The game really sounds promising, but as someone who did not find a more compelling battle system than WoW's, where really the fights are so addictive that you wont even feel bad after you play the 10th alt of yours (differently), is the game around that level? I know, it ain Blizzard, but still..
So, is latency a problem? It kinda was for me in Aion, it was not responsive enough, and sometimes weird things happened. Also, is the engine flexible enough? Do you feel fluid like in WoW, or do you feel restricted (in terms of movements, time and margin of error when attacking targets and/or casting)?
Oh, and this might be the first game since WoW to not have an inferior art style. Engine and tech is one thing, art is another. And this feels like a good contester for a very coherent art style on top of the technical formalities.
So, is latency a problem? It kinda was for me in Aion, it was not responsive enough, and sometimes weird things happened. Also, is the engine flexible enough? Do you feel fluid like in WoW, or do you feel restricted (in terms of movements, time and margin of error when attacking targets and/or casting)?
Oh, and this might be the first game since WoW to not have an inferior art style. Engine and tech is one thing, art is another. And this feels like a good contester for a very coherent art style on top of the technical formalities.