I don't think it's anywhere near as bad as Bioshock's final sections.
That's because Bioshock says "hahaha, this is all a game!" where System Shock 2 works hard to keep up the immersion.
Yeah, welcome to Ken Levine video games.
okay so what's the general consensus on the music? the techno music is pretty hilarious
In every single way.It's been ten years since I played this so I can't remember, the pistol is completely useless once you can use the assault rifle, right?
The assault rifle is certainly better... but a modded pistol is never "useless". I'd actually say the pistol is the most versatile weapon in the game. I keep one in my inventory even after I've got the Asssault rifle. Using the pistol against hybrids (a single shot of anti-personal ammo kills them) is a good way to minimize usage/maintenance on the assault rifle which i use on more difficult enemies.It's been ten years since I played this so I can't remember, the pistol is completely useless once you can use the assault rifle, right?
If you don't like the techno, keep in mind that not all the music is like that. Some of the later stuff is very moody/atmospheric.
You might turn it down until you get to a new deck and then give it another go.
In every single way.
The assault rifle is certainly better... but a modded pistol is never "useless". I'd actually say the pistol is the most versatile weapon in the game. I keep one in my inventory even after I've got the Asssault rifle. Using the pistol against hybrids (a single shot of anti-personal ammo kills them) is a good way to minimize usage/maintenance on the assault rifle which i use on more difficult enemies.
Bioshock also has one of the worst boss fights I can remember.
okay so what's the general consensus on the music? the techno music is pretty hilarious
It's been ten years since I played this so I can't remember, the pistol is completely useless once you can use the assault rifle, right?
I should really get around beating this game. I quit back in the day because arachnophobia+high tension games like these don't make for a pleasant combination
It was like anGah! Forgot how annoying thewas!Black Egg hunt
At times, the looping music was a bit too much, but for the most part, it was atmospheric and enjoyable. I'm glad I chose to play the game with the music on.okay so what's the general consensus on the music? the techno music is pretty hilarious
The assault rifle is certainly better... but a modded pistol is never "useless". I'd actually say the pistol is the most versatile weapon in the game. I keep one in my inventory even after I've got the Asssault rifle. Using the pistol against hybrids (a single shot of anti-personal ammo kills them) is a good way to minimize usage/maintenance on the assault rifle which i use on more difficult enemies.
I am pretty sure that the gaming was rushed at the end according to info back wen it came out. The Rickenbacker was supposed to be as big as the Von Braun (game wise speaking) and with multiple paths like the Von Braun. Due to time constraints it had to be made linear and shorter.
Yeah, I just think that's pretty much the way Ken Levine does stuff. He doesn't really seem to pull off a Hitchcockian "plan and execute," he's much more "I'll do what feels right at the time," which isn't necessarily bad, if you've got the time, but he doesn't always have time.
How scary is SS2?
I have trouble playing really scary games with the headphones on. The positional audio is just too accurate and clear for me.
I tend to have to take them off and leave them on the stand to get through games like this.
Oh man. That's what makes it so good.How scary is SS2?
I have trouble playing really scary games with the headphones on. The positional audio is just too accurate and clear for me.
I tend to have to take them off and leave them on the stand to get through games like this.
It's pretty scary. You're on a timer most of the time and enemies respawn indefinitely so it gets pretty tense.How scary is SS2?
I have trouble playing really scary games with the headphones on. The positional audio is just too accurate and clear for me.
I tend to have to take them off and leave them on the stand to get through games like this.
don't play this game then. It's scary and has an exceptional positional audio design.
ok, so here's how you can bind PSI powers to hot keys.it can be included in OP
1. Go to the root directory, open user.bnd with notepad or any text editor of your choice.
2. search for lines like this: bind f1 "quickuse 1"
bind f1+shift "quickbind 1"
3. change ONLY bind for "quickuse X" to a key you want your power mapped to and save the file.
4. open the game, load your last save and hit tab. Open MFD in the right bottom corner of your screen and open the list with your powers
5. drag you mouse pointer to the power you want to bind and press SHIFT+F1 (F1-F10). Your power will be mapped to the key you wrote down in user.bnd file.
for example you want activate Agility psi power by pressing "1" on your keyboard. So you should have the following lines in your user.bnd file:
bind 1 "quickuse 1"
bind f1+shift "quickbind 1"
you can bind any key you want UNLESS IT'S USED BY SOME OTHER ACTION. For example you want to bind v to activate cryo psi amp for some reason. Your actions:
1)Check if "V" isn't mapped to some other command (and it's often mapped to something)
2)If it's mapped - assign some other key to this action, if not proceed to the next step.
3)write the following in user.bnd:
bind v "quickuse 1"
bind f1+shift "quickbind 1"
4)go into the game, open MFD, point at cryo psi amp and hit shift+F1
5)now you can activate cryo psi amp by pressing "V".
this stuff is vital for PSI users. I don't know how people completed the game without this.
I should really get around beating this game. I quit back in the day because arachnophobia+high tension games like these don't make for a pleasant combination, but thank the heavens for this modder: http://www.systemshock.org/index.php?topic=134.0
I have now set the spiders to be destroyed as soon as they are created. As a safeguard I've also set them to be invisible, completly silent, slower then your avarge dead slug, have one (1) hitpoint, have weapons that make no damage AND they are on the Good team so any other AI's around will slay them! That enough for ya?
I love the description of the mod-
Does this have controller support?
Don't hurt me...I suck at WASD.
Yeah lol it's just the stuff you wanna hear with a phobia mod. None of those "i havent tested tihs so i dunno if ti works", just plain old spidey slaughter.I love the description of the mod-
-Lo-fi graphics makes hiding secrets a lot harder. Some people have decried the way Bioshock and other games highlight items, but the truth is that the nature of seeing shit is just different with modern graphics.
I definitely want to play Bioshock again after this, it's been too long.
Does this have controller support?
Don't hurt me...I suck at WASD.
I can play through games no problem with a 2.1 set up or if I leave the headphones on the stand (kind of a pseudo 2.1 set up if you think about it).
If I play with them on it just becomes too real, since the positional audio combined with the close screen is just too much.
Its not like I'm jump scared, it just gets too tense and I don't feel like playing anymore. Makes me want to rush through the game, rather then enjoying the experience. Something about the audio just engages my flight or fight response and its not comfortable.
I got an error when trying to launch the game.
"Unable to locate or load d3dx9_43.dll"
This is something I've always been confused about. People whine and complain about glowing items, but it's like they've never really played the older games. It's really obvious in older games, to the point where they might as well SCREAM "HEY IM A SECRET OVER HERE!" With newer games, you might miss stuff simply because of all the detritus.
I think Skyrim does this quite well by having the detritus look fairly bland (pots, baskets, etc), while the potions and meats and such have color to them, making them more noticeable.
Books, though... Yeah, I got the glowing book mod.
As someone who's usually very relaxed during most horror games, I can tell you you'll probably have problems while playing System Shock 2. I found it to be extremely tense, and like someone else mentioned, the positional audio is amazing. I'd still recommend that you at least try it, but given what you've said I don't think it's the game for you.
Oh I'm going to play it!
This game is supposed to be one of the greatest of all time! There is no way I can justify not experiencing it. Plus this just sounds like the perfect game for me other than the horror parts.
I'll work my way through it slowly and play with my headphones on the stand.
Maybe I'll emulate a really upbeat Nintendo game like Banjo-Kazooie or Paper Mario: TTYD and switch between them when I feel overwhelmed.
The ironic thing is I had no problem playing through RE4, Dead Space, Silent Hill, etc on consoles when I was far away from the TV and with a speaker system. As soon as I get the headphones on, it makes it too tense.
Is there a demo for this game? how is it like bioshock?seems pretty different to me.