The Xbox One version is 30fps, but it looks and plays just fine. The roughest part compared to PC or S|X is loading times. There's an occasional slowdown here and there, but nothing as egregious as some of the PC issues. A couple screens from our One S...
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Looks like there's an update adding difficulty options to both the Xbox and GP PC versions. I had to reinstall to get it to show on GP PC, couldn't even force it through the store. GP PC still hitches from shader compilation in both DX11 and DX12 mode. RT is still broken. Still no DLSS option for GP PC.
I tried the xCloud version of the game and it visually looks like the One S version, but the loading times were significantly better. I'm wondering if they have it running in the 4-instance config and they're able to leverage XSX's faster storage?
I have a love-hate-relationship with this game. On one hand it's amazing, but on the other hand it's broken on PC, so I was forced to play on Series S instead of 2060S with DLSS on PC. I understand that this is the price to pay for playing Day-1, but it works on lesser platforms. So as much as I love the game, I question them for releasing such a fucked up, shitty version on PC.