Can it kill a sentry in 2 hits?Forkball said:The Loch and Load is basically Direct Hit for Demomen. I can see it being useful for taking out specific sentries with ubers.
Yeah each map change we had to download like 30 files.Remy said:Yeef had IMed me about disabling all the ManiMod sound crap, so I've gone into the config and set as much to 0 as I could. Let me know if it's still trying to download some nonsense.
I'll still look into getting SourceMod installed instead over the winter break - I'm off for two weeks starting on Thursday, so I'm going to be looking to finally get back to TF2!
It takes the same amount of shots to kill all but Heavy with it compared to the Grenade LauncherChinner said:looks like lock & load sucks. vanilla demoman ftw.
Remy said:Yeef had IMed me about disabling all the ManiMod sound crap, so I've gone into the config and set as much to 0 as I could. Let me know if it's still trying to download some nonsense.
I'll still look into getting SourceMod installed instead over the winter break - I'm off for two weeks starting on Thursday, so I'm going to be looking to finally get back to TF2!
n0b said:Maybe because that set is generic and a similar item already exists for the medic for each of those items? Its a syringe gun (all medic primaries), a giant syringe (vita saw), and a modern helmet.
They will likely patch in the ability to paint hats in the coming weeks and months. I want a purple christmas tree.balladofwindfishes said:Man, Engy got the really short end of the stick
-No set bonus, the only class without one
-Terrible in Medieval Mode
-Jag is just the PDQ, so no real new weapon concept
-Less new hats than anybody else
Also, most of the new hats aren't paintable. This is kind of disapointing
I think its a decent idea, as long as Valve doesn't add in anther 100 items without a increase to everyone's backpack. And even then, I am sure you will be able to just trade some metal to other people, becuase a bigger backpack is worth far more then a key IMO.You can just delete the sounds from the server. It won't force the upload then.
Paying for extra backpack slots. LOL, no.
I will, but I have to organize page 1 and 2 to have the items in the order I want.Drkirby said:Why not make use of all 6 pages?
balladofwindfishes said:They really couldn't of had two of his packs in the game, and his Demoman pack was miles better than the others.
He'd be looking at a close to a 100 thousand dollar check (assuming the new packs sell as well as the old packs, which I personally think they won't because the hat is not needed), and people might have called foul on it.rar said:why not?
jaundicejuice said:I just don't like what they've done to the game with the last two updates, I should say three but I didn't bother to play during the Halloween update. Artistically and aesthetically, they've compromised the game with all of these stupid items, be it from ones companies try to whore their games with, ridiculous user made packs or ones Valve have made themselves. I know this is a subjective complaint and not everyone will necessarily agree but I think the game is pretty damned garish now.
From a gameplay perspective they're really reaching now with all of these new items, the fact that they're having to add stats to full class packs kind of speaks to that. We've gone from changing and creating new class match ups with the Class Updates to simply muddying the waters from the Mannconomy Update and onward. Also I'm not just talking about the piss poor differentiation of the newer items, their positive and negative attributes, or how they change a class; there's just getting to be too much stuff in the game now, period. I can't even imagine starting out playing TF2 today, it would be almost overwhelming.
All of the meta things they've retroactively added really detracted from the experience. Valve should have figured out they were doing something wrong back when there were achievement servers and again when there were idling servers. I never idled or used one of those achievement servers, initially I loved simply unlocking items through the class milestones but as players our experience enjoying the game have been impacted by achievement whores or idlers at one time or another. Valve shouldn't have figured out ways to punish those people, they should have looked at why they were idling or using achievement servers. There should be no unlocks, there should be no item drops, no crafting, no trading; everyone just should have had access to the weapons from the moment they were added. Then you wouldn't have achievement servers, you wouldn't have idlers, you wouldn't have people spamming trade requests or crafting in spawn, you would simply have people playing the game. I played a bit of Counter-Strike: Source and Day of Defeat: Source recently, it's such a startlingly different experience to play a multi-player game where people are just interested in playing the game. The round starts and you just play, they're not driven by some meta bullshit.
balladofwindfishes said:He'd be looking at a close to a 100 thousand dollar check (assuming the new packs sell as well as the old packs, which I personally think they won't because the hat is not needed), and people might have called foul on it.
It also just doesn't seem right to put 7 items from the same person in the game.
The problem with the Engineer is that he really is defined by his buildings, and would seem to be incredibly hard to tweak or replace while keeping them balanced.balladofwindfishes said:Man, Engy got the really short end of the stick
-No set bonus, the only class without one
-Terrible in Medieval Mode
-Jag is just the PDQ, so no real new weapon concept
-Less new hats than anybody else
Also, most of the new hats aren't paintable. This is kind of disapointing
The:balladofwindfishes said:It also just doesn't seem right to put 7 items from the same person in the game.
he made all those items himself!?corn_fest said:The:
Madame Dixie
Coupe D'isaster
Detective Noir
Claidheamohmor
German Gonzila
Backscratcher
Flipped Trilby
Buckaroo's Hat
Fists of Steel
Boston Basher
were all made by Mister Royzo
I agree with the hats, there are quite a few designs I don't like. But what servers do you play on dude, I never run into that and I just tend to look around for a random pub with the map type I want.rar said:It's not better when people spend more time on a server talking about their glowing unusual hat and spamming trade requests in chat than actually playing the game, and then a heavy with an ugly green alien parasite on his head comes running at you at scout speed, a Demo with hearts circling his head charges at you and 1-hits you with the caber, and then a soldier in with a glowing Dr. Seuss hat taunts over your dead body.
"Keeping the visual style consistent is important, in that we don't want anything out of theme or out of date. TF is a stylized world set some time in the 50's. Nothing modern, visually hyper-realistic, or overly "cartoony."
I agree that shit is getting a little out of control, but you still sound like a baby right now.rar said:It's not better when people spend more time on a server talking about their glowing unusual hat and spamming trade requests in chat than actually playing the game, and then a heavy with an ugly green alien parasite on his head comes running at you at scout speed, a Demo with hearts circling his head charges at you and 1-hits you with the caber, and then a soldier in with a glowing Dr. Seuss hat taunts over your dead body.
"Keeping the visual style consistent is important, in that we don't want anything out of theme or out of date. TF is a stylized world set some time in the 50's. Nothing modern, visually hyper-realistic, or overly "cartoony."
So people still aren't on red and blue teams and killing each other or pushing carts to win?rar said:It's not better when people spend more time on a server talking about their glowing unusual hat and spamming trade requests in chat than actually playing the game, and then a heavy with an ugly green alien parasite on his head comes running at you at scout speed, a Demo with hearts circling his head charges at you and 1-hits you with the caber, and then a soldier in with a glowing Dr. Seuss hat taunts over your dead body.
"Keeping the visual style consistent is important, in that we don't want anything out of theme or out of date. TF is a stylized world set some time in the 50's. Nothing modern, visually hyper-realistic, or overly "cartoony."
Go to better servers if you want to avoid the trade spam. I don't really have any specific servers I use, but that rarely happens except right after an update. And I think it's good the community has stuff to talk about.rar said:It's not better when people spend more time on a server talking about their glowing unusual hat and spamming trade requests in chat than actually playing the game, and then a heavy with an ugly green alien parasite on his head comes running at you at scout speed, a Demo with hearts circling his head charges at you and 1-hits you with the caber, and then a soldier in with a glowing Dr. Seuss hat taunts over your dead body.
"Keeping the visual style consistent is important, in that we don't want anything out of theme or out of date. TF is a stylized world set some time in the 50's. Nothing modern, visually hyper-realistic, or overly "cartoony."
Likely and odd ball glitch that may or may not get corrected shortly. The Halloween update made around half my Kill Icon on my old computer really blurry.The candy cane's textures are super compressed and look terrible. The preview on TF2 wiki is just not right at all. I have my texture settings on high, and no other weapon looks this blurry.
A bit out of control. Only because this latest update has the weakest variety of weapons, and it almost seems as if its more about putting MORE into the game than assessing whether it would be a great gameplay option.Twig said:I agree that shit is getting a little out of control, but you still sound like a baby right now.
rar said:so instead of adding a well-modeled beautiful pack of weapons that fits in with the original theme of tf2, let's just a add poorly-modeled, terrible looking set that are pretty useless in actual gameplay just to shoehorn in a new medieval gimmick mode
valve just likes to break the hearts of anyone who liked the original concepts behind tf2
What do you think the Team Fortress 2 beta is for?enzo_gt said:A bit out of control. Only because this latest update has the weakest variety of weapons, and it almost seems as if its more about putting MORE into the game than assessing whether it would be a great gameplay option.
Liu Kang Baking A Pie said:What do you think the Team Fortress 2 beta is for?
n0b said:Valve threw the original theme of TF2 away over a year ago. I would prefer stock TF2 with nothing else added, but I'm not silly enough to try to support consistency at this point. The best you can hope for in a new item is for it to be unique. (Though I still think the set you posted is generic and boring despite how well modeled it is. Wow a military style helmet and another syringe gun that is almost exactly the same as the existing one.)
In case you didn't know, I give away all of my non-stock weapons whenever I can and only use a small set of mostly non-distracting hats. Its just ridiculous to act like it benefits anybody to bring in a boring set of items.