Son of Godzilla said:Just got it, and damn it's awesome. I'm disappointed though, they seem to have nerfed the utter shit out of thievery/speech/merch compared to Morrowind. Not being able to immediately unload stolen goods is rough, and persuasion seems to have little effect on anything.
Persuasion in Morrowind was a total wash. Almost entirely at the behest of the dicerolls. I have vivid memories of mashing X for minutes at a time watching the numbers climb and fall over and over like a total chump. I'm content with the new system in place so far for at least not being so arbitrary.
I still hate the new lockpicking minigame, and I haven't explored bartering too much, but it doesn't seem to really offer much guidance in the risk factor.