ok nerdwell technically all the games made by fromsoft are real soulsgames, not "soulslikes."
Soulslikes are an attempt at imitating souls, for example lords of the fallen. Dark souls 2 is the only choice on the list that is an attempt to copy the souls formula instead of a legit myazaki masterpiece so it IS a soulslike. And being the only non-souls game on the list, ds2 wins by default
Just being preciseok nerd
Playing Dark Souls 3 looks like this.
Looking nice doesn't equate to replay value. There's a lack of gear variety with most of the stuff that's really different being locked behind later game areas/questlines. Great if you're into NG+ but I'm not; especially if there's literally nothing new (I pushed Dark Souls 2 quite far because there was some new stuff only in NG+). Plus there's only around 15 or so weapons in the base game so if a particular weapon/style doesn't do it for you then you have very limited options. Same thing with armor. The DLC adds a whole lot of options and several become available right after Amelia without the need to delve too deep into the DLC areas. All that boiled down to a blind run and a planned run with a save scum at the end to see the endings. Didn't feel like going again until the DLC released which then actually pushed me to do several more runs.How? The atmosphere is just sublime. Central Yharnam, Old Yharnam, Forbidden Woods, Cathedral Ward, Upper Cathedral Ward. Bloodborne is almost perfect.
I hear you, but the game is also a lot shorter than the others. The Trick Weapons are a cool mechanic for the game too because most of them are two-in-one so looking strictly at the raw number of weapons doesn't tell the whole story. There's also the fact that the move sets of the regular form and trick form can be combo'd into one another which is nice. There are fewer weapons but they're also far more unique with none resembling another unlike with Dark Souls where many weapons have move sets that bleed into one another. Never mind the fact that a few weapons are also utterly outclassed by a better variant, making the list of viable weapons not quite as expansive as it appears.Looking nice doesn't equate to replay value. There's a lack of gear variety with most of the stuff that's really different being locked behind later game areas/questlines. Great if you're into NG+ but I'm not; especially if there's literally nothing new (I pushed Dark Souls 2 quite far because there was some new stuff only in NG+). Plus there's only around 15 or so weapons in the base game so if a particular weapon/style doesn't do it for you then you have very limited options. Same thing with armor. The DLC adds a whole lot of options and several become available right after Amelia without the need to delve too deep into the DLC areas. All that boiled down to a blind run and a planned run with a save scum at the end to see the endings. Didn't feel like going again until the DLC released which then actually pushed me to do several more runs.
Edit: Also want to mention that load times were ass gravy terrible until it got patched to merely being slow. Something any late comers did not get to experience.
Playing Shadow of the Erdtree right now in Elden Ring. How can FROM be so far ahead of everyone else?
The question now is, which one of their outings you think the best one is, and why.
Never played these. Wonder if I get one on eBay to play on my PS3…The OG FS Souls is still the best:
It needs a fidelity boost but the chalice dungeons are an amazing way to farm blood gems, blood stones, Caryll runes, and blood echoes. Some of them even have challenging bosses. The chalice glyphs with the best loot make doing reruns fun. With a trip to Old Yahrnam you can have end game stats and gear with maxed out bullets and blood vials within a few hours.BB is a lot of rose tinted glasses. It definitely needs a 4k 60fps version to matter to me again. Plus the chalice dungeons won’t ever not suck.
Elden Ring scope is large but quality is middling. Very rarely does the game present an entertaining challenge or an event that has any effect on anything (only defeating Radahn and Maliketh has any real impact). The lore is kind of crap outside of two sidequests (Lunar Princess Rhanni and Sorceress Sellen). Bloodborne is more dynamic in these regards.Bloodborne wins on an aesthetics and atmosphere but Elden Ring beats it handily on variety, scope, and lore.
Its mostly due to the bosses and setting. Bloodborne has a lot more hits than misses. And Yharnam is such an awesome setting for a lycan/eldritch horror arpgReplayed Demon's and Bloodborne this week. This was my first time replaying BB, and honestly I wasn't feeling it that much. Even the first time through, I felt the game world was too samey throughout, and too many of the bosses are just big monsters that you whack while only seeing their legs, and you don't really have to learn their attacks. the 30 fps is pretty painful too after playing ER and Demon's remake just before. This was my first replay of the Demon's remake (played the original 4 times maybe), and I enjoyed it more than I expected— short game, but I love the world, weapon, and armor design (Yurt's armor looks shit in the remake though).
Dark Souls is the easy winner for me, no contest. I honestly had no idea BB was this popular in comparison.
...though I didn’t play Bloodborne.
Most people were over the 2020 Demon Souls remaster the moment they had their hands on Elden Ring in 2022. It is actually funny that the PS4 version of Elden Ring feels two generations ahead of this PS5 exclusive.I would say Bloodborne takes the win counting From games only. Include Demons Souls 2020 and there might be contention.