Has there always been a 'safety' that opens rooms after a period of time? I was in a room where it was almost impossible to kill the last two enemies, and after a while the doors just opened. Don't remember this happening in old isaac.
Wow. Dad's Key opens up secret rooms? When they say it opens all the doors, they really mean all the doors.
Beat Satan for the first time with Azazel. He's stupid powerful.
Although, I did have the following:
Bible
+
Hanged Man
+
Lord of the Pit (picked it up by accident in a Devil Room)
+
Azazel
+
Guppy (Got the collar, paw, tail, and head!)
At that point, I felt like I should just be able to fly over enemies without taking any damage.
I also had Tammy's head, but the real kicker was Guppy. Wiped out Mom's Heart in less than two seconds as my swarm of flies murdered her. Satan lasted longer only because of his transformation scenes. It's awesome.
Luck increases your chance of:
winning at gambling
finding stuff in poop
dropping items in a room
activate a tear effect (max luck=it activates every time)
And probably something else. It's really important now, in fact, luck down was considered better in the original BoI because it got you more chests.
Were they bombed open? If not no idea, guess something I should test.
it can appear instead of an angel room after you beat Mom's heart. however, to always get the option to go there you need to beat Mom's heart 11 times.How do I get to the?cathedral
I've beatenmany times, even beatenMom's Heart.Satan
I've randomly come across sometreasure rooms, but yeah. Is it just another floor that will unlock eventually?cathedral-like
I just got to the Mom'sfor the first time.Heart
I found a killer "build" that made me breeze through everything. Got to that fight, 4 full hearts and one soul heart. Got killed in 7 seconds. Wtf.
For some reason I was receiving double of everything, I was searching the wikis but couldn't pin point the item in question. Almost always getting double hearts, double coins, double keys. By the end battle I had 70 coins (having spent a shitton playing on my portable slot machine), 40 something keys (whilst opening every goddamn door and chest) , double shot with tons of damage upgrades, swirling tears with concussion effects, the works. I went through some rooms where I had to fight 3 "remixed" boss battles and some of them I didn't even had a chance to witness their hp bar, as it fell so fast.
Thus making me completely oblivious in regards to that last battle. It seemed like I got two shotted. The only thing the game was screwing me on was definitely on hp upgrades, only got to 4 hearts. This game is addicting, but honestly I feel a bit discouraged. That was, hands down, the best combo I've had since I started playing this game, it decimated everything with ease, yet that boss killed me before I could even see what I was up against with.
I'm pretty sure there are veterans who will laugh at this, and would pull it off with no upgrades at all or some shit, but it is what it is. It felt like a kick in the nuts with an iron tipped boot.
how to waste 2 hours,
don't rush, check every room, objective: Satan
get shit items, make mistakes
shit run + mistakes = should reset, still, I want to believe
reach Sheol, die miserably
fuck this game, and fuck Judas. (repeat another time)
yet I can't stop playing.
1+1, an item from the shop that gives double on drops. Also you take 1 heart of damage per hit on the womb and anything below, so doesn't take much to die when you're at low hearts down there.
Once you know the pattern of the heart it's pretty easy. The beginning of the fight is probably the worst with the laser eyes. Those things used to be push overs but now they're a bit more troublesome.
Also HP upgrades aren't that big of a deal, eventually you'll learn to live off soul hearts instead and red hearts are pretty just devil deal fodder.
The Cellar music is super welcome after hearing the Basement tune so many times!
but I won't unlock anything with the same seed, right?
I really don't like Cain in this one. I like Isaac, Lazarus, Eden, Samson and Azazel all more than Cain this time around.
Dying at the last 5% ofis painfulThe Lamb
I just attempted the cursed challenge. Jesus that felt unfair. I managed to make it to the final level a few rooms away from mom. I feel like hearts should spawn more often for this challenge. Taking so much damage just moving from room to room takes its toll and just feels annoying. I know you have the heart recovery item but still it doesn't feel like enough.
Had my first good ipecac run - really fun if you have some good synergies.
Is there an unlock for beatingx times?It lives/isaac
I'm dying to get this and the Contract From Below on the same run. Gonna drown myself in pickups.1+1, an item from the shop that gives double on drops.
I'm dying to get this and the Contract From Below on the same run. Gonna drown myself in pickups.
Once you bet It lives enough you'll have pemenant access to sheol/cathedral. After you beat devil/isaac enough times you'll unlock the negative/polaroid which gives you access to darkroom/chest. Once you beat the boss of Dark room you'll have the ability to unlock the door on darkroom/chest to beat the optional boss.
How could you like Lazarus more than cain? Laz the worst out of all of them by far.
I can place my shots as I see fit. There's no randomness to it.
every time I tried Cain it was an exercise in frustration, I had some really dreadful runs with him
That isn't what I meant. I mean I wish they weren't so floaty and slow.
Will using a Joker card after the Isaac fight put you in the chest?
That isn't what I meant. I mean I wish they weren't so floaty and slow. I wish it felt more like shooting the machine gun in a Contra game. I'm also not terrible fond of the directional shooting mechanic either.
That's what shot speed is for. Though lot of people *hated* shot speed in the original. Made it harder to do angled shots and made coal worse. Seems not so bad now.
No. Think the only way to go from chest without polaroid is an item that digs a hole (shovel, passage rune, a lucky proc on sea scrolls etc)
The memorable runs for me are the ones I barely scraped out based on pure force of will.
Angled shots became problematic but, worse than that, shot speed pushed enemies around. It made charging enemies very unpredictable.
Yes, it seems not to be such a problem now. If anything, high speed tears seem to push enemies back (slow them down) more than push them off to the side (which is nice).
Still have that issue with the Gurdylings or whatever.
Shot speed actually made Suicide King challenge *alot* easier. Cat o Nine having damage too makes it not a shit item also.
i got that once but the shot was so powrful it would one shot a boss. beat the game with itwas playing Azazel and got something (not sure) that slowed my blood-vomit down so much it made the game pretty much impossible, lol.
It honestly took me a whole 5 seconds to charge/shoot. Just not sustainable in any way.
I just got absolutely obliterated.
Did a run where I got the triple laser shot (with a lot of damage-ups) + that big, round blood circle that damages anything that touches it. OP'd to the extreme.
Has there always been a 'safety' that opens rooms after a period of time? I was in a room where it was almost impossible to kill the last two enemies, and after a while the doors just opened. Don't remember this happening in old isaac.
Well you can bomb your way out...That happens?
Because I definitely got stuck in a room and had no way out. Had the orbital shot and it would not go far enough out to hit those enemies that shoot stuff from the walls. Just had to reset.
yeah I meant what I was doing when I did those 2 runs. sometimes it is really worth it.Nothing wrong with checking every room (sometimes).
Crack the sky should've been changed to single room recharge. I hated that item in the original, and I still hate it.