SymbiantXenos
Member
Here's me thinking "this DZ is pretty quiet atm"
Id walked out the same door I went into
Fml!
Id walked out the same door I went into
Fml!
The number of NPCs and roaming enemies will be increased in the final version (according to Yannick in the official livestream)
http://www.twitch.tv/thedivisiongame/v/48556584?t=02h51m45s
http://www.twitch.tv/thedivisiongame/v/48556584?t=03h51m24s
Source; https://www.reddit.com/r/thedivision/comments/46vs67/the_number_of_npcs_and_roaming_enemies_will_be/
Dev basically just says that full release will have a lot more NPC's around, roaming and otherwise. Inside and outside of DZ
Here's me thinking "this DZ is pretty quiet atm"
Id walked out the same door I went into
Fml!
second situation i used matchmaking to walk around the dark zone. First everything was fine but after 5 minutes one of my teammates started shooting at us ...
Why couldn't they add some small side quests to the Dark Zone? just running from A to B, killing enemies then wait for them to respawn might get a bit repetitive in the end.
Why couldn't they add some small side quests to the Dark Zone? just running from A to B, killing enemies then wait for them to respawn might get a bit repetitive in the end.
Why couldn't they add some small side quests to the Dark Zone? just running from A to B, killing enemies then wait for them to respawn might get a bit repetitive in the end.
For me, 60fps made a HUUUUUGE difference.Played both the PS4 and PC versions and will absolutely go with PC. In my opinion, the shooting mechanics lends itself much more to a mouse than analog stick.
Plus the graphics and performance on PC are significant enough to make it an easy decision.
For me, 60fps made a HUUUUUGE difference.
Plays great with XB1 cobtroller, too. Smooth.
They are. Just isn't in the beta.Why couldn't they add some small side quests to the Dark Zone? just running from A to B, killing enemies then wait for them to respawn might get a bit repetitive in the end.
Is this how it's going to be in the game?
Im expecting daily quests/ bounties
They are adding stuff to DZ like events and stuff
They are. Just isn't in the beta.
For me, 60fps made a HUUUUUGE difference.
Plays great with XB1 cobtroller, too. Smooth.
Apparently you can extract stuff while rogue. Wtf.
Apparently you can extract stuff while rogue. Wtf.
Of course you can. That's the point.
That's pretty fucking dumb. There is no risk to throwing 4 sticky grenades and destroying a team that is extracting and then running in and extracting their stuff. Who cares if you die afterwards you only lose a bit of xp and some dz cash which is pointless once you are geared up anyway.
Are there any early indications on how content heavy or light this game will be?
I don't understand why this game isn't cross play between Xbox one and pc.
Have some friends picking it up on console but I can't have that crazy input lag and low framerate.
Umm.. the risk is them killing you...
The number of NPCs and roaming enemies will be increased in the final version (according to Yannick in the official livestream)
http://www.twitch.tv/thedivisiongame/v/48556584?t=02h51m45s
http://www.twitch.tv/thedivisiongame/v/48556584?t=03h51m24s
Source; https://www.reddit.com/r/thedivision/comments/46vs67/the_number_of_npcs_and_roaming_enemies_will_be/
Dev basically just says that full release will have a lot more NPC's around, roaming and otherwise. Inside and outside of DZ.
Edit: I don't know why it bothers me that GMG has listed developer for Division as Red Storm Entertainment. But then they aren't getting keys from Ubisoft either...
Please explain to me how an enemy team bunched up around an extract point when the chopper arrives survives 4 sticky bombs + gunfire from an organized team and then manages to kill them.
That's not much of a risk once you've extracted their gear.Umm.. the risk is them killing you...
Please explain to me how an enemy team bunched up around an extract point when the chopper arrives survives 4 sticky bombs + gunfire from an organized team and then manages to kill them.
I had that bug today.NYC Public Library
I wish I could reproduce the bug from last night so that I could check the DZ vendor outside the beta area
in the Inventory screen what do those 3 icons next to your gear represent?...I know one is for Health but what are the other 2?
That's not much of a risk once you've extracted their gear.
https://www.youtube.com/watch?v=9L5K21Kzjdk
That's not much of a risk once you've extracted their gear.
https://www.youtube.com/watch?v=9L5K21Kzjdk
That's pretty fucking dumb. There is no risk to throwing 4 sticky grenades and destroying a team that is extracting and then running in and extracting their stuff. Who cares if you die afterwards you only lose a bit of xp and some dz cash which is pointless once you are geared up anyway.
Don't hate the players, hate the game... and how stupidly easy it is to pull off this crap because of the whole flawed extraction routine.Those people are dumb for being so careless in a pvp environment. Enough said.
Please explain to me how an enemy team bunched up around an extract point when the chopper arrives survives 4 sticky bombs + gunfire from an organized team and then manages to kill them.
Please explain to me how an enemy team bunched up around an extract point when the chopper arrives survives 4 sticky bombs + gunfire from an organized team and then manages to kill them.
Maybe I'm just a different kind of human being, but I don't see how that's supposed to be fun?you're supposed to be scared while waiting for extraction.
Maybe I'm just a different kind of human being, but I don't see how that's supposed to be fun?
Please explain to me how an enemy team bunched up around an extract point when the chopper arrives survives 4 sticky bombs + gunfire from an organized team and then manages to kill them.
Don't hate the players, hate the game... and how stupidly easy it is to pull off this crap because of the whole flawed extraction routine.