saintjules
Gold Member
I also recommend hard difficulty for those who want a challenge. Makes battles, especially boss battles, very epic and cool.
Yup, definitely enjoying hard mode. It's definitely a challenge for sure.
I also recommend hard difficulty for those who want a challenge. Makes battles, especially boss battles, very epic and cool.
thanks ill try this, never was bothered by popins but this game is something else with this issue..Fix for NPC pop-in on PC:
https://github.com/emoose/Arise-SDK/releases/tag/v0.1.5
Some comparisons.
No fix:
Fix:
Distance for NPCs show without fix:
Distance NPCs show with fix (and would be longer but there is a wall behind me):
No real impact on FPS for me at least.
Is it a real challenge, or is it just bullshit RNG criticals and status ailments?Yup, definitely enjoying hard mode. It's definitely a challenge for sure.
Is it a real challenge, or is it just bullshit RNG criticals and status ailments?
Would love to play this.
I recently bought a TV after not having owned one in forever. Always PC gamed really. Sold my PS4, have a Switch but rarely use it. Games like these belong on the big screen though.
PC and TV are in different rooms. I found out about the Steam Link app that basically comes with the TV, and it works pretty nicely; but the controller!
Man, I didn't know peripheral wireless connections were so shitty in this day and age. Was always more of a cable guy. PC to couch is about 5 meters away, with 2 walls in the way. My bluetooth connector can't handle it. Damn shame.
Had this same problem, was playing at 8192x4320 via DSR only to find later all my screenshots are 3072x1728, which explains why the game was quite blurry for me.PC version is locked to 4096x2160 on a 4K TV.
Needs a fix soon. I'm sure it's impacting performance.
Thought about that too. Probably wouln't go through the walls but for the occasional gaming sessions just having it go on the floor would be fine. I live alone anyways.You could try a USB extension cable and route that through the walls.
I have PCs hooked up to 2 of my 3 TVs. If your TV is big enough, I really recommend a gaming PC hooked up to a TV with a controller and wireless kb/mouse.
Thanks for the insight, I had to come later to add to this conversation that your take about awards is very accurate. Regarding best role playing award, i remember that it was a miss more than a hit in these award shows. 2017 by awarding Persona 5 a very weak RPG compared to Divinity OS2 which is a freaking joke of a choice, and in 2018 by completely snubbing Kingdom Come Deliverance out of the whole nominations, ofcourse the first game (divinity) was a PC exclusive (1st contraindication for giving it the award) and also hard game (2nd contraindication for giving it the award) and niche European game not made by known Japanese studio or Triple A developer (3rd contraindication for giving it the award). 3 major reasons for the joke choice.I generally have no communication with devs, unless I'm actually talking to them during a preview or interview or something like that. The editor handles all pr communication with us, so we generlly get a mail saying who wants to review this. Sometimes there are games I want to review and I approach the editor with that. And yeah, we rarely have any contact with devs, we communicate with the publishers unless we're dealing with a situation where devs publish themselves.
Awards are by their very nature unfair, and that is why I don't like them at all. It's nothing more than clickbait where whichever game was played by the most people wins. I review a lot of more niche titles, so I'm the only one who played them. How do I convince my colleagues to vote for something they never played?
It's a hopeless thing and has no meaning. Most popular game wins cause that's the one everyone has played. And there is just not enough time to play everything you want to get around to. Everyone has backlogs, game journalists too.
Tales of Arise reviewed by Terence Wiggins on PlayStation 5. Narration by Mark Medina. Also available on PlayStation 4, Xbox, and PC.
Bandai Namco has hit the mark in reinvigorating the 26-year-old Tales RPG series. Tales of Arise brings to life a beautifully realized world with a story that isn't afraid to tackle heavy subjects and knows when to take its foot off the gas for a bit. Its characters feel real and relatable even in fantastical situations, and a fresh and fun combat system livens up their battles. Combined with plenty of quality-of-life improvements ironing out some of the series' long-standing frustrations, this is an easy recommendation to not just fans of the long-running series but anyone interested in diving into an expansive action-RPG.