Your level of fanboyism is embarrassing. Truthfully embarrassing.
Sony, not being anywhere close to the size of MS, and coming off the PS2, incubated a first party pipeline where some games pushed the medium forward in natural and sensible ways. And yeah, they totally invented motion capture and cutscenes. Totally.
After failing to sell games and games consoles, contributing nothing to the medium, Microsoft tried to leverage their monolithic size to twist the games market into another SaaS vassal by flipping the economics of the industry totally on its head, bought out 2 publishers and almost all the mid-tier AAA freelance studios out of nowhere in a bid to trigger a race to the bottom.
And you're drawing an equivalence between these two. In part because you're not actually recognizing that the tech isn't the issue here; it's the human element that has created a 2x spike in time/cost with, as Shuhei puts it, negligible improvements.
Common sense lacking, biases and desperation spiking. You were absolutely one of those people that swallowed the Microsoft lie, and now you're trying to spread some kind of blame where it doesn't make sense. Lord.
What about open worlds? Is Bethesda to blame for that? Ubisoft? What about expansive and high cadence multiplayer/live service games? Does Activision or PUBG Corp, Epic or Rockstar deserve the "blame" for that?
Correct answer: None of them have to apologize for moving forward with the medium as young as it is.
You're sitting here saying that a medium that runs off technology shouldn't advance technologically. That's insane.