This is what I'm wondering. Where did the resources go? Where was the change if not in the product?
And I'm okay with that![]()
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Diminishing returns. It takes exponentially more resources to produce the same level of jump as the generations go on.So double the price for very little improvements. So, what is the doubling of expenditure going into? Waste?
Well yes but when you don't subsidize hardware anymore, and even increase the price, it makes a huge differenceHasnt Sony made 5 times as much money during ps5 than all the other generations combined? This shit sounds fishy as hell.
seems to say 5 is more expensive to dev for than 4.
but why is that, doesnt more powerful hardware make it easier in some ways
It's not the hardware, it is the massive inflation that started in 2021 and the massively expanded teams as a response to various... initiatives of the late 10s and early 20s.
I have to call out this bs out, because franky its disingenuous and selectively used against games based on who the publisher is. For the past 20 years, every sequel to a successful IP has followed the same formula. Thats the whole point of making a sequel; to give people more of what they loved from the first game and build on it. If the second game was to deviate too far from what made the first game loved by fans, then it wouldnt be a sequel, it would be a different game. Fromsoft games wouldnt be successul if Dark Souls 2 and Dark Souls 3 didnt follow the same formula of Demon Souls and Dark Souls 1. Uncharted wouldnt be a successful franchise if Uncharted 2 and 3 went in a completely different direction than Uncharted 1, and so on. Its been like this since the PS2. Before then you had more of a substantial change in game design because technology improved every generation, giving devs more memory and processing power to evolve gameplay mechanics.Not only do so called AAA PS5 games barely look any better than PS4, they also don't play any differently in terms of game design. The games cost more to make, take longer to develop, and in the end don't sell any better than their predecessors.
People like shiny new graphical tech. And if companies will abandon it, someone else will take their place which would lead to massive loss of market share.Please. This needs to stop, or the industry will implode. This starts in enthusiast and vocal communities like this one, we need to make it clear we are okay with the focus going more on sustainability of game development (and content, and polish) versus the shiny new graphical tech
It's same in the East. Games like RE and FF have top level graphics.This obsession with high tech graphics is killing western gaming industry.
I'm glad most Japanese devs stopped this pointless graphic chase.
Smaller games in presence of world of big shiny games - bigger risksDevs need to back off from making AAA and start going smaller to get the ball rolling.
Games like Wipeout......
Recent Capcom games they are criticized for graphics not being top level.It's same in the East. Games like RE and FF have top level graphics.
This is the question to ask. And it won't be answered in the mainstream games press because it justifies a lot of the layoffs and increased automation.So double the price for very little improvements. So, what is the doubling of expenditure going into? Waste?
Fuck that. We've already got barely any shiny graphics tech. Grafix aren't the problem here. It's, unironically, lazy devs.This starts in enthusiast and vocal communities like this one, we need to make it clear we are okay with the focus going more on sustainability of game development (and content, and polish) versus the shiny new graphical tech
Spider-Man 2 was scaled down to basically being the same length as the first game. Reused all the assets from it and MM, and barely looked any better.SCALE DOWN YOUR GAMES idiots. Nobody needs or wants every game to be 80 goddamn hours
Capcom is better at managing costs, but their game still way into AAA territory.Recent Capcom games they are criticized for graphics not being top level.
It mostly engine problems. Still, amount of money invested in IQ, especially in cutscenes, is enormous in Rebirth.Heck even FF like Rebirth people weren't happy with their texture work.
Glad you don't make business decisions at a major corporation.Sony should probably pull a Nintendo and stretch this gen out to more like 8 years. And the following gen maybe 10 years. People would be more comfortable paying more for a console that would be latest gen for 10 years.
This would have 2 effects
1. It allows those games that are taking a long time to actually hit the hardware they're targeting, avoiding any expensive refactoring or rewrites and
2. When next gen does come, there is an opportunity for it to look like the genuine generational leap people want to justify a new console.
I mean S2 is a massive success so far off the back of making S1 games look and run so much better, but it took a long in the tooth Switch 1 generation to make that dent.
yep. Can you imagine even death stranding 2 is getting some shit for graphics? wtf. Kojima shouldve Worked on the game for 15 years. Not only 6.This obsession with high tech graphics is killing western gaming industry.
I'm glad most Japanese devs stopped this pointless graphic chase.
Running same graphics game at 4k60 vs 1080p30 is a huge difference. And the one not raising any costs.This console gen needs to be extended. (unpopular take i'm sure).
So far the PS5 has been a console to run PS4 games at a better refresh rate.
Removing the fact that PS games are coming out on PC. I've not actually seen a solid reason to pick up a PS5.
A couple of games here and their but you need a solid stack to show off with.
Obviously this is probably the reason.
Devs need to back off from making AAA and start going smaller to get the ball rolling.
Games like Wipeout......
God we could only hope.Sounds like a PS3 game.
Turns out all the DEI consultants and employees who contribute nothing but get paid a lot to make games worse actually cost a lot of money?Why though? how does it double if the games are basically the same
So it's now Playstation's fault?!![]()
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This obsession with high tech graphics is killing western gaming industry.
I'm glad most Japanese devs stopped this pointless graphic chase.
Not just Sony but also most AAA western devs did….they are the one mostly pushing for hyper realistic graphics.And who created this obsession? Sony did. With their fans.
Happy to discuss with anyone if they feel differently, but the book is absolutely dropping at Sonys feet for this fuck up.