User 73706
Banned
So, thoughts on what I have for a UI so far? The contextual stuff (weapon "blueprints" etc) is mostly placeholder. The red / green overlays represent default HDTV safezones.
with H5G screen overlaid
standalone
In the center of the health bar there's a compass which doubly highlights the direction of objectives, waypoints and teammates.
I feel obligated to explain the weirdness with the grenade setup: rather than have a set location for each grenade type and a headcount for each, the grenades have a "queue" where you can carry up to five total, but there's no restriction on total per grenade type. You can still cycle through them the way you would Halo's grenades, but in this case you could have 5 Supras, 3 Soulwaves and 2 Bloodlines, and so on. There are five different grenade types.
with H5G screen overlaid
standalone
In the center of the health bar there's a compass which doubly highlights the direction of objectives, waypoints and teammates.
I feel obligated to explain the weirdness with the grenade setup: rather than have a set location for each grenade type and a headcount for each, the grenades have a "queue" where you can carry up to five total, but there's no restriction on total per grenade type. You can still cycle through them the way you would Halo's grenades, but in this case you could have 5 Supras, 3 Soulwaves and 2 Bloodlines, and so on. There are five different grenade types.