Trying to stay out of this thread as much as I can to keep hype levels in check, but not succeeding so much. I'm curious as to how "events" are going to be implemented in the game. I can totally see the DZ events being similar to how some of the bosses arrive in the Warzone in Halo, or even bosses in WvW in Guild Wars 2. Players can decide whether to fight each other while avoiding the boss or work together to bring the boss down.
Outside the DZ I can see events being special missions where one group has to clear the left wing of a building, while another group clears the right wing. If done within time limit, etc. an upper/lower floor unlocks and both groups converge to take out a boss. I suppose that type of premise can work for a raid as well.
Would love to see random events sprinkled in as well...for example a scavenger hunt type of thing in the DZ where a global message kicks off the event and everyone rushes to be the person to find a person/item/location. This type of stuff along with the typical themed rewards and decorations on special occasions would take this game to a whole new level. Wishful thinking probably, but the potential is there!