Char Aznable
Member
What limitations? Vita is no PSP.
yeah, but most vita ports i saw my friend playing with didn't look as good as the ps3's version.
so I asume it's not as powerful as a ps3, hence my previous post
Lol, all that hope, crushed.
What limitations? Vita is no PSP.
Lol, all that hope, crushed.
The menu that you use to access the bonus scenarios lists all of them.According to this, there should beincluding the one that came with the game. I don't know how they got a list of unreleased ones though.24
That was probably costumes pre-clearance while the package is still somewhere in transit on a plane.So my package was in Ontario then after the clearance delay it's moved to Tennessee in the US.
Beginning to doubt that changed Friday delivery date now.
The menu that you use to access the bonus scenarios lists all of them.
That was probably costumes pre-clearance while the package is still somewhere in transit on a plane.
Well, this looks like one of those times P-A fucked up >_<
Checked my tracking shipment and it's in Osaka, Japan right now. Uhmmm, in all my years of orders with P-A I've never had a Fedex shipment go from HK -> Japan -> CA. Normally goes HK->CA.
FedEx centralized all their Asia Pacific operations into Osaka. I think it just started last week or something. That could be why it happened to you.
If anyone has/gets the PS3 version and installs it (if there's even an install option), are the load times as bad as they are in some of the youtube videos? They look like worst load times since Alpha Gaiden. The units just...sit....for seconds before doing anything, then the enemy unit just...sits...for seconds before doing anything back.
Got up to stage 9. I'm so conflicted which version of this stage I want to pick first.
I have the digital version. I haven't been paying that much attention to the videos lately but I have noticed some small awkward pauses between attacks.
Thanks for the explanation. Well, that's a crapload of DLC.The menu that you use to access the bonus scenarios lists all of them.
I don't like how everything feels tiny on the Vita. From the font to the icons and everything, it felt like this was a PS3 game shrunk down >_> I'm sure I'll get over it but I liked the big bulky feel of the PSP versions.
yeah, but most vita versions i saw my friend playing with didn't look as good as the ps3 port.
so I asume it's not as powerful as a ps3, hence my previous post
what are the JP amazon reviews saying?
so VITA version is best version ?
lucky me !
Its not as good as that unfortunately but you might not notice it.So the voice quality on the Vita version isn't as good? I'm hoping it's not that noticeable as the voices on Z2.1 and Z2.2 sounded good to me.
So the voice quality on the Vita version isn't as good? I'm hoping it's not that noticeable as the voices on Z2.1 and Z2.2 sounded good to me.
Well, there we go.Its not as good as that unfortunately but you might not notice it.
I'm pretty sure the PS3 version isn't a port. The Vita version is the port.so the ps3 port has superior sound? well it's something
so the ps3 port has superior sound? well it's something
I'm pretty sure the PS3 version isn't a port. The Vita version is the port.
Its not as good as that unfortunately but you might not notice it.
Sorry, meant sound in general, just not voice. It was being compared to the Z games on PSP, not PS3 (hence my guess above). I've only heard the voice-only part complaint here.
There aren't many complaints on the audio, so I guess it's not really something that everybody notices. Which kinda makes sense since audio is one of the most subjective thing to discuss about - the gap on what the average person hears and the enthusiasts/experts is too huge. (And I'm one of the average peeps, LOL.)
I see quite a number of people on 2ch go "should've bought the Vita version" since they were disappointed with the PS3 version (they were expecting that it has better quality).
Edit:Well, there we go.
Its not as good as that unfortunately but you might not notice it.
My package is in customs, woof.
Seriously though, I don't know why Bandai would go Vita -> PS3 when it makes more sense to go PS3 -> Vita from a quality perspective. But then again, it's Japan.
So whats the verdict from GAF?
New systems change things up a lot. I am only on stage 6 so its too early to tell how well they work in later stages.
So as someone who understands 0 Japanese how would I fare being able to play?
I've imported EXVS FB and Gundam Breaker and have been able to navigate and play those but I'm not sure how this would stack up to those. I've never played a previous entry either.
And the ps3 battle animation delay does bug me a bit... the battle animation off display is also not as good as before it feels (should be bigger box IMO), and what's up that you can't press triangle to toggle that anymore?
So whats the verdict from GAF?
It kinda bugs me that there's no sound when during the animation skip.
I'm coming off slightly disappointed. There's a lot of little things I don't like that really start to add up. A lot of the attacks/animations seem really lackluster. I haven't skipped this many animations in the early point of the game as much as now. And I'm not a fan of how the tag system works. It feels a bit too limiting and I was hoping it'd be like OG2nd. But I still haven't fiddled enough with tag commands and the combo system so that might change my opinion of it.
Loving all the FMP-based shenanigans in the story.
Finally caught a couple All Attack videos on Youtube for SRW Z3, and I got to say they aren't nearly as impressive as I thought they'd be.
Wing Gundam Zero - 1 Cut in, and only the 1 Dynamic Kill. HUGE step back from Wing Gundam Zero TV and the amount of care and love they showed it in Z2. This combined with the complete lack of cut in's for TG III and Deathscythe Hell and EW also getting snubbed for the intro more then ever makes me believe they really didn't want to include it in the roster.
Also, no Rolling Twin Buster Rifle was a complete shock to me. RTB in alot of ways is Banpresto's singnature move for Zero even more so then the bunker shot. Still I will give them props for getting the Double Camera color correct with the Green/Violet instead of the usual screw up of Green/Green.
1+ for having. Lastly Zero's shoulders are strangely monstrous in his cut in. Compare his tiny arms to them and it's just something isn't right.Zero Reveal be the one cut in
OO Raiser - He was also a step back from OO Raiser in Z2, granted he's not the star of the movie, but the reduction in quality was still surprising.
Nu Gundam - Some really great stuff here. The new All ranged attack is glorious.
Unicorn Gundam/Sinanju - I know some people were actually disappointed with there original showing in GM, but honestly I found them better represented there then here. They are beautiful no doubt, but for this being their big Debut, the amount of attacks and cut in's they get are certainly below what I was hoping for.
This would be fantastic for SRW and G-Generation, but I wonder if Bamco would just cheap out and use the same CGI models and textures they have in the G-Gen cutscene movies. It seems like something they would do, especially after downgrading from a great cel-shaded look in Gundam Mosou 3 to a regular CG one in GM4.You know, I kind of wonder with the whole "higher the resolution = less animation frames because so expensive to draw each frame in high detail" problem with SRW, if eventually they're gonna go Guilty Gear XRD style with really good cell-shaded 3d models that practically look 2d.
Cross Post from Gundam Gaf
Still I will pick it up after I get done with training for my new job, but just on animations (this is why I play them, to see my favorite mechs kick ass) I can't say I'm nearly as happy about Z3 as I was for Z2.1 or Z2.2.
Could stuff like Wing Zero's lack of RTB just mean that Wing Movie will finish in Z3-2 and they're saving the best attacks for Z3-2?
I have a feeling they might be doing that with a lot of units. Saving their best attacks for Z3-2 so that everyone has something new and impressive looking.
They could also use the time until Z3-2 to polish some of the animations that people think look bad (like Deathscythe Hell).
I got my copy of Z3-1 and while I'm looking forward to playing it, at this point I'm going in with pretty low expectations and just playing it for the story and some cool animations. Hopefully the plot is good! Z2 had pretty darn good OG stories for SRW standards. I'll reserve my hype for AWESOME ANIMATION EXPLOSION for Z3-2 and fingers crossed that it won't let me down there.