LowParry
Member
Wow. I can't believe that's actually a feature. I have DoA5 and didn't know this. That's crazy.
But no seriously. If a game can have that kind of option, why not with sparks. Real talk though. Where's some new footage?
Wow. I can't believe that's actually a feature. I have DoA5 and didn't know this. That's crazy.
We're talking about two totally different things, and two totally different games hereBut no seriously. If a game can have that kind of option, why not with sparks.
We're talking about two totally different things, and two totally different games here
DEATH;140019685 said:So, you guys are saying that DOA has the option of turning fatty boobs to silicone boobs?
Sorry ;/You know it was originally a joke right? We get options to turn blood off or on. Blurr off or on. Physics off or on.
DEATH™;140019685 said:So, you guys are saying that DOA has the option of turning fatty boobs to silicone boobs?
Wow. I can't believe that's actually a feature. I have DoA5 and didn't know this. That's crazy.
Those sparks don't come for free. Game run like shit in first loc test so obviously they try to optimise engine.
I think I already said it but their use of UE4 engine is unimpresive so far, of course they are learning it but did they had to do it with T7 of all games? I think hugely buffed Tag2/T6 engine would wield much more impressive results.
If some right now said "I like the look of T6/Tag2 better then T7" I wouldn't even said a word.
I know Harada said about 40-50% more gfx fidelty of final version but lets not kid ourselves - clock is ticking, the retail arcade release is in less then 3 months and they wont be working at it to the last day. Likely it'll have to be finished somewhere in yanuary before the whole retail proces can roll.
I can't belive that in such small time frame the game will sudenly BOOM with graphical enhancments, looking 2x as good as loc test. Tekken 7 Bloodline Resurrection -Yeah but game that's around the corner? Nah.
Possible T7 delay incoming.
Those sparks don't come for free. Game run like shit in first loc test so obviously they try to optimise engine.
I think I already said it but their use of UE4 engine is unimpresive so far, of course they are learning it but did they had to do it with T7 of all games? I think hugely buffed Tag2/T6 engine would wield much more impressive results.
If some right now said "I like the look of T6/Tag2 better then T7" I wouldn't even said a word.
I know Harada said about 40-50% more gfx fidelty of final version but lets not kid ourselves - clock is ticking, the retail arcade release is in less then 3 months and they wont be working at it to the last day. Likely it'll have to be finished somewhere in yanuary before the whole retail proces can roll.
I can't belive that in such small time frame the game will sudenly BOOM with graphical enhancments, looking 2x as good as loc test. Tekken 7 Bloodline Resurrection -Yeah but game that's around the corner? Nah.
Possible T7 delay incoming.
Michael Murray did say that they typically deal with the graphics at the end of the development cycle. And we've yet to see builds that are even that far along. They were at 50% completion when the first loc test was going on, but the build people were playing was only a month old or so. Plus, as they discussed on ATP Live, it's possible that development could continue for months after release if they're able to add in more characters on the fly and time unlock them.
I'm not expecting a 2x graphical jump either, but I believe the fidelity will be a significant upgrade once we see it in person.
https://www.youtube.com/watch?v=P0PmP8-862w
Looks really sick especially at 60fps... but those customs
The reach on the first hit of d/b+4,1 is decreased. (Really sure on this)
The reach on d+1 is decreased. (Really sure on this.)
The ability to pick up opponents for juggles with the first hit of Leo's b+1,4 (the elbow) is maybe decreased?
KNK 2 and ff+4,3 are tailspin/kirimomi moves.
b+2,1+2 is hit confirmable and animation on hit is like Heihachi's d/f+1,2 now.
b+3,1 is hit confirmable with animation on hit like Heihachi's d/f+1,2, maybe we can use this move more in combos.
The d/b+4,1 into the f+1+2 shoulder backroll catch doesn't work now. Seems to be due to the system wide changes to the Oki system.
The input to Leo's d/f+1+2, 1+2, qcf+2 string is now changed to bf+1+2, 1+2, qcf+2 (back then forward + 1 & 2 button starter)
the bf+1+2 string was used exclusively in bound combos. I wonder when are we ever going to do the move now since bound is out?
Leo's Rage art input is d/f+1+2. Maybe it's possible to do this after a crouch dash for more range on it as well as it's Power crush like properties.
Noticed added facial expression to the character. When Leo kills an opponent with a d/b+4,1 the slow mo zoom in makes it look like Leo's clenching his teeth.
I don't personally mainly use Leo because he looks like a Homo shota but If I did, I'd think he looks great. (Don't google what that is please.)
Second hit of KNK 1,2 on counter hit has a different animation on the opponent. Looks like they're blown a bit further back.
Hitting the opponent with d+1+2,3 (d+1+2 > BOK 3) looks like the opponent falls closer to you and faced up. Maybe you can pick up after this move with qcf+4
I hate that 60fps videos do not work in Firefox.https://www.youtube.com/watch?v=P0PmP8-862w
Looks really sick especially at 60fps... but those customs
I hate that 60fps videos do not work in Firefox.
Asuka's sweep turns people around?
I hate that 60fps videos do not work in Firefox.
LOLYou might of missed it because the feature has to be unlocked. When you lose against the computer in any mode I think, it will show the respective character's losing pose screen or movie that can be unlocked also. I think you have to lose around 10 times for it to unlock. Enjoy.
But no seriously. If a game can have that kind of option, why not with sparks. Real talk though. Where's some new footage?
All part of the keikaku.All part of the plan.
Lili df2 didn't punish Asuka's f2? (1:16)
All part of the keikaku.
Good games Famicom... Jin is pretty fun to play! Your Ganryu is pretty sheep.
I will give Ganryu a ton of play time in T7.
lol @ Ganryu in T7
"Akira! Akira! Something is fucked with shitty engine!"
"What what?"
"Those sparks run down the framerate to a crawl. I don't even know how this shit works, it's just a slider."
"Sho..."
"And I'm telling you Tekken 6 could handle more polygons. Our dudes are making customizable Items from 40 polygons because one more and everything goes to shit. You've seen the octagon hat for Leo? That's one of the better ones."
"Calm the fuck down Shohei!"
"...and those fucking eyes still look dead and creepy as fuck. We don't know what to do! I just made everything shinny as Harada's dog's balls and hope people will focus on this. Even dirt shines. I'm crying man."
"Pull yourself together man! We have only 4 days till dead line! Just put the spark slider on 2/10. Oh and force sunglasses on all characters. Take the eyes out completely to save polygons. No one will notice. We'll put them back once we figure this problem out."
"How do we explain the sunglasses on everyone and measly sparks?"
"We'll say we are celebrating gangster movies from the 80s, some nonsense anniversary. Neogaf will like that. And with sparks, we'll just say that our hardcore testers complained they are too pronounced and distracting. So we toned them down."
"Ok..."
"Wait. Scratch the last one. We'll just say Knee bitched about them. "I can't see shit through this sparky shit!" Direct quote.
"Akira, You are brilliant. I have no doubt it'll all go to shit but you are brilliant.
"But hey, at least it'll be shiny shit."
"Buahaha!"
"Hahah!"
"Pass the sake."
All part of the keikaku.
Good games Famicom... Jin is pretty fun to play! Your Ganryu is pretty sheep.
https://dl2.volafile.io/get/7PBqPQsPVEX2D/Val Kulavong_10152487710863317.mp4
Claudio vs CPU
Noticed a new effect with how Alisa regenerates her arms.
Hahaha, lost it towards the end
Tekken 7 being shiny shit confirmed.
You're a Mishima player aren't you? Jin is pretty similar to the other Mishimas in some points. Way easier to play though of course.
Interesting, it's like they themselves are treating it as a beta release. I don't know if multiple gfx patches in arcade game wouldn't be frowned or joked upon.
Yeah I expected that time release is actually characters that aren't developed/ready yet.
But they are less likely to be balanced.
Very interesting about gfx development being at the very end. I understand doing it knowing all ins and outs of your own engine but doing it with totally new "alien" engine they are learning - isn't it a bit risky?
I kinda go all fantasy and think of crazy scenarios:
"Akira! Akira! Something is fucked with shitty engine!"
"What what?"
"Those sparks run down the framerate to a crawl. I don't even know how this shit works, it's just a slider."
"Sho..."
"And I'm telling you Tekken 6 could handle more polygons. Our dudes are making customizable Items from 40 polygons because one more and everything goes to shit. You've seen the octagon hat for Leo? That's one of the better ones."
"Calm the fuck down Shohei!"
"...and those fucking eyes still look dead and creepy as fuck. We don't know what to do! I just made everything shinny as Harada's dog's balls and hope people will focus on this. Even dirt shines. I'm crying man."
"Pull yourself together man! We have only 4 days till dead line! Just put the spark slider on 2/10. Oh and force sunglasses on all characters. Take the eyes out completely to save polygons. No one will notice. We'll put them back once we figure this problem out."
"How do we explain the sunglasses on everyone and measly sparks?"
"We'll say we are celebrating gangster movies from the 80s, some nonsense anniversary. Neogaf will like that. And with sparks, we'll just say that our hardcore testers complained they are too pronounced and distracting. So we toned them down."
"Ok..."
"Wait. Scratch the last one. We'll just say Knee bitched about them. "I can't see shit through this sparky shit!" Direct quote.
"Akira, You are brilliant. I have no doubt it'll all go to shit but you are brilliant.
"But hey, at least it'll be shiny shit."
"Buahaha!"
"Hahah!"
"Pass the sake."
Really does make me wonder what TTT2 would have been like if it truly was Marvel style where you lose when both your characters get 0 HP rather than only 1 BUT you have access to a snapback...
I'm ecstatic that we're going away from this tag stuff
LOL, I can actually visualize that conversation taking place in the offices.
Claudio has launching twin pistons?
...i'm interested
NO, I want 3 v 3 KOF XI style! Learn 3 characters B*****s!
I would run Julia + Hwoarang + Raven nonstop. ULTRA yolo team
Hwoarang + Steve + Xiaoyu
One with strong kicks, one with strong punches and one with strong..... well... I do like Xiaoyu a lot :/
I will really miss Tag. I raw tag like an idiot and rarely tag crash because I'm very greedy (and an idiot), but it's so much fun!
GrayFoxPL, you have to tell me how to break those multi grabs. I always mash 2, but it doesn't work for the one where King dashes forward. I became desperate everytime you grabbed me. In Tekken Revolution, a 200 power King can kill you with his multi-grab...
Has anyone been getting network errors that result in a black screen that forces a reset? I've had that happen to me twice in two days.
Obviously Tekken 7 is going to have it's own bullshit, but at least its gonna be some new bullshit.
That slow crouch dash one is 1+2 initial grab, extensions are 1 or 2. His other multis generally have 1 or 2 escape but very few have 1+2.
Tekken 6 move list. I think nothing changed.
Has anyone been getting network errors that result in a black screen that forces a reset? I've had that happen to me twice in two days.
Obviously Tekken 7 is going to have it's own bullshit, but at least its gonna be some new bullshit.
After noticing that mashing 2 doesn't help I started mashing 1. I shouldn't have done that.
Did you get a penalty? I "lost" at least 3 matches because of server issues.
Is it going to be shiny bullshit?
I've only been playing TTT2 for a year now and I still don't have enough. It will probably look different by the time Tekken 7 draws near.
Anyone here from New York? If so, what local tourney do you guys partake in?