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TEKKEN 7 |OT| How I killed your mother

Renekton

Member
Granted I almost never have any issues with execution in fighting games but I found her combos to be easy to do once you get them down.
I mean her actual decent damage combos are harder than some other characters. Usually a couple directional inputs and a harrier cancel. I don't think she is as beginner friendly as advertized, maybe mash friendly.
 
I mean her actual decent damage combos are harder than some other characters. Usually a couple directional inputs and a harrier cancel. I don't think she is as beginner friendly as advertized, maybe mash friendly.
The harrier cancels are pretty easy though. Just holding down forward will automatically lead to a harrier cancel, even if the button//string can also continue further with button presses.

It just takes practice to get consistent at. Try taking it one step a a time.
 

Marvel

could never
Had no issues getting matches on xbox. But I haven't put in as many hours as I would have liked lately. So not sure if I have just been getting lucky.
 

HeelPower

Member
Her most basic stuff is super simple. Just mashing 4 is completely fine to start with if you're a complete beginner. Also what ideal juggles does she have that are hard?

Some of the enders after tail spin are pretty tricky.You have to dash because they're far.

Though I suppose thats something every character has to struggle with.
 

Kadey

Mrs. Harvey
I'm really addicted to the game. Ended the night with a 15 win streak. First fighter in a long time that got me playing this much. Going to stick with it.

Akuma is my homie.
 
This game...
DBYHACRVYAAKf-S.jpg:orig
 
I had the same initial problem with juggle combos in this game that I had with long combos in KoF XIV.

The game is actually a lot more lenient with the timings than I expected and that I was trying to do them too fast.
 

SkylineRKR

Member
The game looks amazing on Pro. I think the IQ isn't optimal on regular Ps4. Its 900p there and its supposed to look washed out on certain stages.
 

Fess

Member
I'm really addicted to the game. Ended the night with a 15 win streak. First fighter in a long time that got me playing this much. Going to stick with it.

Akuma is my homie.
Yeah I started to like Akuma too after playing the story mode. Awkward at first but really powerful and tight once you start learning some good moves, forces you to play in a controlled way.
 

sasuke_91

Member
http://www.twitch.tv/uchihasasuke_91/v/149161343?sr=a

Streamed a few matches with my brother. My T7 Ling doesn't feel too decent yet, but I'm getting there I think. My Hwoarang is kind of lackluster in this game. I'll need some more time with him, especially for getting his combos right and using his new moves properly.
The video quality was pretty bad for some reason. Hope it gets more consistent once I connect my PS4 via LAN again.
This game is so fun though. We still use Rage Arts and Rage Drives kinda random, but landing them feels satisfying.
 

Renekton

Member
Her most basic stuff is super simple. Just mashing 4 is completely fine to start with if you're a complete beginner. Also what ideal juggles does she have that are hard?
She just has a strange difficulty curve I think.

At the lowest level all the 1,1 2,2 4,4,4,4 are fun to mash with friends.

On the next level you get okay results by ending your juggles with 2,2 then harrier+4.

Then BAM the difficulty spikes and you have to be on top of things like pressing 444 instead of 4444, cancel one direction into forward to harrier, with not so lenient timing and also dashes.
 

ZeroX03

Banned
If you launched at tip range it can be difficult.

Want to give me some specific juggles?

Also you can just your adjust your tailspin ender if you're too far to hit things consistently. You should be adapting anyway.

For me, she has so many similar looking moves that cancel into her stance that I get mixed up and drop the combo sometimes.

For a new player I could imagine that being a learning curve.

Like I said, it's more memory than actually doing it. It's pretty lenient.
 
Ok.

For those who may not know me, I've been bitching about Tekken since Tekken 6. I hated the un-updated character art. I hated the emphasis on customizations. I hated the amount of time it took for a console port which may or may not have had to do with going multi-plat. I hated the UFC advertising campaign they tried getting in on. And I hated how sluggish it felt compared to Tekken 5 DR HD.

Fast forward to TTT2 and I largely felt the same.

Come to today... HOLY SHIT! I finally have a Tekken that I feel like is one to one to one to one between hand, controller, mind and screen. All this time I've bitched and moaned, it was because of some shit input lag of the PS3 entries or something because this feels marvelous in comparison.

Shit character treatment, but I'm in love with actually playing it. Would be nice to connect to players though.

Glad you're happy to Moon. I'm in love with this Tekken too. It's amazing.
 
You can do ff 4 after a CH df4 and continue the combo from that the range is so high on that move it's darn near impossible to not hit it.

It's actually one of the sample combos in the movelist.
 

PAULINK

I microwave steaks.
The last two boss fights are lol worthy, wondering if its even worth clipping me taking an hour to beat both of them. I had to turn down the difficulty at one time and was still crying.
 
I keep reading about 15 second load times but I'm getting 30 second load times. I'm running the game on an external drive on the xbox, should I move it to my internal drive? I don't have any load time issues for any other external games.
 

Hex

Banned
New Tekken X New Japan shirt coming, Kenny Omega x Bryan Fury.
Will expect some Bryan add ons to parallel.
 

Jaeger

Member
Only got to play for a little bit last night. Getting back on this evening. I haven't' touched Online or story. Just practice. I wanna be fire before I challenge real people... (or at least better than shit, which I am now). Still haven't found my character yet, either. Katarina looks interesting. She ain't no Zafina tho'

#ZAFINA4DLC
 

MechaX

Member
I wish I had better luck in the lobbies, but the shit is still broken on my end.

Actually, let me take that back; I was about to get into one match, but the fucking host ended up leaving and screwed that up. I am starting to regret my PS4 purchase hardcore at this point if Namco doesn't at least look into this.
 

dawid

Member
I'm a Tekken noob and need some advice in defensive play you guys.

I'm having a real hard time even blockning attacks. Compaired to SF the level-switching combos are so fast and frequent that i get hit on almost every try even with my arcade stick. And at the same time I'm meeting people online that blocks combos like its the easiest thing.

Any advice on how to get the blockning timing down? And maybe when to sidestep and when to block wich i also find confusing.
 

Hasemo

(;・∀・)ハッ?
Max is still going at that
Devil Kazuya
10 star boss fight 405+ losses so far.

If he wins in the next ~20 minutes I might actually buy the game, since I'm still undecided.
 
I'm playing as Katarina btw. Is it always prefer to do a ws+4 as a punish to a dangerous low attack or should I use a launcher like u4 or u3?

Also are there any tips on how to get consistent at throw breaking besides look at the arms?
I'm a Tekken noob and need some advice in defensive play you guys.

I'm having a real hard time even blockning attacks. Compaired to SF the level-switching combos are so fast and frequent that i get hit on almost every try even with my arcade stick. And at the same time I'm meeting people online that blocks combos like its the easiest thing.

Any advice on how to get the blockning timing down? And maybe when to sidestep and when to block wich i also find confusing.
I'm transitioning a from SF too so I'll just share what I've been told/ what I've ascertained.

Blocking is in a way, the opposite of street fighter. In SF, you always block low and expect throws and only block high if the situation calls for it. In Tekken, you always block high and expect throws and only block low if the situation calls for it/you think they're going to go low. The benefit of crouching is that you can duck under throws which is cool but it's still too risky to crouch guard too much. Standing guard should be the default position for you.

For now, I wouldn't worry too much about sidestepping. Just get comfortable with general blocking. Then move on to throws. After you've "mastered" both those things, THEN move onto sidestepping.

Remember that not all parts of a string combo. Even if you got hit by the first 2 jabs, you can block that kick launcher that they can do afterwards so don't take your hands off the stick just because you got hit. Some of that stuff can even be punished if you manage to block it!
 

fernoca

Member
The selection of pants and lack of sexier stuff (or swimsuits/underwear) across male characters, is disappointing. Then, seeing them share many of the same....sigh...good thing I only want to customize 4 of them. XD
 

Skyzard

Banned
Max is still going at that
Devil Kazuya
10 star boss fight 405+ losses so far.

If he wins in the next ~20 minutes I might actually buy the game, since I'm still undecided.

I've been watching the stream for a while, it's been incredible, especially him taking on that boss. I think there's a few more afterwards too, the build up was such a struggle but damn it's paying off massively.
 

T-Rex.

Banned
Last Tekken game I played properly was on PS2. Wtf happened to Yoshimitsu since then? I remember him being a robot or some shit, not a hentai monster.
 

ZeroX03

Banned
I'm playing as Katarina btw. Is it always prefer to do a ws+4 as a punish to a dangerous low attack or should I use a launcher like u4 or u3?

Totally depends on the low. ws+4 if it's a poke. If it's a sweeping low/they stumble, you should absolutely launch. Not sure what her fastest crouching launcher is, I think ws+2?


Last Tekken game I played properly was on PS2. Wtf happened to Yoshimitsu since then? I remember him being a robot or some shit, not a hentai monster.

Redesigns are kind of his thing.

 

Hasemo

(;・∀・)ハッ?
I've been watching the stream for a while, it's been incredible, especially him taking on that boss. I think there's a few more afterwards too, the build up was such a struggle but damn it's paying off massively.
Aaaand he just won.
 
Totally depends on the low. ws+4 if it's a poke. If it's a sweeping low/they stumble, you should absolutely launch. Not sure what her fastest crouching launcher is, I think ws+2?
Cool, thanks for the advice.

And yes, I think ws2 is probably the fastest crouching launcher she has. I actually meant to write ws2 but for some reason I keep mucking up the numbered inputs lol. Thanks again.
 

Pachimari

Member
https://www.twitch.tv/teamsp00ky

Philipines tournament with JDCR against Saint right now
Thanks for this! Wish I was there, but maybe I'll get to play them another day they come by in the Philippines. Oh, seems like I missed it, they're giving away prizes now.

Btw, I can see myself improving a lot at the moment. Using two different launchers, two different combos to mix up, an orbital and a followup, power crush, quick jabs. I feel I have some different tools to use now. Not that I am any good at all, but I can apply some of these things in online matches now. At least after I've spent the last 3 hours in Practice mode today.

[edit] Whoa! Harada and Murray have a message to our Philippine community, that is so nice of them! Thank you HARADA!!! Waaaaaa, they are talking Tagalog ahahahaha. That is so much appreciated!
 
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