StarCreator
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A new music gaming franchise from the creative team behind the popular DJMAX series of games has arrived! Featuring a choice of physical or touch controls and nearly 60 unlockable tracks, including collaborations with franchises such as Guilty Gear Xrd, SUPERBEAT: XONiC brings a new rhythm experience to the PS Vita.
To play, you press or touch the various notes as they hit the gear at the edges of the screen:
As you complete songs, you'll unlock more songs and DJ Icons. Each DJ Icon has an ability associated with it, such as increased experience or the ability to prevent combo breaks. Choose between 4 TRAX, 6 TRAX, and the unlockable 6 TRAX FX, or revisit your favorites in Freestyle mode!

To play, you press or touch the various notes as they hit the gear at the edges of the screen:
- Single Notes: Notes that will hit the top, middle, or bottom of the gear. Tap the gear, or use the d-pad and face buttons.
- Tale Notes: Like single notes, they can appear on the top, middle, or bottom, but must be held down until the end.
- Swipe Notes: These yellow circles will appear on the top or bottom. Swipe up or down on the gear, or nudge the analog sticks.
- Scratch Notes: These red circular trails will ask you to follow along with the gear or the analog sticks.
- FX Notes: These large notes have you touch the left or right trigger as they touch the gear. There is no touch input for these notes.

As you complete songs, you'll unlock more songs and DJ Icons. Each DJ Icon has an ability associated with it, such as increased experience or the ability to prevent combo breaks. Choose between 4 TRAX, 6 TRAX, and the unlockable 6 TRAX FX, or revisit your favorites in Freestyle mode!

Platform: PlayStation Vita (PlayStation TV compatible), PlayStation 4, Xbox One, Switch
Genre: Rhythm Action
Release Date: November 10, 2015 (Vita), June 6, 2017 (PS4), June 7, 2017 (XB1), November 21, 2017 (Switch)
Price: $39.99
ESRB Rating: T - Music downloads not rated
Developer: Nurijoy, Inc.
Publisher: PM Studios, Inc. and acttil, llc
Order links:
Genre: Rhythm Action
Release Date: November 10, 2015 (Vita), June 6, 2017 (PS4), June 7, 2017 (XB1), November 21, 2017 (Switch)
Price: $39.99
ESRB Rating: T - Music downloads not rated
Developer: Nurijoy, Inc.
Publisher: PM Studios, Inc. and acttil, llc
Order links:


Downloadable content is scheduled. Details will follow after the game's release; watch this space for details!



External reviews can be found in this thread.
I hope you're buying it, VitaGAF.
protip: no matter how good you are at rhythm games, don't use hard mode to start
it's quite literally worse than EXH in IIDX, I failed a song by missing 3 notes over 20 seconds
It's DJMAX except it's not. Buy it, it's good. Probably the best rhythm game to hit the west since the DJMAX psp titles.
If you have any questions about the game I'll be glad to answer them.
Game is absolutely awesome. I played out for a few hours earlier today and was super pleased. Nice and difficult.
Had the game for the past 3 weeks and still absolutely loving it. Definitely a great pick up and play title.
okay the game is easier to understand once you try. i thought it would be strange as someone mentioned about the way the patterns come out and whatnot. only played the first song after the tutorial. i like it. but at work soo..... have to decide which is important LOL
I have to say, so far, the unlocking system feels SOOOOO much more tolerable now. I feel like actual progress is being made instead of "okay you grinded 30 levels & played every song about 5 times now, you can have ONE new song with maybe a new note splash or something" in DJ MAX Fever or Portable 3.
I kind of miss the music videos, but it seems a good amount of the visualizer effects are unique per song (& I think Heavy Day has GGXrd footage, I'll have to check), so that's a nice touch to help make songs feel a bit more unique.
It's going to be interesting to see how long 99,999 takes in Free Style, but at the very least, wow at some of the DJs giving you a rather lenient shield for free notes. One I got let you take 24 breaks before actually breaking the combo.
Long time DJ Max fan, and I am reeeaaally loving this game. Really challenging and I love a lot of the tracks so far.
Thanks to PM Studios and XperiaTizen from Reddit for their assistance in creating this thread!