Fimbulvetr said:The fight right after is the Necromancer, it's optional though.
TheSeks said:Any tips for the Necromancer? Everyone is stock class and equipment besides the defense ring on the people that don't have Yellow aura'd items.
Fimbulvetr said:Everyone is a distraction. Canopus is the star player.
Unlike other battles where taking out the boss is an option, here it's necessary.
robotzombie said:With the starting 30,000 you get, should I spend it on adding recruits? If so, what classes are good to grab?
TheSeks said:So basically, protect Canopus... have him use his bow to hit the boss and pray to god I don't fall for the title?
Edit: Also does quitting to XMB and going back into the game count against you for the "No one fell/died" titles? If so I've fucked up twice. :/
Been trying to do the battles with no falling/deaths. It makes the game a lot harder as you have to micromanage health/MP and pray to do enough damage to each unit to focus on another.
Fimbulvetr said:You shouldn't need to protect him too much.
TheSeks said:Well, obviously since he's the Overpowered unit in the game so far. (Grinned when he wanted to be recruited after him and his guest team destroyed everyone in the tutorial battles. FUCK YEAR)
What is the max class level, BTW? Want to know when I switch the main character from Warrior to Knight.
TheSeks said:What is the max class level, BTW? Want to know when I switch the main character from Warrior to Knight.
John Harker said:Qq, on the cisrina battle the first time, does your answer to the question after effect her joining you? I picked the first option. Would rather not have to do that fight again, but i want her
Yaweee said:It may have taken me an hour and every single healing item I had because I only used 6 people and equipped Canopus with a Tomahawk+1 that I didn't know was one use only, but I managed to recruit both octopi in 2L's aquaduct. That was a fun battle.
Octopi are fun
Yaweee said:The crafting system is so dumb. The stupid animation, the failure rate, the one at a time... what were they thinking?
Nif said:Crafting system hasn't bothered me at all yet, but then I've played Final Fantasy XI for a long time.
robotzombie said:vyce just died as a guest in an early mission. he threw a gem up in the air and disappeared. is there any problem with this, or is it fine for a guest character to die?
Teknoman said:A few questions:
Where is the number that indicates the current skill of a weapon type? Is it the number next to the piercing/slashing/crushing/etc. icon?
Also are certain enemies weaker against certain types of melee attacks? Im guessing that would be the only benefit to equipping two different types of weapons? Dont see any benefit to equipping two of the same type atm.
Totakeke said:I'm in the middle of Chapter 3 and I think using too many classes is hurting me. I haven't really grinded up till now and at the current battles I'm like 2-3 levels below the enemy units, which seems to make a hugee difference of how much damage I can deal to the high armor units (even archers can only deal 1, and mages like ~10). Maybe it's time to consolidate my classes, leveling up new classes until they can actually fight in battles is such a slow process too.
Also I was going to level up dragoons so I can get some help in fighting off dragons, but given how much time you need to spend for a situational class, I think I'll just leave them off.
Pinko Marx said:No. Level that dragoon. They're a godsend against dragons.
Totakeke said:What skills do they get at 10+ levels? I'm not so enthusiastic about them because even beast tamers are getting less and less use from me.
Y2Kev said:God, assigning skill points is paralyzing.
Y2Kev said:God, assigning skill points is paralyzing.
duckroll said:Yeah, I don't do party management often because there's just too much to do. But the design seems to suit a play style where you spend a long time working on equipping and assigning/learning skills/spells for your entire party at one go, and then that set up should carry you through the next few hours of the game.
Fimbulvetr said:God damn, rain is pissing me off.
If it's light rain then I'm okay. But when it's heavy with lightning and everything Canopus and my archer take a huge hit to their usefulness.
duckroll said:That's when your back flank of magicians finally get to come out and party!
thefil said:Game is really starting to piss me off.
I'm on mission 5 or so, where you. The first time, I would've won except that I chariot-ed to protect one my party members, and then theprotect this stupid-ass bitch who's being attacked by the G-something faction's soldiersdied. Since then, every consecutive attempt (four more in total) has resulted in thehorrible wretch of a womancharging into battle with less protection, taking more critical hits, and dying faster. In my last attempt, she took four critical hits in the first turn, dying before I could move any of my characters more than one turn.pointy-faced schrew
How the fuck am I intended to handle this battle? My party is more than capable of handling the enemy units, but I don't control the guest's AI and she seems hell-bent on making me loathe her with every fibre of my being.
TheSeks said:Fuck. Can't get the dude up the vertical part of the map quickly enough to start hammering the dude before the skeletons come toward the rest of my party.
And if I damage him, he'll heal it off. FFFFFFF.
I need a haste spell. ;___;
Krispy Killa v3 said:are Beast Tamers really that useful? Never did like using beasts in my fights (if your not a grinder), too many human characters to worry about leveling.
Teknoman said:Cool, guess i'll start focusing my Berserkers on one weapon type then.
So whats the blue number next to the damage type then?
nopeaceface said:Just started this game- is there no "try it on" option in the shops? Loved that in FFT.
Mr. Wonderful said:Well fuck. (End of Chapter 1 Spoilers, Chaos)I really wanted to recruit her, and she seemed like a cool character. Do you get her on other paths?Dame Raveness has died.