punish this) To learn the timings for these, go into training mode and VS. Ryu, set him to constantly spam mp. Shoryuken. Sweep him, then jump in and use j.mk. If you are hit by the Shoryuken, you are jumping in too late, if you land without hitting Ryu, you are jumping in too early. Viable safejump attacks for Akuma include, j.lk, j.mk, j.hk, DF palm, and DF, kick.
Now that you know safejumps, you can now move on to mixups. Mixups are attacks which are meant to confuse your opponents into either blocking the wrong way, attacking at the wrong time, or blocking for too long. Mixups can be split into three major categories, high/low mixups, crossups, and throws.
High/low mixups are attacks which forces an opponent to block high followed quickly by an attack which must be blocked low. If unblocked, you can continue into a combo.
Crossups are attacks which must be blocked in the direction opposite of the way your character is facing. If unblocked you can continue into a combo.
An empty jump throw is a tactic in which you jump in on your opponent without using an attack and throwing them. This leads to an UKD, which can then be followed up with more wakeup pressure.
A tick throw is a block string which is ended prematurely and followed up with a throw. This also leads to an UKD, which can then be followed up with more wakeup pressure.
Akuma also has a command throw, demon flip throw, which can also be thrown in the mix to catch people who are blocking your safejumps reliably. This also leads to a UKD
For Akuma, a very important combo comes into play here:
(starter)lk Tatsu, c.hk
This allows you to combo into an UKD, which you can then continue the wakeup pressure.
All of these techniques put together,UKD's, safejump pressure on wakeup, and mixups on wakeup, result in what is referred to as the Vortex.
Arpharmd B said:And serious talk. The game is young, honestly I don't see U2 being as viable at high level. Yeah, Ricky landed it a couple times on Daigo, but Daigo could have just as easily baited it and flew out of there with an air hurricane (Ricky landed it on a jump in). Likewise, the ultra is a double edged sword. You can just as easily be baited into throwing it out there and making a huge mistake. Just like a Shoryuken, you are taking a gamble sometimes trying to bait stuff. Except, when you miss a Shoryuken that's a normal thing, when you miss that Rufus ultra, it's a total embarassment (IE, just watch Justin vs. Gamerbee or Vangief) and a total waste when that could have been a seriously damaging U1.
Hitokage said:Blanka is the patron saint of asshole trolls. That's why Ono includes him in his photos.
Hitokage said:Blanka is the patron saint of asshole trolls. That's why Ono includes him in his photos.
Dizzle24 said:Watchig G4 Attack of The Show and they just announced that it's Namco vs Capcom. Said they will use street fighter 4 engine for one version, Tekken 6 engine for the other version...so 2 games?...
marathonfool said:Adon A-tier.
any footage/teasers yet?~Devil Trigger~ said:from the ComicCon thread
oh lord!!
~Devil Trigger~ said:im kinda affraid the Fighting Game Devs are saturating the market a bit, dunno when this is gonna come out but...
~Devil Trigger~ said:im kinda affraid the Fighting Game Devs are saturating the market a bit, dunno when this is gonna come out but...
Like I said, T6BR won't be king of the arcades forever, so NvC to fill that void in east Asian territories and CvN for the console/worldwide market.~Devil Trigger~ said:im kinda affraid the Fighting Game Devs are saturating the market a bit, dunno when this is gonna come out but...
Street Fighter EX4!?Watchig G4 Attack of The Show and they just announced that it's Namco vs Capcom. Said they will use street fighter 4 engine for one version, Tekken 6 engine for the other version...so 2 games?...
vexvegaz said:wow. thanks for taking the time to type this mini-tutorial. you answered many questions i have but afraid to ask. i will practice these later on tonight when the son hits the sac.
again, thank you and the many others who replied to my post, much appreciated
Lost Fragment said:Yeah the whole "2 games at the same time" thing sounds kinda unbelievable to me.
Onion_Relish said:Especially when you have the two biggest fighting game companies both competing against each other and themselves simultaneously. From a game standpoint it seems brilliant, but from a business standpoint it seems utterly suicidal
Namco owns the arcade market and capcom owns the home console one. They wouldn't be directly competing.Onion_Relish said:Especially when you have the two biggest fighting game companies both competing against each other and themselves simultaneously. From a game standpoint it seems brilliant, but from a business standpoint it seems utterly suicidal
_dementia said:Namco owns the arcade market and capcom owns the home console one. They wouldn't be directly competing.
Ouji will probably be a clothing item ala T5DRSupaNaab said:So will this actually be a CvN NvC or will this be SFvT TvSF :|
I so badly want to play as Prince.
Liu Kang Baking A Pie said:Got this from "THE AGENT R."
http://imgur.com/lyybD.jpg
It's not enough to just beat a guy anymore. You have to be the best player he's ever seen.
Lost Fragment said:Yeah the whole "2 games at the same time" thing sounds kinda unbelievable to me.
Lost Fragment said:Yeah the whole "2 games at the same time" thing sounds kinda unbelievable to me.
Pandaman said:me and seph played hak vs viper.
'course he blew me away in the long term, BUT I BEAT HIM THE FIRST GAME. BEST OF 5 ROUNDS. ARGH, I COULD HAVE BEEN A CONTENDER!
gg's viper man, you're a frightening dude in the corner and at fullscreen. :lol
Lyte Edge said:Who says they would come out at the same time? That's not how it happened with what Capcom and SNK did with their crossover games.
Man, I wanna play Panda. I can count the number of Hakans on XBL I've seen so far on one hand.SephirothRK said:ggs that was pretty scary how panda's hakan play. Sometimes I get pressure so bad I get headache, especially the wakeup game. Very frustrating.
Rentahamster said:Man, I wanna play Panda. I can count the number of Hakans on XBL I've seen so far on one hand.