SteveWinwood
Member
I would play, but the everyone in south park is gay episode is on.
Yes, malformed video id is a wonderful film.Forkball said:
The server already does all that. 1 stock map from each category (game mode) will be in every vote and 1 random custom map. The current mode and last mode are excluded (i.e. if we just played KOTH and we're playing Payload neither KOTH nor Payload maps will show up). Then any nominations are added to the list as well and that's what comes up in the vote.Bluth54 said:I miss voting for maps. I'm not sure if Source Mod can do this, but my suggestion would to return to map voting, but no nominations. Give us a couple of options per map vote, and not allow us to vote for a certain mode until we go through 2 maps. For example:
Lets say we play Gullywash, we would then get a couple of options to vote on, say koth_sawmille, pl_badwater, plr_hightower and cp_dustbowl (assuming we keep regular cp and a/d cp separate like how they were on the old nomination system)
We then choose Badwater Basin from those options. Then we get CTF_doublecross, KotH_Harvest, plr_pipeline and cp_Gorge to choose from. We could choose a regular CP map until the end of the next map.
I'm not sure how you would do customs though, either give them their own category that occasionally comes up or include them along with stock maps in the votes.
We could even possibly give special maps like Harvest Event, Mann Manor, Hydro, Pacman and Degroot Keep their own special category. Maybe if Source Mod lets you do it, make it much rarer for it to come up, something like 5+ map votes before the category can come up again.
Really they do? I knew I was tired tonight, I didn't realize how tired I was to forget about that.Yeef said:The server already does all that. 1 stock map from each category (game mode) will be in every vote and 1 random custom map. The current mode and last mode are excluded (i.e. if we just played KOTH and we're playing Payload neither KOTH nor Payload maps will show up). Then any nominations are added to the list as well and that's what comes up in the vote.
I also have it set so that Arena doesn't come up with over 12 people and custom maps don't come up with under 12 people. Either can still be nominated, they just won't come up on their own.
I didn't turn anything back on! You missed the post like a week ago where I set the server to automatically turn on Rotation Sunday through Tuesday and voting Wednesday through Saturday.Bluth54 said:Really they do? I knew I was tired tonight, I didn't realize how tired I was to forget about that.
Edit, oh I see you turned it back on tonight. Missed that post.
Yeef said:That way you can get the [color] bastards a few times before the game starts
Yeef said:http://cloud.steampowered.com/ugc/612715011036143335/9C15A8A75466D70C412E2C811D62A08688A7FF55/
I didn't turn anything back on! You missed the post like a week ago where I set the server to automatically turn on Rotation Sunday through Tuesday and voting Wednesday through Saturday.
So far it seems like the rotation is mostly unpopular, but I'll edit the criteria for selecting maps and leave it up for a few more weeks to see if it can be salvaged.
As far as team killing goes, I prefer it off. You can kill the other team on any maps that aren't attack defend during the waiting for players time. What would be better than TKing would be a plugin that automatically opens the gates on Attack Defend maps during wait time. That way you can get the [color] bastards a few times before the game starts and then exchange awkward glances when the guy that you just killed ends up on your team after the scramble!
Forkball said:A masterpiece unparalleled by anything in the century-long history of cinema.
[edit] Maybe not, the ragdolls animated in a fucked up way so the Heavy blocks the Spy half the time and the Spy doesn't fall down in slow motion. DAMN YOU TF2 YOU ARE HOLDING BACK MY CREATIVITY.
Don't mistake the vocal minority full of dumb people for the majority.Yeef said:So far it seems like the rotation is mostly unpopular
Yeef said:Easy way for Valve to make money:
- Make a crate with a strange Disciplinary Action.
- Give it a low open rate (1/250 or so).
- Tell Borgnine about it.
- Give it a 'condition' rating. Every time you get X kills you have to buy a repair kit from the store or it won't work.
What people say has nothing to do with it. Compared to when there was no rotation on those days to now the server traffic has dropped about 40%. People lie, numbers don't.Togglesworlh said:Don't mistake the vocal minority full of dumb people for the majority.
Also remember that dumb people are only worth like 3/487 of a person.
Drkirby said:Heh, TF2WH actually has some Unusual hats up. 2.25 Million, and 650k respectfully.
Forkball is the next Zack Snyder.Forkball said:A masterpiece unparalleled by anything in the century-long history of cinema.
[edit] Maybe not, the ragdolls animated in a fucked up way so the Heavy blocks the Spy half the time and the Spy doesn't fall down in slow motion. DAMN YOU TF2 YOU ARE HOLDING BACK MY CREATIVITY.
Yeah but that's just 'cause I haven't been playing on those nights. :3Yeef said:What people say has nothing to do with it. Compared to when there was no rotation on those days to now the server traffic has dropped about 40%. People lie, numbers don't.
Portal 2 crashed on me when I pressed Tab last night.Drkirby said:Hmmm, CS:Source just downloaded a patch. Maybe I am just a bit paranoid, but CS:Source doesn't usually get updates separate from TF2. Unless some of the TF2 updates also broke CS:Source.
With the Manniversary patch they split CS:S off from the other orange box updates. I thought you read the mailing list. Pffft!Drkirby said:Hmmm, CS:Source just downloaded a patch. Maybe I am just a bit paranoid, but CS:Source doesn't usually get updates separate from TF2. Unless some of the TF2 updates also broke CS:Source.
Sounds good Yeef. Perhaps this rotation will be a bit more successful than the last one.Yeef said:I updated the rotation, now it looks like this:
- King of the Hill
- Attack / Defend
- 5 CP
- Payload
- CTF
- Payload Race
- Arena
I tightened the requirements for Arena. It'll only come up when there are between 6 and 12 people playing, otherwise it's skipped.
Custom maps are now integrated into the normal categories instead of being their own categories, but stock maps are 2.5x as likely to come up. There are some exceptions, like Watermill (60% as likely as stock) and Cashworks (equally as likely as stock). Some maps are completely excluded from the rotation, but I won't tell you which ones. (You can probably guess).
awful completely awfulYeef said:stock maps are 2.5x as likely to come up
Nope. It's just math. In most modes there are a lot more custom maps than there are stock maps. Generally it works out that the odds of getting a custom are between 1 in 4 and 1 in 5, which I'm fine with.Togglesworlh said:awful completely awful
Ah, what.Togglesworlh said:Math has nothing to do with it. Ideally, all stock maps would be banned.
Ooh, we'd get rid of hightower as well. I like this idea.Togglesworlh said:That way we rid ourselves of the trash that is badwater.
Thank GOD.Acerac said:Ooh, we'd get rid of hightower as well. I like this idea.
This is obviously what you really meant.Togglesworlh said:Math has nothing to do with it. Ideally, all maps but cp_bloodfeastislandman_event would be banned.
Nah hightower is basically a custom so it stays.Acerac said:Ooh, we'd get rid of hightower as well. I like this idea.
Lies are a part of your game.Togglesworlh said:Nah hightower is basically a custom so it stays.
Those two are probably my favorite two maps.Acerac said:Ooh, we'd get rid of hightower as well. I like this idea.Togglesworlh said:That way we rid ourselves of the trash that is badwater.
speculawyer said:Those two are probably my favorite two maps.
Medics suck at losing matches.Tenck said:Badwater is the Spy's playground.
Hightower is everyone's playground. Except Medics, because they suck.
Acerac said:Medics suck at losing matches.
Tenck said:Except Medics, because they suck.
Professor Beef said: