Infact, many Nintendo are afaik using PBR such as Mario Kart 8, Mario Odysee, Zelda BOTW, ARMS and many more...
I'm going to need sources for all of that, especially Mario Kart 8 which I believe uses radiosity.
Infact, many Nintendo are afaik using PBR such as Mario Kart 8, Mario Odysee, Zelda BOTW, ARMS and many more...
Tanabe also brought up that that was Sylux's ship at the end of Prime 3. The post credits ending to Federation Force also has Sylux infiltrating a federation base and hatching a Metroid.
Tanabe's definitely been planning something.
Totally
Can see it being a RE3 Nemesis kind of antagonist, mabybe
What if he actually started back then since he had it all planned out? Does that mean we could see the game late next year?
It's possible, but don't be disappointed if not.
What if he actually started back then since he had it all planned out? Does that mean we could see the game late next year?
I think they could add some complexity to him without changing his "shape". That kind of thinking is why we have the mechanical mess that is the Bay Transformers designs or why the new Power Ranger's megazord looks like shit
4 will be the Majoras mask of metroid primeMaybe instead of escaping a planet that's about to explode, we bounce back and forth between it existing and its destruction. One second there's a cavern, the next there's a cave-in.
Unlikely, especially since Reggie made it clear we wouldn't see this game for awhile. I'm thinking Holiday 2019 or Spring 2020.
Yep, i'd be more than ok with that. HD Prime Trilogy with both standard and motion controls? Bring it.I think we'll see
Metroid 2 SAmu's return: 2017
Metroid Prime Trilogy HD: 2018
Metroid Prime 4: 2019
That wouldn't be bad at all
Yep, i'd be more than ok with that. HD Prime Trilogy with both standard and motion controls? Bring it.
Well, in addition, the Chozo are pretty spiritual anyway without the Tallon IV stuff. Remember that Samus powersuit requires her to be in constant concentration to keep it activated. And Samus had to complete a spiritual rite of passage to ease her mind and activate her fully powered suit.Idk. I always took it to be supposition that because Metroids kept the X at bay that's why they were created/their sole purpose, when it could be just a way Metroids were used. Been a while since I played Fusion but I thought that they came to that conclusion just because X appeared after Metroids died out.
As to Tallon IV Chozo...I don't think we have the timeline for their leaving or for the introduction of Metroids to SR388.
Maybe that kind of information is in the manga or whatever?
...
I don't mind the "ancient star farers helping each other" line in Prime.
I do not like pretty much everything about the Federation in Prime 3.
He didn't say that. He said they revealed it earlier from release than something like Mario Odyssey. Could still be their big game next holiday.
It was heavily implied. Take a look at games where only a logo was revealed in an announcement trailer and what percentage of those released the next year.
Imagine a concentration mechanic where you have to constantly monitor Samus' concentration level and make her concentrate more if necessary. Otherwise she loses the power of her suit, health starts degrading continually, and she has to make it back to a save location in order to repower her suit.
Both FE and Pokémon don't have much more, but are both coming next year. This is Nintendo were talking about. They want to keep the focus on the game's they are selling this year and in Q1. They don't want people to get hyped over a holiday 2018 game and thus forget about Xenoblade or Yoshi.
Yeah I really want a game that connects the power suit and the Metroids and Chozo spiritualism. IDK. It is what got in my head playing the games.Well, in addition, the Chozo are pretty spiritual anyway without the Tallon IV stuff. Remember that Samus powersuit requires her to be in constant concentration to keep it activated. And Samus had to complete a spiritual rite of passage to ease her mind and activate her fully powered suit.
And interesting enough, the idea that Samus' suit requires constant concentration dates back all the way to Super Metroid:
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Samus gets distracted thinking about the baby metroid and her lack of concentration allows a spike trap to penetrate her suit.
Pokemon is probably 2019.
Didn't they say "in a bit over a year"?
I still read that as 2018. Holiday 2018 sounds exactly like, "may not release for over a year." The use of "may not" makes me feel like it wouldn't be too much longer after next E3.His words were "it may not release for over a year."
Since the Aramis Stilton's Mansion in Dishonored 2 I'm okay with timeshift mechanics, let's hope it will be as good as in D2 in MP4, the level-design possibilities are huge.
Unless they aren't together anymore, I'd like the original Prime team to continue the series. I have little faith that a Japanese dev, (even Nintendo in house) would do it justice.
To clarify, the feel of the art direction from the original series would be too different.
"Mother brain" appeared in 3d as the final boss of MP3.For the love of god, no Ridley in this. Give us Kraid and Mother Brain in full 3D glory! It's time both of em return to finish of what they started in Super Metroid!
PBR has nothing to do with a realistic art style. Infact, many Nintendo are afaik using PBR such as Mario Kart 8, Mario Odysee, Zelda BOTW, ARMS and many more... So a job posting for experienced PBR programmers means aside from NLG developing HD Nintendo games, nothing.
Well, the way concentration has played a role in the series:
In Zero Mission Samus gets shot down as she tries to escape Zebes. This breaks her concentration and she's unable to will her powersuit into existence until she completes the rite of passage and regains her composure.
In Other M her suit malfunctions when she has her PTSD episode and it fails to fully protect her when Adam shoots her while she's distracted by a baby Metroid. Also there's a concentration mechanic where Samus can concentrate to refill missile ammo and energy.
He's nothing. Fans just feel obligated to act like he matters because there aren't really any other NPCs.
I still don't get the fixation on him at all. Why are we insisting on doing all these gymnastics just to force him into a role in the series, instead of making something that works naturally. "Hmm, you're bland, have no character and have a bad design. Let's make you the new driving force of the series!" Yeah, theoretically you can make him better. Theoretically you can put a Goomba in Metroid and have it be the main villain - surely there is some way to possibly make that work. But the question is why would you? The only thing he has going for him is that he exists. I get that if you ask a fan what they want, they won't be able to imagine anything other than "bring back this" or "redo this". But it's completely absurd thinking. Making new creations is not hard - in fact it actually would be hard to create someone more boring than Sylux, even if you tried.They should use Sylux's blandness as a jumping-off point for a more malleable shape - they change form quite dramatically with the Lockjaw already, having them able to shift limbs or body parts into abstract shapes to attack with or manifest new limbs out of hard light could make them more of a distinctive enemy while keeping continuity with Hunters - going with the AI angle instead of it being a guy in a suit could also lend it to a game-wide progression of constantly adapting to Samus and modifying its base structure to more effectively counter her. In general, Dark Samus' movements and abilities grew increasingly distinct from Samus', while Sylux needs to be consciously differentiated from her to a greater extent.
In any case, there's plenty of ways they can use the blank slate of Sylux to create something worthwhile, but I'm not hugely confident that he's going to get any more compelling with a major role.
3D World had many characterics of PBR though (how materials interact with light depending on them being dielectrics or not, fresnel effect, etc), i don't know if it actually used that or a similar approximation, but yeah. Odyssey works even better. Same goes for Mario Kart and i think ARMS, although about the latter i haven't really thought about those things while playing the testpunch so my memory can deceive me. Zelda doesn't use it, but hopefully the next title will. Mario+Rabbids definitely uses it.Wait, Mario Kart (DX) and ARMS were using PBR all along? I still find it hard to believe Zelda is, though, given its graphical style. Even Mario Odyssey looks like its running on an enhanced SM3DW engine. The only thing I can see that remotely uses PBR is Ubisoft's Mario+Rabbids Kingdom Battle, and that's only because they're using the Snowdrop engine (and boy does it look veeeery pretty).
Which begs the question how a PBR Metroid Prime entry would look like. I could easily see another team tackling the next installment while Retro all this time has been gearing up for a Metroid Prime Trilogy HD remaster/rerelease with fully overhauled assets and a brand spanking new engine to take advantage of the modern architecture.
Also job postings on the NLG site ask for experience with Physically Based Rendering which is used almost exclusively for realistic art styles, and for complex character rigs which implies nonhuman enemies with lots of limbs.
The latter could be anything but there are really not that many Nintendo franchises that would call for PBR.
I'm a huge Metroid fan and that's definitely not why I like him. He was always my favourite from Hunters and I mained him in that because his electric bombs were so much fun to use.
Don't need or want Sylux. Please leave him/her/it behind. Galactic Federation can get lost as well.
Alien planet with its own unique lore is all I need.
Gameplay wise, the time shift stuff sounds fine.
I wonder why Sylux hates Samus and the Federation so much... I'm sure such a background will definitely lead to some very original and inspired plot twist.
Yep.