teaser of next-gen Madden and Need for Speed

Sho Nuff said:
The system with realtime temporal motion blur WINS...seriously.

Look at the GT3 intro. It looks better than the game, dunnit? That's because it's all in-game stuff BUT with real motion blur applied to it, not that fakey frame buffer crap from MGS. The parts that move fast are blurred and the parts that don't aren't.

BTW this still takes a billion hours to render when working in CG, but still...

It's already being done in realtime on the PC at acceptable framerates (demos only):

mb_01.jpg


03.jpg


Next-gen depth of field?

13.jpg
 
Guess you guys didn't notice,Nathan who posted on page 2, is from Tiburon and he says its gonna look better...*drool*
 
Ramirez said:
Guess you guys didn't notice,Nathan who posted on page 2, is from Tiburon and he says its gonna look better...*drool*

It damn well better look better than an Xbox game. :lol

edit: that was a bit of a troll... I see the reflection in the car's window & the improved shadows in that NFS shot, but is that really that awesome?
 
Ramirez said:
Guess you guys didn't notice,Nathan who posted on page 2, is from Tiburon and he says its gonna look better
They make Madden (2006?) so he does have a certain interest in creating hype as well :) I'm just skeptic that's all, and looking at the past there is every reason to be.
 
mumu said:
They make Madden (2006?) so he does have a certain interest in creating hype as well :) I'm just skeptic that's all, and looking at the past there is every reason to be.

Yeah, EA employees tell any secrets that are worth telling anyhow... :lol
 
Gregory said:
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Which game is this ?

pgr2

and i seriously doubt next gen football will look that good. the car racing game should be easy to do (hell, rsc2 comes very close IMO)
 
It damn well better look better than an Xbox game.

I was talking about the Madden pic...

I fail to see why he would lie though,the game will sell boatloads either way.

Seriously though,if it doesn't look close to that then why the hell are we even getting new systems?I want a major graphical update if Im gonna shell out money for a new console this soon.
 
Ramirez said:
Seriously though,if it doesn't look close to that then why the hell are we even getting new systems?I want a major graphical update if Im gonna shell out money for a new console this soon.

IAWTP.
 
Ramirez said:
I was talking about the Madden pic...

I fail to see why he would lie though,the game will sell boatloads either way.

Seriously though,if it doesn't look close to that then why the hell are we even getting new systems?I want a major graphical update if Im gonna shell out money for a new console this soon.

yeah no kidding, i still think microsoft is jumping the gun, they better deliver when we get the final hardware
 
I think a lot of people are basing their expectations for next gen graphics on today's modern PC's; they're going to be surprised.
If all goes like the past generations (and judging by the early specs, the leap will be just as huge) xenon and ps3 should be capable of that Madden. I'm expecting heavy use of normal mapping and displacement mapping; #of poly's per second shouldn't matter that much anymore.
That NFS is nothing special indeed.
 
i want Nike Football Commercial quality graphics for sure.

you will get that. but probably will have to wait for Xbox3/PS4



my guess about Madden on Xenon and PS3.... they might look better than that CG in some areas (textures) and worse in others (motion blurr, AA)
 
robot2.jpg



this stuff that was used to hype this current-gen at the beginning of the current gen will be acomplished in realtime, in-game on next-gen consoles. well, one would hope for that anyway :lol

I want an interactive dance scene in a game like the Final Fantasy VIII ballroom scene, with that level of detail and animation. not like the realtime PS2 demo, but like the PS1 FMV CG :D

I think Xenon, Rev, and PS3 will have the power to do it.


of course, the CG stuff that gets used to hype the forthcoming generation consoles, won't be done in games until Xbox3-N6-PS4 :lol
 
Half of you will still be playing this stuff on a horrible TV, so you'll not notice a great difference.

wrong.


even on a horrible TV you can watch Toy Story, Antz, A Bugs Life, FF:TSW, LoTR, etc. and the graphics are still lightyears ahead of videogame in-game graphics on an HDTV.
 
http://www.totalvideogames.com/pages/articles/index.php?article_id=6845


Linking the rising quality of their videogames to increases in technology and Moore’s Law, Jenson presented a slide of a render taken from next-generation Madden and outlined the prospect of witnessing “real emotion” in videogame characters; despite not being a 100% accurate depiction of what to expect from the future of home consoles, it does give some indication of the visual quality that the Xbox2 and Playstation3 are capable of – bizarrely no mention of the Nintendo Revolution was made during the conference.

Jenson proceeded to move on to the Need for Speed franchise, demonstrating the visual enhancements that have been steadily made across the last eight years, whilst providing a glimpse of what the future may bring. Suggesting that the development of online gaming along with high-definition visual quality will provide the main components of the next-generation, Jenson painted a picture of being able to zoom into a car’s wheel and clearly make out such details as the brake callipers.
 
Real emotion? So I'll get to see Aaron Brooks laughing after he throws another INT in Madden as well as real life? I don't know about this.
 
eso76 said:
I think a lot of people are basing their expectations for next gen graphics on today's modern PC's; they're going to be surprised.
If all goes like the past generations (and judging by the early specs, the leap will be just as huge) xenon and ps3 should be capable of that Madden. I'm expecting heavy use of normal mapping and displacement mapping; #of poly's per second shouldn't matter that much anymore.
That NFS is nothing special indeed.

I couldnt of said it better...alot of people in here are gonna feel pretty shocked to see next gen console produce what we see in that Madden shot. :) I dont think they understand the benefits of 64bit cpu's and directx10 type graphics, let alone advanced pixel shaders, light sourcing,etc

As for people trying to compare next gen to current bleeding edge pc's..there still no comparison. Anyone with half a clue knows pc dev's are never able to take full advantage of current high end pc hardware...its ALOT diffrent if you stick that bleeding edege pc technology in a box thats ment for gaming and gaming only...console dev's have the benefit of having the ability to squeeze every drip of power out a consoles hardware unlike pc developers.
 
Next generation of graphic cards have already been out for a while now. So why doesn't the games look like that already? Doom3 and HL2 are pretty, but they don't look anything like that NFL render. Toy Story anyone.
 
SantaCruZer said:
Toy Story anyone.

No. A lot of next-gen will look like that...I'm not sure why this is so hard to believe. It seems pretty logical to me that we'll see stuff that will look better by the next-gen's end. I mean, look at some of the top-looking stuff out now on current gen hardware.
 
MightyHedgehog said:
No. A lot of next-gen will look like that...I'm not sure why this is so hard to believe. It seems pretty logical to me that we'll see stuff that will look better by the next-gen's end. I mean, look at some of the top-looking stuff out now on current gen hardware.

sure it can look like that, but in order to play like that in an actual GAME, it needs a decent framerate also.
 
Madden will _not_ look like this:

madden.jpg


Will it look substantially better than what we have now? Sure, but you're dreaming if you think next-gen consoles will achieve the graphics seen above.
 
SantaCruZer said:
sure it can look like that, but in order to play like that in an actual GAME, it needs a decent framerate also.


I'm sure they will. No one's going to ship a game looking like that if it can't hold a fairly steady 30fps. I'm certain that we'll see games that look like that (if not better) and run at a rock-solid 60fps. For all of the hype about Toy Story visuals and whatnot, it is arguable that many current-gen games look better than that, even if they lack the pure geometry and lighting that movie's CG had, IMO. Games are still very much about smoke and mirrors, visually.
 
MightyHedgehog said:
I'm sure they will. No one's going to ship a game looking like that if it can't hold a fairly steady 30fps. I'm certain that we'll see games that look like that (if not better) and run at a rock-solid 60fps. For all of the hype about Toy Story visuals and whatnot, it is arguable that many current-gen games look better than that, even if they lack the pure geometry and lighting that movie's CG had, IMO. Games are still very much about smoke and mirrors, visually.

Many current-gen games look better than what's seen in the Madden render? :lol
 
I think that's arguable...mainly because it's a largely aesthetic preference. I already mentioned that, in terms of technical detail, there isn't anything out there to match it...nor is there any real reason to rush to do so, IMO. Games can afford not having that kind of extreme detail because you're playing, and not focusing on a screen showing you exactly what you can only see because you've no interactive capability. However, coming close enough to give the appearance of relative similarity is as good as you'll ever need in a game, IMO.
 
"Toy Story anyone"

The lesson to be learned there, SantaCruzer, is to stop quoting comments out of context years after they were said. The original comment was about the PS2 having the ability to render character models of Toy Story quality, saying nothing about rendering entire games at Toy Story quality. It was still not the most prudent comment to make, but nothing that would have misled anyone with enough sense to read and retain the entire context of the comment, rather than just fixate on the words "Toy Story" to the exclusion of everything else.

Besides, some learned the lesson you're talking about a generation earlier, after being fooled by SGI renders of FF characters for the Ultra 64! ;)

I do agree that its healthy to hold some reservations here. I'm personally on the fence about how possible that Madden render is as part of a real-time game engine. As others have pointed out, you've got to scale what you see there to encompass many other player models, refs, sidelines, field, stadium, audience, etc. There's got to be a general visual consistency to the entire presentation, otherwise the overall effect would be jarring, i.e. player models that look like that, but everything else looks like something from this gen.

There's also seemingly a disparity between the football render and the car render in terms of visual detail applied. We're seeing individual blades of grass in the football pic but the trees in the car pic look to have no more individually rendered leaves than this gen. The textures in the football pic seem of much higher quality than the one's in the car pic. The road texture in particular is nothing that we haven't seen this gen for example. Lighting and reflections look very nice, but that's a rather incremental improvement over this gen. Still, must admit that the amount of jpeg artifacts in those pics makes it hard to make an accurate judgment.
 
Will it look substantially better than what we have now? Sure, but you're dreaming if you think next-gen consoles will achieve the graphics seen above.

Look at PS2's GT3 realtime replays. look at Ace Combat 5 replays. now think of a console at least 10 times more powerful than PS2 in every area, being very conservative here. I think the Madden render could be almost reproduced in realtime replays. not GAME-PLAY though.
 
1. I believe we'll see diminishing returns on performance to visual impact. I mean, does "The Increibles" impress people like "Toy Story" did? I suspect Half Life 2 is the apex of the performance to visual-quality ratio. Going forward you may need something like a 100x the performance increase to get a 10x increase in visual quality.

2. Revolution won't look like that... for obvious, top-secret, reasons.
winkywink.gif
 
Gahiggidy said:
1. I believe we'll see diminishing returns on performance to visual impact. I mean, does "The Increibles" impress people like "Toy Story" did? I suspect Half Life 2 is the apex of the performance to visual-quality ratio. Going forward you may need something like a 100x the performance increase to get a 10x increase in visual quality.

2. Revolution won't look like that... for obvious, top-secret, reasons.
winkywink.gif

HOLOGRAMS
 
Things to consider about the madden "render" :

- it's probably part of a replay
- LOD MANAGEMENT is good
- motion blur/deep of field/AA are really embellishing the picture
 
You also have to remember, next gen consoles are coming out into a new age of television technology. HDTV's deliver a higher resolution than the what the majority of people have.

We're not only talking about new pixel shader technology,increased polygon counts and so forth. Games will be getting a significant resolution jump, and if you don't own a HDTV by then, you will have the option of connecting your console to your P.C monitor out of the box. If Television technology had not made a big jump in the past couple years, i would agree with the naysayers.
 
I don't see what's so hard to believe about Madden. I've seen far more impressive tech demos. Remember the tech demo of Final Fantasy: The Spirits Within running average 6-12FPS on a 2GHZ Geforce 4 512MB XP? To say that next gen graphics won't match that is an outrage IMO.
 
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