Get the summary below.
-Unlike Sword Art Onlines previous dealing with life and death, this time the basis isnt as gloomy.
-Rain joins the group around the middle of the game.
-Seven isnt very good at the game, but she is the leader princess of her guild, Shamrock.
-Shamrock also maintains gameplay guides in real-life.
-It was either Agil and Eugene as being playable, and Agil was decided upon.
-There is no affection level this time, but events are triggered based on the combination of characters.
-This one is developed by Artdink, not Aquila, which developed Sword Art Online: Hollow Fragment. Strictly speaking, the game therefore isnt a direct sequel per se to Hollow Fragment, but rather considered a new game altogether. Development has been ongoing since before Hollow Fragments release.
-As for that Hollow Fragment sequel that Futami wanted to make if that game sold well
(its implying this is likely something in the works).
-Because Lost Song and Hollow Fragment are different games, Hollow Fragments save data is not compatible, but its still best to hold onto save data from Hollow Fragment.
-Magic is now easier to use.
-Battle transitions are seamless.
-Maps in the game were previously stated to be 16km. squared, but this is a statistical mix up with a mecha action game (Macross 30). In reality, theyre 1km. squared each, but because there are a number of islands dotted around the game, its still a considerably large world.
-The games story is 20 to 30 hours long, but it will take longer with the higher difficulty quests and raising.
-Character raising is like the first game. Rather than leveling up, youll increase your skill strength.
-Significant updates will be released post launch, and weekly quests will also be delivered. All updates and downloadable content will be free.
-Strea is in the game as though nothing happened. Futami wants to give her a story in the future.
-Futami also wants to take on PlayStation 4 development. If its something you want, please make some noise and show there is support from consumers to help convince the company.