When I buy a PC game I have to go through this:
1. Will it run on my hardware?
2. Check what 3rd party DRM/activation limits it has, if any.
3. Research into the quality of the port.
4. Decide which service to buy from. GOG, Steam, Uplay, Origin, and so on.
5. Research into any known bugs and workarounds.
6. Can I use a 360 pad?
7. Is the text/UI too small for TV gaming?
8. Buy and Downlaod (On my connection, takes up to two days)
9. Find out that it doesn't boot up, despite meeting specs.
When I buy a console game:
1. Decide if I like the look of it.
2. Buy it.
3. Play it.
Disclaimer: This is just my personal experience.
You exaggerate the extents you go to to play something on PC, yet oversimplify the extents you go to to play on console.
Lets say I agree with your PC list(which I don't completely, but lets roll with it anyways). Now I'm going to make a list for the console side that pulls out every little minor thing too, to make it sound worse than it is. Lets go.
1. Does it run on my hardware? (is it exclusive to another system or not?)
2. Check to see if its a retail release or digital only.
3. Research into quality of performance.
4. Decide which store to buy it from.
5. Does it have microtransactions or not?
6. Is the resolution high enough?
7. Research into any known bugs and workarounds(oh wait, you cant do that on console)
8. Get in car.
9. Stop at gas station and spend $50 to fill up tank.
10. Go into store and find out they don't have game.