Professor Beef
Banned
...I'm getting a TF2 update. I wonder what's up?
how big? Nothing is popping up for me.Professor Beef said:...I'm getting a TF2 update. I wonder what's up?
"name": "Cold War Luchador"
"item_description": "The most terrifying Soviet\/Latino partnership since the Cuban Missile Crisis.",
"name": "Mark of the Saint",
"name": "Apoco-Fists",
"item_description": "Turn every one of your fingers into the Four Horsemen of the Apocalypse! That's over nineteen Horsemen of the Apocalypse per glove! The most Apocalypse we've ever dared attach to one hand!",
Also:"name": "Mysterious Promo"
"item_name": "TF_Bundle_MysteriousPromo",
"name": "draw sniper beam when scoped UNUSED",
+ "name": "crit kill will gib",
"attribute_class": "draw_sniper_beam_when_scoped_UNUSED",
+ "attribute_class": "crit_kill_will_gib",
"description_string": "Attrib_DrawBeamWhenScoped",
+ "description_string": "Killing an enemy with a critical hit will dismember your victim. Painfully.",
Borgnine said:I know I shouldn't buy Skyrim day one, but I'm so weak.
Forkball said:This was in the update.
OH GOD
man, was there ever a more useless weapon added to TF2?Cloudius12 said:No one uses Market Gardener, I think it would fit better with Disciplinary Action though.
Direct Hit.Dreams-Visions said:man, was there ever a more useless weapon added to TF2?
Quick-FixDreams-Visions said:man, was there ever a more useless weapon added to TF2?
I think the Sydney has its place. The other two I agree with 100%. They're downgrades in every way.Togglesworlh said:Direct Hit.
Loch 'n' Load.
Sydney Sleeper.
oh you.Professor Beef said:Quick-Fix
Natasha was win before the nerf. Never forget. :-(Togglesworlh said:Natascha
This is great, this is good for Medic that dies to stupid random crocket crits.Togglesworlh said:Vita-saw!
The Winger.
The Diamondback.
I like Vita-saw only for the 20% Uber kept on death. If it wasn't for that, it would be scrap fodder for me already.Togglesworlh said:Vita-saw!
The Winger.
The Diamondback.
See, that's what I'm talking about.Cloudius12 said:Mantreads is pretty bad too.
I'd probably rather equip the Tank Buster set and its 20% defense buff vs. sentries. And because the Black Box is actually a good weapon choice in general, you won't be looking to switch your equipment once you die.Acerac said:Direct hit can be good extremely situationally to take out sentries?
Granted, depending on the place of the sentry either a sniper or a demo can typically do the job better... meh.
20% defense compared to taking down a level 3 in 2 shots instead of 3. I can see why you'd pick that over the direct hit, but I wouldn't. I'd rather give the engy minimal time to react.Dreams-Visions said:Yea, there really are a lot of junk weapons. I guess I forgot about many of these (intentionally).
I'd probably rather equip the Tank Buster set and its 20% defense buff vs. sentries. And because the Black Box is actually a good weapon choice in general, you won't be looking to switch your equipment once you die.
I think I played with the Crossbow once...but the Syringe Gun and Overdose deliver actual kills in the clutch. Playing "Battle Medic" is just...an affront to the game. lolCloudius12 said:Crusader's Crossbow somewhere on the same lines of uselessness. Maybe fun but useless.
Accidante did get me with a headshot recently lol. At least it can be used in Degroot.
fair enough. I can't disagree with that.Acerac said:20% defense compared to taking down a level 3 in 2 shots instead of 3. I can see why you'd pick that over the direct hit, but I wouldn't. I'd rather give the engy minimal time to react.
Granted, you do need to switch your weapon out right after, but that's why we have preset loadouts, eh?
I'm a Medic. My job is to only stay as close as necessary, otherwise I run the fuck away. Bonesaw is just completely worthless, and Ubersaw is nearly as worthless. Sure you get a chunk of Uber per hit, but you run the risk of dying ever-so-quickly, losing what Uber you had.Togglesworlh said:Stop dying, stupid!
Bonesaw and ubersaw are both better because you're either killing things or building ubercharge, instead of decreasing maximum health.
Cloudius12 said:Edit: Anyone using automatic reload in Advance Option? I think it is cool except the fact everytime you shoot, the gun reloads blocking your vision lol.
The Ambassador has such a long barrel :/Grimm Fandango said:I only find that it blocks my vision when I play Spy. But that's like never lol.
If you aren't proactive with melee when the time is right, you are not a good medic. I'm sorry.Professor Beef said:I'm a Medic. My job is to only stay as close as necessary, otherwise I run the fuck away. Bonesaw is just completely worthless, and Ubersaw is nearly as worthless. Sure you get a chunk of Uber per hit, but you run the risk of dying ever-so-quickly, losing what Uber you had.
Togglesworlh said:If you aren't proactive with melee when the time is right, you are not a good medic. I'm sorry.
Professor Beef said:I'm a Medic. My job is to only stay as close as necessary, otherwise I run the fuck away. Bonesaw is just completely worthless, and Ubersaw is nearly as worthless. Sure you get a chunk of Uber per hit, but you run the risk of dying ever-so-quickly, losing what Uber you had.
Grimm Fandango said:
Togglesworlh said:Direct Hit.
Two shotting Sentries and one-shotting Minis? Not useless.
Loch 'n' Load.
One shotting a Scout and clearing an entire point with one grenade due to splash, also helps with learning how to aim the trejectory for direct hits better? Not useless.
Sydney Sleeper.
A crutch for new-time players who are just starting out Sniper to help out their teammates and nail a few assist to become useful instead of "1 headshot a minute"? Ehhh...I guess.
Cloudius12 said:The Ambassador has such a long barrel :/
Cloudius12 said:Pain Train....for good mass soldiers lol on CP.
Edit: Anyone using automatic reload in Advance Option? I think it is cool except the fact everytime you shoot, the gun reloads blocking your vision lol.
divisionbyzorro said:The Market Gardener is a straight upgrade to the shovel. So it's hard to call it useless.
Don't forget about the Crusader's Crossbow set bonus with the Amputator. There is potential there.
Direct Hit is effective in pubs and wrecks sentries. The Loch'n'Load, on the other hand, is pretty bad.
Mantreads and Gunboats are horrible. Vita-Saw is horrible. Razorback is horrible. Crit-a-Cola is so situational as to basically be useless.
There are a bunch of other weapons that I think have downsides greater than upsides (Sandman, Diamondback, Natascha, Brass Beast, Bazaar Bargain, etc.), but I wouldn't call them "Horrible."
Direct Hit - If your specific job is going to be targeting down sentries, that's cool. But it's quite the pigeon hole. Meanwhile, the enemy solly will be owning you most of the time.XeroSauce said:
Pros aren't using the DH. can't count on getting a direct hit while your opponent is enjoying heavy splash damage that the other RLs are giving.Maffis said:Direct hit is good against heavies (stationary, easy to deal a lot of damage), soldiers (makes it harder for enemy soldiers to rocket jump), demomen (fragile, counters sticky jumping), pyros (harder to reflect) and engineers (bye bye sentries). Oh, it also 1-shots every light class in close range, and the weapon is highly satisfying to use if you can score airshots.
I find the DH to be pretty balanced actually. But it requires more "skill" to use effectively IMO.
NSQuote said:Gunboats are pretty useless unless you are really good at rocket jumping and hitting with your rockets. In that case, it gives you extra mobility by reducing the health cost of rocket jumps while not making the rockects useless in combat. Seems like a median between the stock rocket launcher and the rocket jumper.
Dreams-Visions said:Pros aren't using the DH. can't count on getting a direct hit while your opponent is enjoying heavy splash damage that the other RLs are giving.