AAK said:
But in reality they're both pretty equal. Depends on your playstyle for who you feel is better. If you play more defensive and turtly, then Armor King is superior. If you play offensive and rushdown, then King is way better. Most top players believe playing like a turtle is the general best way to play a fighting game, then maybe A. King wins.
It's kind of false... King's game is about using safe pokes to setup a launcher, counterhit, or a throw. He can be played aggressive, but it won't be as effective since he doesn't have a fast low to begin with. It's hard for him to break turtles because of it. Also, some of his move, although safe, have a "slow" startup. Take King's ff1 for example. For beginners, they see the move as too slow, because they do the move too up close. But it's actually one of the best tracking moves in the game. It's a mid, 0 on block, tracks, huge range and unparryable. It forces people to stay on their place, and people forget that option along with ff4 when they are on iSW range. He's more of a "turtly" character. Kind of like Steve with better punishment and throws. And that's why people won't play him as much compared to a more rushdown, wavedashing, mishima-like AK...
I main both King and AK... and saying that AK is better sound more to me that you never gave King a chance... They are both equally fun to play in their respect, but they have completely different style. I'm saying this because people miss out playing one of the most fun to control characters in the game.