Also Arise is a complete package, while repart is still part 1.I didn't hate FFVIIR, I personally enjoyed my time with the game but I would say I'm enjoying Arise more, especially when it comes to its combat.
is it so they can charge you clothes dlc?
Most Tales games are kind of serious with end of the world tune. Example, Tales of Abyss, one of my favorite Tales game, kind of super serious most of the time. Most of the arise comedy moment is in the skit like Shionne being a super gluttonGreat game, not liking the constant super serious tone though. I am missing the standard Tales comedy moments.
Also wish Go shiina was making the music.
15?damn, I never thought I would put 15 hours into this game. Tales used to be (for me) a game you'd play until one of the heavy hitters came out. Now, it's one of them.
I dont know, that black DLC dress for Shionne looks damn good on her.Yeah, sadly it is for that exact reason, costumes have been a big profit for Tales and other JRPGs for awhile now, but there are quite a few In-game costumes for everyone in the party, the 2 main characters in particular get costumes by the end of the game that look better than any of the DLC ones IMO.
Ah cool didn’t know you get more free costumes in the game thanks.Yeah, sadly it is for that exact reason, costumes have been a big profit for Tales and other JRPGs for awhile now, but there are quite a few In-game costumes for everyone in the party, the 2 main characters in particular get costumes by the end of the game that look better than any of the DLC ones IMO.
Also keep in mind the game keep tract of thr costume you wear during in game cutscene beside the anime one. It would be kind fo endless if every armor have to look different in the cs.Yeah, sadly it is for that exact reason, costumes have been a big profit for Tales and other JRPGs for awhile now, but there are quite a few In-game costumes for everyone in the party, the 2 main characters in particular get costumes by the end of the game that look better than any of the DLC ones IMO.
It happens several times throughout the game. Whenever you reach a new region.I juat got to the final area and justn noticed the character menu deisgn "change" Before it is kind everyone stand together in a row and now it is like Alphen isd leading everyone to battle.
I don't think FF7 R was garbage, it was just another soulless corridor game like FFXIII with forgettable vistas and void of any personality. I did enjoy it enough to replay on Hard mode as the combat is one of the series standouts for me and you can skip lots of things at leisure anyway.So FF7 remake was complete garbage. Anyone else hate the remake but like this?
Change the control to Manual, you're playing on Semi Auto, you will be able to change the direction of your attacks that way.
EDIT: Go into the battle menu and change this option, you will see Semi-Auto in your game change it to Manual.
Just started this tonight. I am torn on whether I want to re-map regular attack off of R1 or just try to get used to it. I have Genshin Impact's control scheme embedded in my muscle memory right now, so I look like a total spaz trying finish even easy fights. Not feeling the story so far, but I'm really early on. I'm sure it opens up later. Graphically it's a pretty big upgrade over past Tales games. Performance has been rock solid for me at 4k/60fps.
What are you talking about?I loved that slime boss.
The one that becomes oversized, I kind of lol'd. He was easy though, luckily. Pretty good fight in fact. The first part was hard, all those fucking adds. It would've been wise to spec on BG+8 for Rinwell as her BG is clutch here, anyway, the fucker jumps around a lot.
But the big guy, well, he doesn't move and has no help. After being KO'd once or twice I just decided to pelt him with demon fangs, and down him with Boost attack. Only combo him when hes downed. You probably won't be downed once. This guy is weak to fire, Incineration Wave absolutely destroys him. Its probably even easier with water defense but he barely can touch you anyway.
I was level 52.
What are you talking about?
Is Alphen voiced by the same person who did Ichiban Kasuga?
Almost about to fight the fifth lord.
Another part i dont like about Tales of Arise are those stupid costumes. You gather all the owls just to get items that dont really fit into the game. Why would i put Angel Wings, Devil Horns or other stupid stuff n the heroes.
They should have focused on more real armors or alternative outfits. Would have made that game a bit better. I like it more in Dragon Quest 11, where specific armors changed your appearance
That’s what I thought till I got those angry eyes glasses on Shionne and now I wish I could have put them on her right at the beginning. It just fits her character perfectly. Kinda of a shame that you only get access to it about the time she starts warming up to everyone. The rose one isn’t bad either and is kind of fitting for her too, but yeah the rest are kinda bleh.
I do wish they had a few more non DLC outfits though, especially an armor one for Alphen that doesn’t clip that damn blazing sword through his ass.
Ni No Kuni 2 has WAAAAY more shit to do lol.
Ending was sudden? I was expecting a "what happened to everyone" after the end cutscene but nope!
With the skills, does anyone know if skills only apply to nodes they're linked to within the spheres? For example: "AG restored after critical hit" does that only work when using the art within the same sphere? Or does it apply universally?
Because the characters have multiple skills that are repeated and I'm wondering if learning all of them just means it increases the effectiveness of said skills.
Finished it yesterday. By the end I was set it to auto-battle, as battling the same enemies over and over was boring me stiff. That said, the plot remained interesting towards the very end and the game was gorgeous, all around.
A couple of nitpicks:
1 - Why the anime cutscenes? I understand it's a Tales series staple, but the game looked absolutely stunning and most of those scenes would have worked perfectly fine in-engine. It would have been cheaper too - they hired Ufotable, a pretty snazzy animation studio, to handle the anime sections.
2 - As Shouta mentioned, there many story beats that were left underexplored or that could have been expanded upon at greater length. Namely:
- What actually happens to the Lord that wins the Crown Contests? Killed and transformed into some monstrosity?
- Renan society could have been MUCH, MUCH better explored. We ended up glimpsing very little of it. Seeing an imperialist, brutal mage-supremacist society from the inside would have been interesting.
- We ended up being told very little about Shionne's childhood in Lenegis. How was it growing up with the thorns? What about her parents? What were her circumstances? We are given hints here and there but that's it.
- The whole "Great Spirit of Rena" thing could have been pulled off a little more gracefully.
- Vholran as the last boss? Really?
Finished it yesterday. By the end I was set it to auto-battle, as battling the same enemies over and over was boring me stiff. That said, the plot remained interesting towards the very end and the game was gorgeous, all around.
A couple of nitpicks:
1 - Why the anime cutscenes? I understand it's a Tales series staple, but the game looked absolutely stunning and most of those scenes would have worked perfectly fine in-engine. It would have been cheaper too - they hired Ufotable, a pretty snazzy animation studio, to handle the anime sections.
2 - As Shouta mentioned, there many story beats that were left underexplored or that could have been expanded upon at greater length. Namely:
- What actually happens to the Lord that wins the Crown Contests? Killed and transformed into some monstrosity?
- Renan society could have been MUCH, MUCH better explored. We ended up glimpsing very little of it. Seeing an imperialist, brutal mage-supremacist society from the inside would have been interesting.
- We ended up being told very little about Shionne's childhood in Lenegis. How was it growing up with the thorns? What about her parents? What were her circumstances? We are given hints here and there but that's it.
- The whole "Great Spirit of Rena" thing could have been pulled off a little more gracefully.
- Vholran as the last boss? Really?
The combat system is poorly balanced around hard. Boss fights are getting increasingly annoying since there are so many damn effects going on you can't even see. Dodging is animation locked which I understand for balance but they could have just had a cooldown to fix this. Combine this with a lack of items or actual money to buy them. The CP system is a good idea in theory but isn't implemented well. I feel this is designed to push microtransations.
The game has opened up the further I got so that's nice at least.
The combat system is poorly balanced around hard. Boss fights are getting increasingly annoying since there are so many damn effects going on you can't even see. Dodging is animation locked which I understand for balance but they could have just had a cooldown to fix this. Combine this with a lack of items or actual money to buy them. The CP system is a good idea in theory but isn't implemented well. I feel this is designed to push microtransations.
The game has opened up the further I got so that's nice at least.
Finished it yesterday. By the end I was set it to auto-battle, as battling the same enemies over and over was boring me stiff. That said, the plot remained interesting towards the very end and the game was gorgeous, all around.
A couple of nitpicks:
1 - Why the anime cutscenes? I understand it's a Tales series staple, but the game looked absolutely stunning and most of those scenes would have worked perfectly fine in-engine. It would have been cheaper too - they hired Ufotable, a pretty snazzy animation studio, to handle the anime sections.
2 - As Shouta mentioned, there many story beats that were left underexplored or that could have been expanded upon at greater length. Namely:
- What actually happens to the Lord that wins the Crown Contests? Killed and transformed into some monstrosity?
- Renan society could have been MUCH, MUCH better explored. We ended up glimpsing very little of it. Seeing an imperialist, brutal mage-supremacist society from the inside would have been interesting.
- We ended up being told very little about Shionne's childhood in Lenegis. How was it growing up with the thorns? What about her parents? What were her circumstances? We are given hints here and there but that's it.
- The whole "Great Spirit of Rena" thing could have been pulled off a little more gracefully.
- Vholran as the last boss? Really?
I just finished the ship and I'm still really enjoying it. I will say one aspect that hasn't changed is the skits in Tales games are always 5-10 lines too long. I hate the ones that are like
"Ok, that's settled. Let's go!"
"...."
"What?"
"Nothing"
"*Stomach growls*"
"Don't tell me you're STILL hungry"
"Hmph"
"Fatso!"
I made that up, but you get the drift. I hate when they fucking tack on these useless lines that aren't cute or funny. Give it a rest.
Tales is one of my all-time fav JRPG series, but they have entirely too much dialogue.
I find the more annoying one’s are between Alphen and Shionne where they basically say absolutely nothing through the whole skit:
”what’s wrong Shionne?”
“I- it’s nothing”
”Uhhhh ok”
”It’s just that- nevermind”
I get that they want to point out they have a hard time talking to each other, and it makes some sense near the beginning but having skits continue to play out like that all the way past the fifth lord it gets pretty damn old.
I‘m warming up to Arise as one of the best Tales games out there, but yeah they definitely could have left a few of those skits on the cutting room floor.
I'm on the edge of buying this, what scares me, however, is how most JRPGs I have played over the last few years lack balance late in the game, whether it's Persona 5 or Dragon Quest XI, they are great games but halfway in you are just walking through the battles on autopilot, something which gets very tiresome when a game crosses over 40+ hours.
I'm just not ready to bore my way through 20 hours of worn-out combat systems towards the end of the game, but man, it looks great and people seem to love it, so I'm struggling to make up my mind here.